Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BigPerk7
Izanami
Level 69
God Stats
17W - 14L
1,550 SR
Queue Stats
155W - 169L
1,516 Elo+
Solo
Vulcan
Vulcan
BitCoinBandito
Vulcan
Level 79
God Stats
8W - 8L
1,536 SR
Queue Stats
232W - 214L
1,466 Elo+
Solo
Bellona
Bellona
SantaMuerteMx
Bellona
Level 59
God Stats
19W - 17L
1,487 SR
Queue Stats
167W - 198L
1,436 Elo+
Solo
Team Averages
Level 74
1,515 SR
1,483 Elo+

VS

Team Averages
Level 51
1,547 SR
1,398 Elo+
Tyr
Tyr
BabiChymp
Tyr
Level 72
God Stats
2W - 1L
1,858 SR
Queue Stats
78W - 78L
1,481 Elo+
Solo
Fenrir
Fenrir
GamesDoesRobin
Fenrir
Level 28
God Stats
0W - 1L
1,199 SR
Queue Stats
10W - 12L
1,393 Elo+
Party 1
Ares
Ares
JeffzySus
Ares
Level 67
God Stats
1W - 2L
1,423 SR
Queue Stats
22W - 32L
1,359 Elo+
Party 1
Hel
Hel
MyPillowGuy
Hel
Level 48
God Stats
0W - 1L
1,701 SR
Queue Stats
78W - 88L
1,415 Elo+
Party 1
Mercury
Mercury
squintero203
Mercury
Level 40
God Stats
7W - 8L
1,556 SR
Queue Stats
99W - 99L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
8 / 0 / 0
9,072
648
11,782
8,610
4,809
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Yemoja
 
Yemoja
9
0 / 2 / 8
6,707
479
2,555
11,651
8,016
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Izanami
BigPerk7
Izanami
11
2 / 1 / 1
7,398
528
4,220
4,016
1,479
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 0 / 7
7,215
515
9,003
5,836
2,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
12
4 / 0 / 7
7,470
534
7,883
11,526
7,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
7,486
535
4,286
12,669
9,894
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

9
0 / 3 / 1
5,958
426
2,784
8,234
5,036
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ares
9
0 / 5 / 0
5,736
410
8,278
14,950
7,840
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
2 / 3 / 0
5,743
410
3,819
8,610
3,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mercury
squintero203
Mercury
10
0 / 2 / 1
6,225
445
2,349
10,783
3,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
16
Kills
2
3
Deaths
16
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
8
0
0
8
W
Yemoja
 
Yemoja
0
2
8
2
L
0
3
1
0.17
W
Izanami
BigPerk7
Izanami
2
1
1
2.5
W
2
0
7
5.5
L
0
3
1
0.17
L
Ares
0
5
0
0
L
2
3
0
0.67
W
Bellona
4
0
7
7.5
L
Mercury
squintero203
Mercury
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,443
Damage
21,516
41,639
Taken
55,246
24,618
Mitigated
30,299
17,927
Healing
13,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
11,782
1,876
0
4,218
8,610
4,809
375
425
8,185
0
64,848
W
Yemoja
 
Yemoja
2,555
592
2,725
1,969
11,651
8,016
621
3,847
7,804
9,854
0
L
4,286
1,194
0
5,023
12,669
9,894
0
134
12,535
0
60,594
W
Izanami
BigPerk7
Izanami
4,220
2,507
0
602
4,016
1,479
0
1,054
2,962
0
49,955
W
9,003
3,706
0
1,810
5,836
2,580
460
4,284
1,552
46,757
0
L
2,784
493
1,159
1,537
8,234
5,036
0
1,484
6,750
206
17,680
L
Ares
8,278
541
0
2,643
14,950
7,840
0
5,653
9,297
37,294
0
L
3,819
934
697
1,783
8,610
3,784
0
2,204
6,406
30,091
2,462
W
Bellona
7,883
3,045
0
6,603
11,526
7,734
1,232
2,327
9,199
0
56,653
L
Mercury
squintero203
Mercury
2,349
1,126
0
1,000
10,783
3,745
0
2,083
8,700
0
46,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,862
Gold Earned
31,148
388
Minions Killed
336
0
Camps Cleared
0
1,330,828
Distance Traveled
1,340,175
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,072
648
120
9
0
284,436
4
W
Yemoja
6,707
479
13
1
0
208,030
2
L
Tyr
7,486
535
126
9
0
246,261
2
W
Izanami
7,398
528
80
6
0
275,273
3
W
Vulcan
7,215
515
94
7
0
290,661
2
L
Fenrir
5,958
426
31
2
0
259,729
1
L
Ares
5,736
410
48
3
0
266,113
2
L
Hel
5,743
410
49
4
0
246,384
0
W
Bellona
7,470
534
81
6
0
272,428
3
L
Mercury
6,225
445
82
6
0
321,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role