Player Matchup

Ah Puch
Ah Puch
DARIOROCKS
Ah Puch
Level 80
God Stats
1W - 2L
1,399 SR
Queue Stats
68W - 78L
1,398 Elo+
Party 1
Terra
Terra
TekMule
Terra
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,429 Elo+
Party 1
Pele
Pele
tritritri
Pele
Level 60
God Stats
2W - 1L
1,284 SR
Queue Stats
24W - 35L
1,309 Elo+
Party 1
Team Averages
Level 59
1,394 SR
1,378 Elo+

VS

Team Averages
Level 143
1,523 SR
1,498 Elo+
Horus
Horus
Cliqz
Horus
Level 160
God Stats
4W - 11L
1,457 SR
Queue Stats
138W - 165L
1,584 Elo+
Solo
Baron Samedi
Baron Samedi
Romero23
Baron Samedi
Level 111
God Stats
6W - 17L
1,410 SR
Queue Stats
20W - 45L
1,323 Elo+
Solo
Bastet
Bastet
xXPABLO98Xx
Bastet
Level 158
God Stats
64W - 41L
1,703 SR
Queue Stats
336W - 334L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DARIOROCKS
Ah Puch
11
2 / 1 / 3
7,103
710
8,133
5,576
2,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Terra
TekMule
Terra
11
0 / 0 / 5
6,629
663
3,059
7,558
6,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pele
12
4 / 1 / 2
7,427
743
5,971
9,387
3,473
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Cliqz
Horus
9
0 / 2 / 1
5,907
591
6,300
8,208
7,808
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Baron Samedi
Romero23
Baron Samedi
11
1 / 2 / 0
6,579
658
5,669
6,911
3,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
10
1 / 2 / 1
6,590
659
7,637
8,078
4,175
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
6
Kills
2
2
Deaths
6
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Horus
Cliqz
Horus
0
2
1
0.25
W
Ah Puch
DARIOROCKS
Ah Puch
2
1
3
3.5
L
Baron Samedi
Romero23
Baron Samedi
1
2
0
0.5
W
Terra
TekMule
Terra
0
0
5
2.5
W
Pele
4
1
2
5
L
Bastet
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,163
Damage
19,606
22,521
Taken
23,197
11,907
Mitigated
15,411
4,219
Healing
9,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Cliqz
Horus
6,300
2,525
786
2,805
8,208
7,808
0
3,636
4,366
0
15,314
W
Ah Puch
DARIOROCKS
Ah Puch
8,133
273
0
716
5,576
2,214
192
1,383
4,193
28,445
0
L
Baron Samedi
Romero23
Baron Samedi
5,669
461
784
2,193
6,911
3,428
0
4,208
2,534
23,052
0
W
Terra
TekMule
Terra
3,059
498
452
1,537
7,558
6,220
0
2,738
4,820
11,171
0
W
Pele
5,971
1,168
0
1,514
9,387
3,473
340
1,738
7,649
0
21,921
L
Bastet
7,637
1,903
0
3,198
8,078
4,175
0
3,200
4,604
0
21,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,159
Gold Earned
19,076
125
Minions Killed
114
5
Camps Cleared
4
593,396
Distance Traveled
533,875
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,907
591
14
1
0
178,066
1
W
Ah Puch
7,103
710
62
6
1
186,731
3
L
Baron Samedi
6,579
658
43
4
0
171,217
1
W
Terra
6,629
663
29
3
1
201,209
1
W
Pele
7,427
743
34
3
3
205,456
3
L
Bastet
6,590
659
57
6
4
184,592
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role