Player Matchup

Scylla
Scylla
NightWolfN
Scylla
Level 125
God Stats
7W - 6L
1,761 SR
Queue Stats
260W - 269L
1,491 Elo+
Solo
Hun Batz
Hun Batz
Spartan05131970
Hun Batz
Level 147
God Stats
11W - 6L
1,728 SR
Queue Stats
501W - 483L
1,519 Elo+
Solo
Cu Chulainn
Cu Chulainn
YungExtendos
Cu Chulainn
Level 147
God Stats
86W - 83L
1,573 SR
Queue Stats
471W - 459L
1,467 Elo+
Solo
Baron Samedi
Baron Samedi
vSAGELUVZY0U-_-
Baron Samedi
Level 71
God Stats
1W - 0L
1,466 SR
Queue Stats
13W - 13L
1,443 Elo+
Solo
Izanami
Izanami
xFATALSk1LLZx
Izanami
Level 118
God Stats
91W - 81L
1,518 SR
Queue Stats
423W - 412L
1,529 Elo+
Solo
Team Averages
Level 122
1,609 SR
1,490 Elo+

VS

Team Averages
Level 91
1,547 SR
1,475 Elo+
Horus
Horus
BIockingbow
Horus
Level 68
God Stats
5W - 11L
1,576 SR
Queue Stats
247W - 241L
1,471 Elo+
Solo
Bakasura
Bakasura
MRS9901
Bakasura
Level 147
God Stats
3W - 3L
1,501 SR
Queue Stats
260W - 251L
1,514 Elo+
Solo
Hades
Hades
Teejaedaone
Hades
Level 53
God Stats
41W - 39L
1,557 SR
Queue Stats
83W - 113L
1,455 Elo+
Solo
Discordia
Discordia
Toonamivibes
Discordia
Level 147
God Stats
0W - 1L
1,582 SR
Queue Stats
160W - 159L
1,512 Elo+
Solo
Ymir
Ymir
maddyctb
Ymir
Level 38
God Stats
6W - 9L
1,516 SR
Queue Stats
51W - 60L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
NightWolfN
Scylla
17
2 / 3 / 4
10,942
547
11,433
11,745
4,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
18
6 / 1 / 5
11,525
576
14,495
18,093
8,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
YungExtendos
Cu Chulainn
17
3 / 1 / 5
10,892
545
16,677
24,493
24,103
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
vSAGELUVZY0U-_-
Baron Samedi
13
2 / 3 / 3
9,196
460
3,561
6,816
3,634
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
17
0 / 2 / 5
10,818
541
8,596
13,357
5,513
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 4
8,498
425
5,696
16,937
20,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bakasura
MRS9901
Bakasura
2
0 / 0 / 0
5,583
279
126
862
210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
4 / 1 / 1
9,285
464
11,479
15,334
8,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
Toonamivibes
Discordia
14
4 / 6 / 1
9,020
451
8,021
15,264
6,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
14
1 / 5 / 1
9,207
460
14,579
24,221
24,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
13
Kills
10
10
Deaths
13
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
1
4
3
L
Bakasura
MRS9901
Bakasura
0
0
0
0
W
Scylla
NightWolfN
Scylla
2
3
4
1.33
W
Hun Batz
6
1
5
8.5
L
4
1
1
4.5
L
Discordia
Toonamivibes
Discordia
4
6
1
0.75
W
Cu Chulainn
YungExtendos
Cu Chulainn
3
1
5
5.5
L
Ymir
1
5
1
0.3
W
Baron Samedi
vSAGELUVZY0U-_-
Baron Samedi
2
3
3
1.17
W
Izanami
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,762
Damage
39,901
74,504
Taken
72,618
46,203
Mitigated
60,185
24,740
Healing
22,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,696
2,416
2,249
5,960
16,937
20,399
0
4,972
11,965
122
26,189
L
Bakasura
MRS9901
Bakasura
126
106
0
149
862
210
0
0
862
0
2,635
W
Scylla
NightWolfN
Scylla
11,433
969
56
2,287
11,745
4,767
1,045
7,431
4,314
76,920
0
W
Hun Batz
14,495
2,774
0
8,055
18,093
8,186
0
6,289
11,804
0
108,970
L
11,479
713
1,190
4,974
15,334
8,816
162
1,450
13,884
73,742
0
L
Discordia
Toonamivibes
Discordia
8,021
1,426
0
607
15,264
6,395
0
6,084
9,180
65,111
0
W
Cu Chulainn
YungExtendos
Cu Chulainn
16,677
3,028
0
5,678
24,493
24,103
1,685
13,321
11,152
0
88,181
L
Ymir
14,579
4,832
0
6,934
24,221
24,365
594
2,077
22,144
74,474
0
W
Baron Samedi
vSAGELUVZY0U-_-
Baron Samedi
3,561
497
751
1,505
6,816
3,634
105
2,165
4,651
32,605
5,085
W
Izanami
8,596
6,795
0
6,408
13,357
5,513
2,926
5,427
7,930
0
112,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,373
Gold Earned
41,593
604
Minions Killed
398
0
Camps Cleared
0
1,691,949
Distance Traveled
1,465,720
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,498
425
42
2
0
419,269
5
L
Bakasura
5,583
279
13
1
0
47,452
0
W
Scylla
10,942
547
122
6
0
334,325
4
W
Hun Batz
11,525
576
138
7
0
442,959
1
L
Hades
9,285
464
118
6
0
351,086
0
L
Discordia
9,020
451
104
5
0
331,725
2
W
Cu Chulainn
10,892
545
130
7
0
348,664
0
L
Ymir
9,207
460
121
6
0
316,188
8
W
Baron Samedi
9,196
460
47
2
0
231,117
0
W
Izanami
10,818
541
167
8
0
334,884
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role