Player Matchup

Discordia
Discordia
AgostinoSanto
Discordia
Level 125
God Stats
3W - 2L
1,285 SR
Queue Stats
273W - 316L
1,453 Elo+
Solo
Achilles
Achilles
Nabzilla
Achilles
Level 160
God Stats
3W - 2L
1,199 SR
Queue Stats
321W - 306L
1,479 Elo+
Solo
Sol
Sol
Zer5chmeterl1ng
Sol
Level 147
God Stats
14W - 7L
1,826 SR
Queue Stats
480W - 470L
1,484 Elo+
Solo
Cupid
Cupid
geschulzter
Cupid
Level 160
God Stats
4W - 6L
1,387 SR
Queue Stats
682W - 700L
1,509 Elo+
Solo
Ao Kuang
Ao Kuang
lol-075
Ao Kuang
Level 107
God Stats
4W - 4L
1,495 SR
Queue Stats
180W - 190L
1,417 Elo+
Solo
Team Averages
Level 140
1,438 SR
1,468 Elo+

VS

Team Averages
Level 88
1,528 SR
1,523 Elo+
Nike
Nike
 
Nike
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Garintina
Cu Chulainn
Level 109
God Stats
1W - 1L
1,587 SR
Queue Stats
101W - 70L
1,614 Elo+
Party 1
Cupid
Cupid
Schnauzur
Cupid
Level 118
God Stats
2W - 1L
1,782 SR
Queue Stats
171W - 139L
1,535 Elo+
Party 1
He Bo
He Bo
StonkeyKong3328
He Bo
Level 48
God Stats
0W - 2L
1,270 SR
Queue Stats
97W - 109L
1,470 Elo+
Party 1
Merlin
Merlin
Wilwa
Merlin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AgostinoSanto
Discordia
20
5 / 3 / 15
12,494
735
16,914
14,740
7,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
Nabzilla
Achilles
18
3 / 4 / 21
11,063
651
9,106
24,805
28,741
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
9 / 4 / 18
13,526
796
33,642
23,718
10,580
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
6 / 3 / 23
12,820
754
25,644
17,125
9,114
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
lol-075
Ao Kuang
20
16 / 6 / 9
13,732
808
16,667
23,691
11,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
20
4 / 4 / 14
13,134
773
20,590
23,491
31,275
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cu Chulainn
Garintina
Cu Chulainn
20
9 / 5 / 7
11,808
695
21,995
26,759
27,622
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
Schnauzur
Cupid
18
2 / 8 / 9
11,135
655
18,461
22,998
12,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 11 / 6
10,347
609
10,891
20,790
10,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Wilwa
Merlin
18
2 / 11 / 3
10,696
629
8,225
19,433
9,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
58
39
Kills
19
20
Deaths
39
86
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
4
4
14
2.75
W
Discordia
AgostinoSanto
Discordia
5
3
15
4.17
L
Cu Chulainn
Garintina
Cu Chulainn
9
5
7
2.5
W
Achilles
Nabzilla
Achilles
3
4
21
3.38
L
Cupid
Schnauzur
Cupid
2
8
9
0.81
L
2
11
6
0.45
L
Merlin
Wilwa
Merlin
2
11
3
0.32
W
9
4
18
4.5
W
6
3
23
5.83
W
Ao Kuang
lol-075
Ao Kuang
16
6
9
3.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,973
Damage
80,162
104,079
Taken
113,471
67,513
Mitigated
92,134
54,400
Healing
24,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
20,590
2,232
2,607
5,296
23,491
31,275
416
13,596
9,895
0
31,238
W
Discordia
AgostinoSanto
Discordia
16,914
208
2,718
3,103
14,740
7,264
269
2,537
12,101
50,786
0
L
Cu Chulainn
Garintina
Cu Chulainn
21,995
2,966
1,911
3,141
26,759
27,622
0
17,599
9,160
2,405
37,892
W
Achilles
Nabzilla
Achilles
9,106
957
2,793
4,914
24,805
28,741
47
4,156
20,344
3,030
13,744
L
Cupid
Schnauzur
Cupid
18,461
9,622
3,042
4,618
22,998
12,612
558
12,002
10,996
0
33,486
L
10,891
284
2,270
1,219
20,790
10,960
328
12,522
8,268
19,914
0
L
Merlin
Wilwa
Merlin
8,225
914
0
383
19,433
9,665
729
12,955
6,478
26,350
0
W
33,642
10,496
2,218
10,940
23,718
10,580
3,747
4,844
18,768
56,010
0
W
25,644
9,405
10,471
6,867
17,125
9,114
3,452
2,597
14,448
0
51,238
W
Ao Kuang
lol-075
Ao Kuang
16,667
5,182
1,462
8,914
23,691
11,814
733
5,488
15,775
21,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,635
Gold Earned
57,120
192
Minions Killed
157
0
Camps Cleared
0
1,560,966
Distance Traveled
1,377,200
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
13,134
773
18
1
0
301,697
1
W
Discordia
12,494
735
74
4
0
340,293
2
L
Cu Chulainn
11,808
695
32
2
0
312,117
0
W
Achilles
11,063
651
16
1
0
313,185
1
L
Cupid
11,135
655
34
2
0
292,393
0
L
He Bo
10,347
609
26
2
0
250,259
2
L
Merlin
10,696
629
47
3
0
220,734
0
W
Sol
13,526
796
42
2
0
296,668
0
W
Cupid
12,820
754
48
3
0
317,890
0
W
Ao Kuang
13,732
808
12
1
0
292,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role