Player Matchup

Raijin
Raijin
Mykenike
Raijin
Level 156
God Stats
2W - 4L
1,392 SR
Queue Stats
450W - 482L
1,485 Elo+
Solo
Yemoja
Yemoja
Pariah742
Yemoja
Level 121
God Stats
3W - 4L
1,429 SR
Queue Stats
447W - 463L
1,461 Elo+
Solo
Jing Wei
Jing Wei
SuperDog35
Jing Wei
Level 102
God Stats
2W - 9L
1,285 SR
Queue Stats
302W - 316L
1,523 Elo+
Solo
Hun Batz
Hun Batz
firstonelife44
Hun Batz
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 25L
1,388 Elo+
Solo
Bellona
Bellona
ok-Eric-
Bellona
Level 106
God Stats
2W - 6L
1,425 SR
Queue Stats
385W - 366L
1,535 Elo+
Solo
Team Averages
Level 101
1,406 SR
1,478 Elo+

VS

Team Averages
Level 126
1,394 SR
1,482 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
DavidPumpkins23
Amaterasu
Level 123
God Stats
3W - 0L
1,500 SR
Queue Stats
47W - 42L
1,481 Elo+
Solo
Apollo
Apollo
OverlordTrump69
Apollo
Level 73
God Stats
1W - 3L
1,138 SR
Queue Stats
71W - 75L
1,451 Elo+
Party 1
Chiron
Chiron
SpaceCowboy_408
Chiron
Level 151
God Stats
6W - 12L
1,333 SR
Queue Stats
704W - 746L
1,428 Elo+
Solo
Tiamat
Tiamat
xRSM
Tiamat
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 34L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Mykenike
Raijin
15
3 / 6 / 3
8,369
761
11,805
14,272
7,064
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Pariah742
Yemoja
12
1 / 3 / 3
7,299
664
2,975
11,234
9,169
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
SuperDog35
Jing Wei
16
1 / 1 / 5
8,131
739
9,221
9,721
5,111
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hun Batz
12
1 / 9 / 2
7,300
664
6,836
14,224
6,264
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
ok-Eric-
Bellona
14
3 / 5 / 3
8,188
744
12,183
12,168
7,341
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
2 / 2 / 16
8,805
800
7,937
14,285
10,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
DavidPumpkins23
Amaterasu
15
2 / 3 / 16
8,602
782
8,705
14,242
10,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
9 / 2 / 14
10,189
926
13,372
13,942
6,668
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
8 / 3 / 12
9,903
900
14,379
11,261
5,330
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
xRSM
Tiamat
16
3 / 1 / 16
8,821
802
14,099
8,922
7,803
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
98
9
Kills
24
24
Deaths
11
16
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
2
16
5
W
Amaterasu
DavidPumpkins23
Amaterasu
2
3
16
3.33
L
Raijin
Mykenike
Raijin
3
6
3
0.75
W
9
2
14
8
L
Yemoja
Pariah742
Yemoja
1
3
3
0.83
W
8
3
12
4.67
L
Jing Wei
SuperDog35
Jing Wei
1
1
5
3.5
L
Hun Batz
1
9
2
0.22
L
Bellona
ok-Eric-
Bellona
3
5
3
0.9
W
Tiamat
xRSM
Tiamat
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,020
Damage
58,492
61,619
Taken
62,652
34,949
Mitigated
40,693
20,813
Healing
35,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
7,937
980
7,456
8,088
14,285
10,824
2,240
4,409
9,876
24,112
0
W
Amaterasu
DavidPumpkins23
Amaterasu
8,705
2,536
1,063
4,130
14,242
10,068
1,013
1,879
12,363
0
11,391
L
Raijin
Mykenike
Raijin
11,805
932
635
1,556
14,272
7,064
41
4,892
9,380
30,082
0
W
13,372
8,870
892
4,254
13,942
6,668
2,568
3,352
10,590
0
26,059
L
Yemoja
Pariah742
Yemoja
2,975
805
8,618
3,073
11,234
9,169
0
3,636
7,598
5,108
0
W
14,379
4,481
3,008
2,558
11,261
5,330
1,230
2,666
8,595
0
25,444
L
Jing Wei
SuperDog35
Jing Wei
9,221
4,511
899
1,300
9,721
5,111
113
4,932
4,789
0
25,674
L
Hun Batz
6,836
422
1,136
645
14,224
6,264
0
4,647
9,577
0
12,721
L
Bellona
ok-Eric-
Bellona
12,183
908
1,869
1,082
12,168
7,341
0
3,929
8,239
0
15,217
W
Tiamat
xRSM
Tiamat
14,099
1,220
1,535
2,828
8,922
7,803
1,301
2,474
6,448
24,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,287
Gold Earned
46,320
106
Minions Killed
119
0
Camps Cleared
0
952,829
Distance Traveled
1,086,813
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,805
800
34
3
0
193,354
0
W
Amaterasu
8,602
782
13
1
0
250,283
2
L
Raijin
8,369
761
36
3
0
147,718
0
W
Apollo
10,189
926
29
3
0
224,094
1
L
Yemoja
7,299
664
12
1
0
193,759
0
W
Chiron
9,903
900
23
2
0
196,981
4
L
Jing Wei
8,131
739
39
4
0
213,523
5
L
Hun Batz
7,300
664
13
1
0
169,178
1
L
Bellona
8,188
744
6
1
0
228,651
0
W
Tiamat
8,821
802
20
2
0
222,101
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role