Player Matchup

Ares
Ares
BruceLee98
Ares
Level 146
God Stats
3W - 3L
1,321 SR
Queue Stats
40W - 42L
1,445 Elo+
Party 1
Guan Yu
Guan Yu
Crefiz
Guan Yu
Level 109
God Stats
3W - 1L
1,659 SR
Queue Stats
111W - 117L
1,509 Elo+
Solo
He Bo
He Bo
Elathom
He Bo
Level 91
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 67L
1,564 Elo+
Solo
Agni
Agni
Shayerlaw
Agni
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 23L
1,417 Elo+
Party 1
Cerberus
Cerberus
vulchattv
Cerberus
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,451 Elo+
Solo
Team Averages
Level 111
1,496 SR
1,477 Elo+

VS

Team Averages
Level 115
1,504 SR
1,463 Elo+
Hercules
Hercules
DarkStiffie
Hercules
Level 147
God Stats
3W - 2L
1,496 SR
Queue Stats
127W - 144L
1,468 Elo+
Solo
Nu Wa
Nu Wa
Goldenmango3600
Nu Wa
Level 102
God Stats
0W - 3L
1,204 SR
Queue Stats
131W - 126L
1,517 Elo+
Solo
Terra
Terra
Kalazh_Tsar
Terra
Level 129
God Stats
1W - 1L
1,711 SR
Queue Stats
25W - 25L
1,471 Elo+
Solo
Zhong Kui
Zhong Kui
KarunTheKing
Zhong Kui
Level 113
God Stats
2W - 2L
1,500 SR
Queue Stats
109W - 120L
1,361 Elo+
Solo
Vulcan
Vulcan
MaxLi69
Vulcan
Level 83
God Stats
3W - 4L
1,610 SR
Queue Stats
473W - 464L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 13
10,017
911
11,164
15,563
16,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
Crefiz
Guan Yu
17
4 / 3 / 17
9,897
900
7,769
15,291
17,107
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

He Bo
Elathom
He Bo
17
11 / 2 / 10
10,618
965
13,261
9,372
3,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Agni
14
2 / 4 / 4
8,838
803
9,465
10,251
4,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
vulchattv
Cerberus
17
4 / 3 / 18
9,927
902
12,671
17,768
13,530
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DarkStiffie
Hercules
16
2 / 5 / 5
8,337
758
4,905
15,827
20,247
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
2 / 4 / 7
8,404
764
13,706
9,256
4,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 4 / 3
7,042
640
3,846
10,857
7,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Zhong Kui
KarunTheKing
Zhong Kui
14
4 / 5 / 5
8,690
790
14,617
11,456
8,344
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vulcan
MaxLi69
Vulcan
14
3 / 5 / 7
8,306
755
11,891
9,115
3,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
38
23
Kills
11
13
Deaths
23
62
Assists
27
Player
Kills
Deaths
Assists
KDA
W
2
1
13
8.5
W
Guan Yu
Crefiz
Guan Yu
4
3
17
4.17
L
Hercules
DarkStiffie
Hercules
2
5
5
0.9
W
He Bo
Elathom
He Bo
11
2
10
8
L
2
4
7
1.38
L
0
4
3
0.38
L
Zhong Kui
KarunTheKing
Zhong Kui
4
5
5
1.3
L
Vulcan
MaxLi69
Vulcan
3
5
7
1.3
W
Agni
2
4
4
1
W
Cerberus
vulchattv
Cerberus
4
3
18
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,330
Damage
48,965
68,245
Taken
56,511
55,937
Mitigated
44,336
38,779
Healing
13,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,164
178
1,264
5,678
15,563
16,933
1,807
8,901
6,341
16,079
0
W
Guan Yu
Crefiz
Guan Yu
7,769
843
13,145
7,363
15,291
17,107
1,361
7,953
7,041
0
16,224
L
Hercules
DarkStiffie
Hercules
4,905
1,704
477
4,359
15,827
20,247
0
11,777
3,796
0
12,007
W
He Bo
Elathom
He Bo
13,261
1,190
1,588
1,921
9,372
3,884
1,952
7,521
1,666
32,598
0
L
13,706
4,537
208
363
9,256
4,013
0
8,221
931
33,755
0
L
3,846
98
919
1,347
10,857
7,764
0
9,809
868
6,158
0
L
Zhong Kui
KarunTheKing
Zhong Kui
14,617
1,645
1,240
2,240
11,456
8,344
0
9,121
2,211
18,001
0
L
Vulcan
MaxLi69
Vulcan
11,891
3,489
1,334
1,114
9,115
3,968
0
7,633
1,470
20,660
0
W
Agni
9,465
871
1,569
1,209
10,251
4,483
1,590
6,586
3,469
28,456
0
W
Cerberus
vulchattv
Cerberus
12,671
561
0
5,042
17,768
13,530
949
11,695
5,668
32,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,297
Gold Earned
40,779
165
Minions Killed
99
0
Camps Cleared
0
1,134,043
Distance Traveled
844,931
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,017
911
14
1
0
232,395
1
W
Guan Yu
9,897
900
21
2
0
270,262
4
L
Hercules
8,337
758
7
1
0
175,017
0
W
He Bo
10,618
965
32
3
0
196,477
1
L
Nu Wa
8,404
764
42
4
0
163,248
1
L
Terra
7,042
640
9
1
0
112,422
0
L
Zhong Kui
8,690
790
13
1
0
184,858
3
L
Vulcan
8,306
755
28
3
0
209,386
0
W
Agni
8,838
803
45
4
0
222,476
0
W
Cerberus
9,927
902
53
5
0
212,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role