Player Matchup

Cthulhu
Cthulhu
DovesonFire
Cthulhu
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 13L
1,379 Elo+
Party 2
Thanatos
Thanatos
ZeronWolf30
Thanatos
Level 109
God Stats
3W - 0L
1,870 SR
Queue Stats
229W - 313L
1,416 Elo+
Party 2
Hera
Hera
hookahsmoker
Hera
Level 109
God Stats
9W - 16L
1,422 SR
Queue Stats
242W - 293L
1,462 Elo+
Party 2
Team Averages
Level 81
1,597 SR
1,419 Elo+

VS

Team Averages
Level 59
1,557 SR
1,460 Elo+
Medusa
Medusa
ArashiMegami
Medusa
Level 29
God Stats
0W - 1L
1,583 SR
Queue Stats
0W - 8L
1,500 Elo+
Party 1
Persephone
Persephone
SneakingTree27
Persephone
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 13L
1,470 Elo+
Party 1
Tsukuyomi
Tsukuyomi
wicksdeddog
Tsukuyomi
Level 104
God Stats
0W - 1L
1,588 SR
Queue Stats
21W - 27L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DovesonFire
Cthulhu
13
2 / 6 / 9
9,935
764
5,623
17,838
18,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
ZeronWolf30
Thanatos
15
8 / 10 / 4
11,099
854
11,112
16,070
6,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
4 / 5 / 10
10,294
792
14,716
9,358
3,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
7 / 6 / 8
9,873
759
8,950
14,232
5,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
SneakingTree27
Persephone
14
2 / 4 / 12
9,476
729
5,739
11,589
4,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
wicksdeddog
Tsukuyomi
15
10 / 4 / 6
10,494
807
15,487
14,426
7,959
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
45
14
Kills
19
21
Deaths
14
23
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Medusa
7
6
8
1.83
W
Cthulhu
DovesonFire
Cthulhu
2
6
9
1.08
L
Persephone
SneakingTree27
Persephone
2
4
12
2
W
Thanatos
ZeronWolf30
Thanatos
8
10
4
1
W
4
5
10
1.8
L
Tsukuyomi
wicksdeddog
Tsukuyomi
10
4
6
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,451
Damage
30,176
43,266
Taken
40,247
28,762
Mitigated
17,699
8,155
Healing
9,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
8,950
4,616
20
1,375
14,232
5,602
1,535
8,673
5,559
0
29,132
W
Cthulhu
DovesonFire
Cthulhu
5,623
489
0
1,391
17,838
18,679
143
2,110
15,728
11,733
0
L
Persephone
SneakingTree27
Persephone
5,739
1,384
392
3,789
11,589
4,138
340
6,038
5,547
22,715
0
W
Thanatos
ZeronWolf30
Thanatos
11,112
3,306
0
6,402
16,070
6,622
1,009
3,073
12,997
62
23,703
W
14,716
3,605
0
362
9,358
3,461
1,547
1,153
8,205
43,041
0
L
Tsukuyomi
wicksdeddog
Tsukuyomi
15,487
5,219
0
3,507
14,426
7,959
351
6,044
8,382
0
39,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,328
Gold Earned
29,843
105
Minions Killed
122
5
Camps Cleared
6
612,261
Distance Traveled
659,366
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,873
759
40
3
2
213,862
0
W
Cthulhu
9,935
764
21
2
0
201,356
0
L
Persephone
9,476
729
42
3
1
214,799
2
W
Thanatos
11,099
854
22
2
3
204,350
2
W
Hera
10,294
792
62
5
2
206,555
2
L
Tsukuyomi
10,494
807
40
3
3
230,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role