Player Matchup

Poseidon
Poseidon
Diamond II
Robty93
Poseidon
Diamond II
Level 85
God Stats
1W - 1L
1,240 SR
Queue Stats
226W - 162L
2,232 MMR
Party 1
Ne Zha
Ne Zha
Platinum V
wagnerhouse
Ne Zha
Platinum V
Level 143
God Stats
3W - 2L
1,343 SR
Queue Stats
485W - 436L
1,574 MMR
Party 1
Guan Yu
Guan Yu
Diamond III
Τyler
Guan Yu
Diamond III
Level 49
God Stats
21W - 6L
1,861 SR
Queue Stats
142W - 93L
2,235 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 92
1,482 SR
2,014 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 82
1,601 SR
1,870 MMR
Tiamat
Tiamat
Gold III
Bossmqn
Tiamat
Gold III
Level 109
God Stats
7W - 9L
1,615 SR
Queue Stats
49W - 41L
1,753 MMR
Party 2
Vamana
Vamana
Platinum III
DetzGotBanned
Vamana
Platinum III
Level 51
God Stats
8W - 10L
1,579 SR
Queue Stats
126W - 139L
2,114 MMR
Party 2
Hou Yi
Hou Yi
Gold II
JxstDxnt
Hou Yi
Gold II
Level 86
God Stats
49W - 48L
1,607 SR
Queue Stats
266W - 296L
1,742 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Robty93
Poseidon
19
7 / 2 / 9
14,142
786
24,161
14,342
6,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
17
4 / 2 / 9
12,491
694
16,338
22,989
28,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Guan Yu
Τyler
Guan Yu
17
9 / 3 / 7
12,922
718
20,784
24,342
29,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AchillesAh Muzen CabAtlasHorusSkadi

VS

Bans
HadesAresCupidSobekChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bossmqn
Tiamat
15
1 / 6 / 2
10,842
602
12,592
17,490
10,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 3 / 2
13,739
763
16,682
29,128
28,824
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
JxstDxnt
Hou Yi
15
1 / 11 / 4
11,405
634
13,084
23,189
10,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
20
Kills
7
7
Deaths
20
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Bossmqn
Tiamat
1
6
2
0.33
L
5
3
2
2
L
Hou Yi
JxstDxnt
Hou Yi
1
11
4
0.27
W
Poseidon
Robty93
Poseidon
7
2
9
5.75
W
Ne Zha
4
2
9
4.25
W
Guan Yu
Τyler
Guan Yu
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,283
Damage
42,358
61,673
Taken
69,807
64,363
Mitigated
49,325
24,855
Healing
12,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Bossmqn
Tiamat
12,592
1,285
0
3,215
17,490
10,357
0
5,856
10,901
43,894
0
L
16,682
5,697
2,158
6,334
29,128
28,824
87
11,788
15,666
863
43,181
L
Hou Yi
JxstDxnt
Hou Yi
13,084
5,600
0
718
23,189
10,144
0
7,463
14,540
0
36,050
W
Poseidon
Robty93
Poseidon
24,161
5,862
0
2,297
14,342
6,194
1,625
2,597
11,745
97,560
0
W
Ne Zha
16,338
2,294
0
11,906
22,989
28,471
1,127
5,004
17,985
485
42,609
W
Guan Yu
Τyler
Guan Yu
20,784
2,487
2,396
8,256
24,342
29,698
938
5,873
18,469
44
41,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,555
Gold Earned
35,986
221
Minions Killed
163
11
Camps Cleared
4
1,057,357
Distance Traveled
902,876
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,842
602
80
4
1
297,912
1
L
Vamana
13,739
763
37
2
2
329,857
0
L
Hou Yi
11,405
634
46
3
1
275,107
2
W
Poseidon
14,142
786
138
8
7
361,047
3
W
Ne Zha
12,491
694
46
3
3
340,447
4
W
Guan Yu
12,922
718
37
2
1
355,863
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role