Player Matchup

Awilix
Awilix
Silver IV
 
Awilix
Silver IV
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Silver V
CordedLamb3585
Cernunnos
Silver V
Level 65
God Stats
5W - 0L
1,644 SR
Queue Stats
56W - 52L
1,299 MMR
Solo
Atlas
Atlas
Bronze I
OGs ToXiic
Atlas
Bronze I
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 26L
794 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver V
OGs Venom
Morgan Le Fay
Silver V
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 38L
631 MMR
Party 1
Ne Zha
Ne Zha
Gold V
killervswild
Ne Zha
Gold V
Level 66
God Stats
4W - 1L
1,607 SR
Queue Stats
65W - 73L
1,217 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 79
1,550 SR
1,088 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 103
1,517 SR
1,182 MMR
Thor
Thor
Bronze V
 
Thor
Bronze V
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Gold V
 
Aphrodite
Gold V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver II
Bennett_Witch
Neith
Silver II
Level 123
God Stats
32W - 39L
1,532 SR
Queue Stats
275W - 278L
1,033 MMR
Solo
Baron Samedi
Baron Samedi
Bronze IV
Curliewizze
Baron Samedi
Bronze IV
Level 88
God Stats
0W - 1L
1,565 SR
Queue Stats
3W - 7L
1,305 MMR
Solo
Set
Set
Bronze I
ivad39
Set
Bronze I
Level 106
God Stats
8W - 11L
1,487 SR
Queue Stats
112W - 155L
573 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
3 / 0 / 3
6,228
623
3,191
6,725
2,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
CordedLamb3585
Cernunnos
10
6 / 2 / 3
6,641
664
10,248
8,626
3,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atlas
8
1 / 0 / 7
5,867
587
3,846
7,568
5,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
OGs Venom
Morgan Le Fay
10
2 / 2 / 2
6,103
610
5,686
4,610
1,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
13
5 / 0 / 1
7,572
757
5,930
5,961
2,570
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bans
MedusaCabrakanHeraSkadi

VS

Bans
VulcanLancelotFenrirHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
8
2 / 2 / 0
5,032
503
2,630
6,435
2,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
 
Aphrodite
7
0 / 2 / 2
4,978
498
2,970
9,447
4,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

7
1 / 6 / 1
4,749
475
5,396
8,716
3,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Curliewizze
Baron Samedi
9
1 / 2 / 1
5,292
529
3,619
7,117
3,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Set
ivad39
Set
9
0 / 5 / 0
5,054
505
1,985
7,942
4,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
17
Kills
4
4
Deaths
17
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
3
0
3
4.5
L
Thor
 
Thor
2
2
0
1
L
Aphrodite
 
Aphrodite
0
2
2
0.5
L
1
6
1
0.25
W
Cernunnos
CordedLamb3585
Cernunnos
6
2
3
3.75
L
Baron Samedi
Curliewizze
Baron Samedi
1
2
1
0.75
W
Atlas
1
0
7
4.5
W
Morgan Le Fay
OGs Venom
Morgan Le Fay
2
2
2
1.5
L
Set
ivad39
Set
0
5
0
0
W
Ne Zha
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,901
Damage
16,600
33,490
Taken
39,657
15,739
Mitigated
17,911
11,522
Healing
11,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
3,191
1,391
0
3,240
6,725
2,605
0
1,178
5,547
0
37,250
L
Thor
 
Thor
2,630
360
0
550
6,435
2,291
0
1,460
4,975
0
14,844
L
Aphrodite
 
Aphrodite
2,970
266
1,395
4,545
9,447
4,922
0
1,979
7,468
14,466
0
L
5,396
2,531
0
1,622
8,716
3,305
0
2,161
6,555
0
25,208
W
Cernunnos
CordedLamb3585
Cernunnos
10,248
4,835
0
3,000
8,626
3,090
0
1,790
6,510
0
45,236
L
Baron Samedi
Curliewizze
Baron Samedi
3,619
421
323
2,079
7,117
3,218
0
3,932
3,185
28,120
0
W
Atlas
3,846
1,574
232
2,579
7,568
5,503
217
1,354
6,214
16,416
0
W
Morgan Le Fay
OGs Venom
Morgan Le Fay
5,686
1,600
0
415
4,610
1,971
393
2,021
2,589
38,529
0
L
Set
ivad39
Set
1,985
683
0
1,231
7,942
4,175
559
0
7,942
0
28,299
W
Ne Zha
5,930
1,670
0
2,056
5,961
2,570
768
246
5,450
0
54,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,411
Gold Earned
25,105
329
Minions Killed
209
0
Camps Cleared
0
1,027,811
Distance Traveled
919,275
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,228
623
76
8
0
251,430
1
L
Thor
5,032
503
38
4
0
206,919
0
L
Aphrodite
4,978
498
26
3
0
194,220
1
L
Neith
4,749
475
36
4
0
167,046
3
W
Cernunnos
6,641
664
75
8
0
177,991
1
L
Baron Samedi
5,292
529
51
5
0
175,426
6
W
Atlas
5,867
587
20
2
0
201,953
1
W
Morgan Le Fay
6,103
610
48
5
0
189,303
3
L
Set
5,054
505
58
6
0
175,664
2
W
Ne Zha
7,572
757
110
11
0
207,134
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role