Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
ForgedByLag
Khepri
Level 146
God Stats
8W - 6L
1,546 SR
Queue Stats
51W - 45L
1,497 Elo+
Party 1
Awilix
Awilix
Roddeboiii
Awilix
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
256W - 213L
1,507 Elo+
Solo
Cupid
Cupid
Smithers406
Cupid
Level 72
God Stats
5W - 2L
1,708 SR
Queue Stats
126W - 126L
1,495 Elo+
Solo
Janus
Janus
iDubnus
Janus
Level 147
God Stats
2W - 1L
1,405 SR
Queue Stats
66W - 61L
1,488 Elo+
Party 1
Team Averages
Level 129
1,532 SR
1,497 Elo+

VS

Team Averages
Level 106
1,504 SR
1,461 Elo+
Odin
Odin
 
Odin
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
CKFJo
Neith
Level 101
God Stats
5W - 9L
1,393 SR
Queue Stats
6W - 10L
1,426 Elo+
Party 2
Cabrakan
Cabrakan
Mordy98
Cabrakan
Level 160
God Stats
5W - 3L
1,575 SR
Queue Stats
143W - 142L
1,510 Elo+
Party 3
Ymir
Ymir
SooM143
Ymir
Level 95
God Stats
2W - 3L
1,576 SR
Queue Stats
3W - 6L
1,519 Elo+
Party 2
Hera
Hera
TanSan83
Hera
Level 64
God Stats
3W - 4L
1,474 SR
Queue Stats
80W - 94L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
6 / 1 / 6
9,011
644
10,680
12,046
9,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
11
0 / 1 / 8
6,963
497
3,185
8,139
6,089
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Awilix
Roddeboiii
Awilix
14
7 / 2 / 5
8,229
588
8,019
11,167
4,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
1 / 0 / 1
7,256
518
5,680
6,188
2,577
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
iDubnus
Janus
13
2 / 0 / 6
7,845
560
5,767
3,710
1,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
1 / 4 / 0
6,202
443
3,817
12,840
10,640
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Neith
CKFJo
Neith
12
0 / 0 / 2
6,414
458
6,021
8,242
3,151
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cabrakan
Mordy98
Cabrakan
11
3 / 4 / 0
6,838
488
5,409
13,259
7,548
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ymir
SooM143
Ymir
10
0 / 2 / 1
6,375
455
2,528
6,873
5,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hera
9
0 / 6 / 1
5,666
405
2,789
8,997
3,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
16
Kills
4
4
Deaths
16
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
6
1
6
9
L
Odin
 
Odin
1
4
0
0.25
L
Neith
CKFJo
Neith
0
0
2
1
W
Khepri
0
1
8
4
L
Cabrakan
Mordy98
Cabrakan
3
4
0
0.75
W
Awilix
Roddeboiii
Awilix
7
2
5
4.75
W
1
0
1
1.5
L
Ymir
SooM143
Ymir
0
2
1
0.25
L
Hera
0
6
1
0.08
W
Janus
iDubnus
Janus
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,331
Damage
20,564
41,250
Taken
50,211
24,731
Mitigated
29,949
12,920
Healing
10,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
10,680
3,926
0
2,280
12,046
9,509
12
3,134
8,912
68,452
0
L
Odin
 
Odin
3,817
786
0
750
12,840
10,640
375
6,405
6,367
0
28,331
L
Neith
CKFJo
Neith
6,021
3,286
0
5,933
8,242
3,151
216
2,123
6,047
0
49,630
W
Khepri
3,185
232
1,701
1,366
8,139
6,089
0
2,469
5,670
18,058
0
L
Cabrakan
Mordy98
Cabrakan
5,409
277
0
2,495
13,259
7,548
0
4,619
8,552
38,841
0
W
Awilix
Roddeboiii
Awilix
8,019
3,174
0
4,115
11,167
4,913
0
2,336
8,831
0
54,622
W
5,680
3,010
480
2,173
6,188
2,577
0
1,172
5,016
0
57,812
L
Ymir
SooM143
Ymir
2,528
635
0
1,102
6,873
5,500
0
2,219
4,618
25,748
0
L
Hera
2,789
831
0
0
8,997
3,110
0
3,780
4,995
29,195
0
W
Janus
iDubnus
Janus
5,767
929
0
805
3,710
1,643
444
1,615
2,095
50,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,304
Gold Earned
31,495
445
Minions Killed
270
0
Camps Cleared
0
1,362,160
Distance Traveled
1,176,639
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,011
644
127
9
0
249,856
1
L
Odin
6,202
443
50
4
0
234,842
3
L
Neith
6,414
458
70
5
0
228,159
3
W
Khepri
6,963
497
26
2
0
254,923
4
L
Cabrakan
6,838
488
71
5
0
253,158
2
W
Awilix
8,229
588
91
7
0
306,096
2
W
Cupid
7,256
518
101
7
0
263,928
4
L
Ymir
6,375
455
34
2
0
256,876
3
L
Hera
5,666
405
45
3
0
203,604
1
W
Janus
7,845
560
100
7
0
287,357
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role