Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Goreeleon
Tyr
Level 126
God Stats
4W - 0L
1,589 SR
Queue Stats
146W - 141L
1,532 Elo+
Solo
Sun Wukong
Sun Wukong
Heisenb3rg86
Sun Wukong
Level 88
God Stats
2W - 4L
1,288 SR
Queue Stats
211W - 209L
1,522 Elo+
Solo
Tiamat
Tiamat
Moradis
Tiamat
Level 150
God Stats
4W - 4L
1,459 SR
Queue Stats
324W - 325L
1,474 Elo+
Solo
Chiron
Chiron
WeeDSoUnD
Chiron
Level 133
God Stats
2W - 2L
1,479 SR
Queue Stats
88W - 86L
1,486 Elo+
Solo
Team Averages
Level 126
1,463 SR
1,503 Elo+

VS

Team Averages
Level 96
1,615 SR
1,533 Elo+
Zeus
Zeus
Angus_MUFC
Zeus
Level 126
God Stats
10W - 3L
1,808 SR
Queue Stats
286W - 295L
1,518 Elo+
Solo
The Morrigan
The Morrigan
Feuernewt
The Morrigan
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 15L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Firrek
Hun Batz
Level 61
God Stats
1W - 3L
1,467 SR
Queue Stats
53W - 42L
1,555 Elo+
Party 1
Artio
Artio
akkuzativ
Artio
Level 62
God Stats
2W - 3L
1,592 SR
Queue Stats
62W - 55L
1,548 Elo+
Party 1
Heimdallr
Heimdallr
michauexe
Heimdallr
Level 147
God Stats
4W - 2L
1,708 SR
Queue Stats
141W - 122L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
18
1 / 4 / 16
11,238
624
10,020
20,630
35,405
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
5 / 2 / 15
12,936
719
8,258
23,236
42,190
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Heisenb3rg86
Sun Wukong
19
4 / 5 / 13
11,856
659
15,373
27,856
27,510
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
Moradis
Tiamat
20
9 / 3 / 12
13,174
732
17,510
18,706
16,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
WeeDSoUnD
Chiron
20
5 / 1 / 14
12,573
699
26,283
14,722
8,414
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 6
11,042
613
19,025
13,945
7,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

The Morrigan
Feuernewt
The Morrigan
18
3 / 5 / 9
10,820
601
11,097
13,397
7,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hun Batz
Firrek
Hun Batz
17
2 / 5 / 12
10,410
578
12,480
14,541
8,190
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
akkuzativ
Artio
19
2 / 5 / 10
10,738
597
8,804
23,644
31,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
michauexe
Heimdallr
18
4 / 5 / 9
10,976
610
33,442
15,923
9,227
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
61
24
Kills
15
15
Deaths
24
70
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
4
16
2.25
L
4
4
6
1.75
L
The Morrigan
Feuernewt
The Morrigan
3
5
9
1.5
L
Hun Batz
Firrek
Hun Batz
2
5
12
1.6
W
5
2
15
6.25
W
Sun Wukong
Heisenb3rg86
Sun Wukong
4
5
13
2.1
W
Tiamat
Moradis
Tiamat
9
3
12
5
W
Chiron
WeeDSoUnD
Chiron
5
1
14
12
L
Artio
akkuzativ
Artio
2
5
10
1.4
L
Heimdallr
michauexe
Heimdallr
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,444
Damage
84,848
105,150
Taken
81,450
129,575
Mitigated
63,751
47,707
Healing
16,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
10,020
539
976
3,493
20,630
35,405
275
8,121
12,509
18,170
0
L
19,025
1,765
1,680
2,369
13,945
7,047
0
4,959
8,986
48,322
0
L
The Morrigan
Feuernewt
The Morrigan
11,097
2,894
0
326
13,397
7,320
0
4,226
9,149
18,064
603
L
Hun Batz
Firrek
Hun Batz
12,480
3,783
0
1,539
14,541
8,190
0
6,041
8,500
0
20,890
W
8,258
304
2,891
9,863
23,236
42,190
619
10,012
13,224
0
12,290
W
Sun Wukong
Heisenb3rg86
Sun Wukong
15,373
1,182
1,692
8,145
27,856
27,510
613
9,462
18,394
0
32,845
W
Tiamat
Moradis
Tiamat
17,510
1,515
2,288
6,439
18,706
16,056
1,472
5,883
12,821
47,848
0
W
Chiron
WeeDSoUnD
Chiron
26,283
5,762
6,235
5,685
14,722
8,414
2,944
4,845
9,877
0
57,788
L
Artio
akkuzativ
Artio
8,804
1,312
3,941
4,465
23,644
31,967
0
6,112
17,532
15,937
0
L
Heimdallr
michauexe
Heimdallr
33,442
15,520
1,200
775
15,923
9,227
212
6,192
9,731
0
57,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,777
Gold Earned
53,986
184
Minions Killed
179
0
Camps Cleared
0
1,845,720
Distance Traveled
1,505,125
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,238
624
14
1
0
325,056
0
L
Zeus
11,042
613
60
3
0
300,032
4
L
The Morrigan
10,820
601
16
1
0
276,296
1
L
Hun Batz
10,410
578
18
1
0
306,483
0
W
Tyr
12,936
719
7
0
0
396,959
0
W
Sun Wukong
11,856
659
32
2
0
355,965
3
W
Tiamat
13,174
732
62
3
0
413,398
1
W
Chiron
12,573
699
69
4
0
354,342
0
L
Artio
10,738
597
18
1
0
320,494
0
L
Heimdallr
10,976
610
67
4
0
301,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role