Player Matchup

Lancelot
Lancelot
DaddySouls
Lancelot
Level 49
God Stats
12W - 7L
1,762 SR
Queue Stats
164W - 121L
1,431 Elo+
Party 1
Horus
Horus
Deinmon3
Horus
Level 80
God Stats
6W - 8L
1,566 SR
Queue Stats
132W - 84L
1,451 Elo+
Party 1
Anhur
Anhur
MuggelGustaf
Anhur
Level 6
God Stats
1W - 5L
1,350 SR
Queue Stats
1W - 8L
1,237 Elo+
Party 1
Anubis
Anubis
Zagnar4
Anubis
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 129L
1,432 Elo+
Party 1
Shiva
Shiva
anrave
Shiva
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 118L
1,428 Elo+
Party 1
Team Averages
Level 67
1,535 SR
1,396 Elo+

VS

Team Averages
Level 84
1,467 SR
1,526 Elo+
Ah Puch
Ah Puch
MiNi x HeeD
Ah Puch
Level 160
God Stats
2W - 0L
1,620 SR
Queue Stats
57W - 41L
1,623 Elo+
Party 2
Sylvanus
Sylvanus
Millson
Sylvanus
Level 160
God Stats
1W - 0L
1,227 SR
Queue Stats
54W - 45L
1,620 Elo+
Party 2
Chiron
Chiron
MythicalAtol
Chiron
Level 26
God Stats
3W - 2L
1,435 SR
Queue Stats
11W - 10L
1,518 Elo+
Party 2
Artio
Artio
Poundage5929
Artio
Level 18
God Stats
3W - 1L
1,630 SR
Queue Stats
6W - 4L
1,572 Elo+
Party 2
Chaac
Chaac
zorenmcarrow
Chaac
Level 54
God Stats
5W - 4L
1,420 SR
Queue Stats
29W - 33L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DaddySouls
Lancelot
12
1 / 3 / 0
7,247
426
4,068
8,593
4,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
Deinmon3
Horus
11
0 / 1 / 1
7,099
418
4,146
13,347
11,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 3 / 0
6,626
390
4,020
10,377
3,353
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
Zagnar4
Anubis
14
1 / 4 / 1
8,184
481
6,654
15,773
8,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Shiva
anrave
Shiva
12
1 / 2 / 1
6,763
398
6,691
15,238
11,669
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
MiNi x HeeD
Ah Puch
17
7 / 1 / 2
9,977
587
14,954
7,548
3,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Millson
Sylvanus
17
3 / 0 / 4
9,807
577
8,326
11,758
7,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
15
2 / 0 / 2
9,091
535
12,239
9,051
3,252
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
0 / 0 / 2
8,028
472
1,086
7,803
5,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
1 / 2 / 2
9,133
537
9,780
13,688
10,370
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
13
13
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Lancelot
DaddySouls
Lancelot
1
3
0
0.33
L
Horus
Deinmon3
Horus
0
1
1
0.5
W
Ah Puch
MiNi x HeeD
Ah Puch
7
1
2
8
W
Sylvanus
Millson
Sylvanus
3
0
4
5
L
0
3
0
0
W
Chiron
2
0
2
3
W
0
0
2
1
L
Anubis
Zagnar4
Anubis
1
4
1
0.38
L
Shiva
anrave
Shiva
1
2
1
0.75
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,579
Damage
46,385
63,328
Taken
49,848
39,137
Mitigated
30,026
18,385
Healing
27,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
DaddySouls
Lancelot
4,068
264
0
1,010
8,593
4,186
0
5,206
3,387
0
41,674
L
Horus
Deinmon3
Horus
4,146
1,020
543
4,666
13,347
11,624
0
5,012
8,335
0
27,282
W
Ah Puch
MiNi x HeeD
Ah Puch
14,954
1,061
0
2,528
7,548
3,106
444
860
6,488
93,402
0
W
Sylvanus
Millson
Sylvanus
8,326
2,613
2,187
9,490
11,758
7,878
0
3,024
8,693
66,840
24,953
L
4,020
1,715
0
1,680
10,377
3,353
0
2,144
8,233
0
44,674
W
Chiron
12,239
2,615
757
4,182
9,051
3,252
522
509
8,497
0
92,011
W
1,086
184
80
2,248
7,803
5,420
0
825
6,845
11,336
0
L
Anubis
Zagnar4
Anubis
6,654
446
0
7,937
15,773
8,305
0
7,487
8,286
70,654
0
L
Shiva
anrave
Shiva
6,691
1,857
450
2,099
15,238
11,669
0
3,701
11,537
0
30,722
W
9,780
1,470
0
5,865
13,688
10,370
378
2,109
11,532
0
67,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,919
Gold Earned
46,036
387
Minions Killed
557
0
Camps Cleared
0
1,535,747
Distance Traveled
1,595,543
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,247
426
96
6
0
371,147
1
L
Horus
7,099
418
33
2
0
315,092
4
W
Ah Puch
9,977
587
135
8
0
321,057
0
W
Sylvanus
9,807
577
158
9
0
305,157
3
L
Anhur
6,626
390
90
5
0
275,286
0
W
Chiron
9,091
535
138
8
0
321,288
4
W
Artio
8,028
472
29
2
0
338,088
4
L
Anubis
8,184
481
119
7
0
290,586
1
L
Shiva
6,763
398
49
3
0
283,636
7
W
Chaac
9,133
537
97
6
0
309,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role