Player Matchup

Eset
Eset
MAGAsupporter
Eset
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
96W - 80L
1,617 Elo+
Party 2
Osiris
Osiris
OlDirtyHaze
Osiris
Level 89
God Stats
6W - 6L
1,545 SR
Queue Stats
634W - 629L
1,590 Elo+
Party 1
Chaac
Chaac
Thulrash
Chaac
Level 45
God Stats
4W - 2L
1,539 SR
Queue Stats
159W - 186L
1,537 Elo+
Party 1
Odin
Odin
UltGuzzler69
Odin
Level 158
God Stats
5W - 5L
1,652 SR
Queue Stats
284W - 275L
1,553 Elo+
Party 2
Freya
Freya
WarHero2013
Freya
Level 157
God Stats
4W - 4L
1,413 SR
Queue Stats
242W - 223L
1,567 Elo+
Party 2
Team Averages
Level 95
1,530 SR
1,573 Elo+

VS

Team Averages
Level 99
1,473 SR
1,454 Elo+
Odin
Odin
 
Odin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
 
Agni
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Lethal Advent
Bakasura
Level 127
God Stats
0W - 1L
1,257 SR
Queue Stats
31W - 27L
1,487 Elo+
Party 3
Susano
Susano
NeverGuarD
Susano
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,312 Elo+
Solo
Zhong Kui
Zhong Kui
xX TheDude X30
Zhong Kui
Level 159
God Stats
2W - 3L
1,608 SR
Queue Stats
324W - 322L
1,472 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 13
9,068
824
12,473
8,106
3,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
16
6 / 3 / 13
9,333
848
10,466
14,601
14,533
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Thulrash
Chaac
14
2 / 4 / 14
8,661
787
7,383
16,594
18,305
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
3 / 4 / 13
8,778
798
6,918
12,895
16,279
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
12 / 3 / 10
10,446
950
27,375
19,998
10,165
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
1 / 2 / 12
8,402
764
8,605
18,552
13,318
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Agni
 
Agni
14
2 / 5 / 11
7,910
719
14,112
10,968
4,845
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
Lethal Advent
Bakasura
15
6 / 6 / 7
9,431
857
10,033
14,139
8,749
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Susano
NeverGuarD
Susano
15
3 / 8 / 4
8,370
761
10,344
13,290
6,850
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
xX TheDude X30
Zhong Kui
14
4 / 7 / 8
8,293
754
12,834
15,666
10,226
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
58
27
Kills
16
17
Deaths
28
63
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
2
12
3.5
L
Agni
 
Agni
2
5
11
1.5
L
Bakasura
Lethal Advent
Bakasura
6
6
7
1.58
W
4
3
13
3.5
L
Susano
NeverGuarD
Susano
3
8
4
0.63
W
Osiris
6
3
13
4.17
W
Chaac
Thulrash
Chaac
2
4
14
2.25
W
3
4
13
2.38
W
12
3
10
5.67
L
Zhong Kui
xX TheDude X30
Zhong Kui
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,615
Damage
55,928
72,194
Taken
72,615
62,672
Mitigated
43,988
34,874
Healing
18,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
8,605
322
996
5,965
18,552
13,318
0
10,748
7,804
0
20,462
L
Agni
 
Agni
14,112
1,424
1,004
1,952
10,968
4,845
0
7,067
3,901
21,966
0
L
Bakasura
Lethal Advent
Bakasura
10,033
6,125
2,289
2,763
14,139
8,749
0
6,026
8,113
112
11,843
W
12,473
1,090
2,050
808
8,106
3,390
647
3,397
4,659
26,967
0
L
Susano
NeverGuarD
Susano
10,344
1,997
0
220
13,290
6,850
0
6,537
6,753
0
17,645
W
Osiris
10,466
3,228
2,690
4,611
14,601
14,533
586
5,031
9,176
0
17,937
W
Chaac
Thulrash
Chaac
7,383
1,488
2,661
4,924
16,594
18,305
207
6,771
9,484
0
12,442
W
6,918
1,191
2,021
2,205
12,895
16,279
556
3,125
9,450
80
9,180
W
27,375
9,546
793
12,111
19,998
10,165
1,257
8,622
10,736
46,503
0
L
Zhong Kui
xX TheDude X30
Zhong Kui
12,834
558
1,010
2,460
15,666
10,226
0
9,550
6,116
17,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,286
Gold Earned
42,406
112
Minions Killed
90
0
Camps Cleared
0
994,717
Distance Traveled
916,643
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,402
764
29
3
0
206,307
0
L
Agni
7,910
719
15
1
0
163,436
0
L
Bakasura
9,431
857
17
2
0
208,459
0
W
Eset
9,068
824
36
3
0
195,230
0
L
Susano
8,370
761
18
2
0
172,814
0
W
Osiris
9,333
848
18
2
0
214,373
0
W
Chaac
8,661
787
3
0
0
217,140
0
W
Odin
8,778
798
5
0
0
185,908
2
W
Freya
10,446
950
50
5
0
182,066
0
L
Zhong Kui
8,293
754
11
1
0
165,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role