Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
I-AlQaEDa
Mercury
Level 128
God Stats
14W - 13L
1,605 SR
Queue Stats
132W - 145L
1,508 Elo+
Solo
Charybdis
Charybdis
Lanest
Charybdis
Level 64
God Stats
2W - 3L
1,565 SR
Queue Stats
120W - 136L
1,514 Elo+
Solo
Osiris
Osiris
pedrtyyyu
Osiris
Level 158
God Stats
0W - 3L
1,261 SR
Queue Stats
294W - 298L
1,505 Elo+
Solo
Team Averages
Level 132
1,486 SR
1,505 Elo+

VS

Team Averages
Level 112
1,661 SR
1,501 Elo+
Vulcan
Vulcan
 
Vulcan
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Awkworld
Bellona
Level 129
God Stats
10W - 6L
1,579 SR
Queue Stats
94W - 74L
1,545 Elo+
Solo
Chang'e
Chang'e
CriticalBeatBox
Chang'e
Level 156
God Stats
10W - 11L
1,779 SR
Queue Stats
219W - 252L
1,493 Elo+
Solo
Rama
Rama
Moroswag47
Rama
Level 65
God Stats
8W - 1L
1,871 SR
Queue Stats
136W - 145L
1,473 Elo+
Solo
Thanatos
Thanatos
SPKTER
Thanatos
Level 129
God Stats
42W - 36L
1,575 SR
Queue Stats
313W - 320L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
1 / 0 / 0
5,691
517
3,083
5,665
1,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
 
Horus
9
0 / 0 / 2
5,555
505
3,516
5,722
3,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mercury
I-AlQaEDa
Mercury
9
2 / 0 / 0
5,597
509
2,425
7,059
2,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
Lanest
Charybdis
9
0 / 2 / 1
5,422
493
4,196
8,292
2,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
pedrtyyyu
Osiris
10
1 / 4 / 1
5,988
544
4,261
12,280
7,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
0 / 0 / 0
5,403
491
2,817
2,082
776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Awkworld
Bellona
12
3 / 1 / 1
7,117
647
7,286
10,058
8,974
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
0 / 1 / 0
5,483
498
2,092
7,989
2,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 0 / 0
6,445
586
5,835
6,259
1,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
SPKTER
Thanatos
11
1 / 2 / 1
5,830
530
3,189
8,541
3,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
8
4
Kills
6
6
Deaths
4
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
0
0
1
L
Horus
 
Horus
0
0
2
1
W
Vulcan
 
Vulcan
0
0
0
0
W
Bellona
Awkworld
Bellona
3
1
1
3.5
W
0
1
0
0
L
Mercury
I-AlQaEDa
Mercury
2
0
0
2
L
Charybdis
Lanest
Charybdis
0
2
1
0.25
W
2
0
0
2
W
Thanatos
SPKTER
Thanatos
1
2
1
0.75
L
Osiris
pedrtyyyu
Osiris
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,481
Damage
21,219
39,018
Taken
34,929
17,309
Mitigated
18,258
16,484
Healing
17,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
3,083
384
174
2,775
5,665
1,863
0
2,161
3,504
47,036
0
L
Horus
 
Horus
3,516
1,955
1,590
2,419
5,722
3,503
0
1,093
4,629
0
16,276
W
Vulcan
 
Vulcan
2,817
1,013
0
1,046
2,082
776
0
783
1,299
36,106
0
W
Bellona
Awkworld
Bellona
7,286
2,907
0
2,707
10,058
8,974
0
644
9,414
0
46,755
W
2,092
293
468
3,358
7,989
2,967
0
200
7,789
24,153
0
L
Mercury
I-AlQaEDa
Mercury
2,425
792
0
1,236
7,059
2,366
0
844
6,215
0
32,858
L
Charybdis
Lanest
Charybdis
4,196
2,744
0
3,306
8,292
2,559
0
811
7,481
0
41,191
W
5,835
4,790
0
3,676
6,259
1,773
0
0
6,259
0
60,877
W
Thanatos
SPKTER
Thanatos
3,189
670
0
6,538
8,541
3,768
0
1,456
7,085
0
38,312
L
Osiris
pedrtyyyu
Osiris
4,261
1,700
0
4,984
12,280
7,018
0
0
12,280
0
40,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,253
Gold Earned
30,278
323
Minions Killed
377
0
Camps Cleared
0
1,037,585
Distance Traveled
1,055,159
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,691
517
90
8
0
220,757
3
L
Horus
5,555
505
18
2
0
215,219
4
W
Vulcan
5,403
491
58
5
0
220,784
3
W
Bellona
7,117
647
97
9
0
232,475
1
W
Chang'e
5,483
498
35
3
0
193,404
5
L
Mercury
5,597
509
65
6
0
232,017
2
L
Charybdis
5,422
493
78
7
0
183,134
6
W
Rama
6,445
586
111
10
0
185,999
4
W
Thanatos
5,830
530
76
7
0
222,497
2
L
Osiris
5,988
544
72
7
0
186,458
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role