Player Matchup

Apollo
Apollo
Silver I
BruteThePenguin
Apollo
Silver I
Level 147
God Stats
0W - 2L
1,254 SR
Queue Stats
14W - 21L
1,435 MMR
Solo
Fenrir
Fenrir
Silver III
HixCom9
Fenrir
Silver III
Level 127
God Stats
0W - 1L
1,552 SR
Queue Stats
37W - 27L
1,411 MMR
Party 2
Chang'e
Chang'e
Gold IV
MauroDelta90
Chang'e
Gold IV
Level 109
God Stats
13W - 22L
1,364 SR
Queue Stats
272W - 271L
1,434 MMR
Solo
Awilix
Awilix
Gold V
Wruziii
Awilix
Gold V
Level 137
God Stats
0W - 2L
1,720 SR
Queue Stats
60W - 59L
1,346 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze I
miguelacho656
Cu Chulainn
Bronze I
Level 139
God Stats
5W - 9L
1,562 SR
Queue Stats
23W - 23L
1,367 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 132
1,490 SR
1,399 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 135
1,556 SR
1,401 MMR
Cthulhu
Cthulhu
Gold IV
DivergentHades
Cthulhu
Gold IV
Level 145
God Stats
11W - 7L
1,661 SR
Queue Stats
121W - 121L
1,337 MMR
Solo
Cabrakan
Cabrakan
Silver III
HydroFragged
Cabrakan
Silver III
Level 156
God Stats
1W - 0L
1,784 SR
Queue Stats
10W - 10L
1,401 MMR
Party 1
Hou Yi
Hou Yi
Silver I
Jaquitta
Hou Yi
Silver I
Level 158
God Stats
1W - 0L
1,576 SR
Queue Stats
5W - 1L
1,546 MMR
Party 1
Merlin
Merlin
Bronze III
YeWest-_-
Merlin
Bronze III
Level 66
God Stats
1W - 0L
1,419 SR
Queue Stats
3W - 7L
1,325 MMR
Solo
Ne Zha
Ne Zha
Gold V
shadow_3000
Ne Zha
Gold V
Level 149
God Stats
19W - 15L
1,342 SR
Queue Stats
615W - 627L
1,393 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
4,970
497
2,264
4,688
1,286
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
HixCom9
Fenrir
7
0 / 2 / 2
5,015
502
2,723
9,903
3,648
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chang'e
MauroDelta90
Chang'e
9
0 / 2 / 2
5,274
527
2,535
7,266
2,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Wruziii
Awilix
11
5 / 0 / 0
6,365
637
4,726
5,506
1,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
miguelacho656
Cu Chulainn
10
0 / 1 / 0
5,881
588
3,432
8,167
5,240
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
LancelotZeusCliodhnaHades

VS

Bans
GebAchillesBaron SamediKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 1
5,987
599
4,525
5,628
5,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
HydroFragged
Cabrakan
7
1 / 1 / 4
5,282
528
2,443
7,641
6,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
Jaquitta
Hou Yi
9
3 / 2 / 0
5,869
587
5,074
6,282
2,109
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
YeWest-_-
Merlin
10
0 / 1 / 2
5,731
573
1,892
3,261
1,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
10
2 / 1 / 2
5,562
556
3,236
8,165
2,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
15
5
Kills
6
6
Deaths
5
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
0
0
1
0.5
L
Fenrir
HixCom9
Fenrir
0
2
2
0.5
W
Cabrakan
HydroFragged
Cabrakan
1
1
4
3
W
Hou Yi
Jaquitta
Hou Yi
3
2
0
1.5
L
Chang'e
MauroDelta90
Chang'e
0
2
2
0.5
L
Awilix
Wruziii
Awilix
5
0
0
5
W
Merlin
YeWest-_-
Merlin
0
1
2
1
L
Cu Chulainn
miguelacho656
Cu Chulainn
0
1
0
0
W
Ne Zha
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,680
Damage
17,170
35,530
Taken
30,977
14,273
Mitigated
17,498
9,088
Healing
9,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,264
1,384
0
1,238
4,688
1,286
0
338
4,350
0
29,911
W
4,525
349
106
1,890
5,628
5,212
0
0
5,628
39,888
0
L
Fenrir
HixCom9
Fenrir
2,723
705
968
2,088
9,903
3,648
0
2,143
7,720
0
15,891
W
Cabrakan
HydroFragged
Cabrakan
2,443
552
0
1,219
7,641
6,236
0
568
7,073
11,610
0
W
Hou Yi
Jaquitta
Hou Yi
5,074
2,854
0
1,667
6,282
2,109
0
276
6,006
0
43,670
L
Chang'e
MauroDelta90
Chang'e
2,535
338
288
1,947
7,266
2,227
0
1,581
5,685
32,305
0
L
Awilix
Wruziii
Awilix
4,726
1,823
0
625
5,506
1,872
0
720
4,768
0
40,133
W
Merlin
YeWest-_-
Merlin
1,892
141
0
490
3,261
1,079
0
900
2,361
38,305
0
L
Cu Chulainn
miguelacho656
Cu Chulainn
3,432
730
0
1,934
8,167
5,240
0
3,486
4,147
0
43,686
W
Ne Zha
3,236
1,014
0
3,906
8,165
2,862
0
791
7,374
0
33,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,505
Gold Earned
28,431
297
Minions Killed
320
0
Camps Cleared
0
1,011,827
Distance Traveled
1,062,197
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,970
497
52
5
0
163,253
0
W
Cthulhu
5,987
599
89
9
0
237,012
3
L
Fenrir
5,015
502
22
2
0
203,018
8
W
Cabrakan
5,282
528
15
2
0
197,852
5
W
Hou Yi
5,869
587
71
7
0
184,414
2
L
Chang'e
5,274
527
54
5
0
201,331
4
L
Awilix
6,365
637
81
8
0
240,084
3
W
Merlin
5,731
573
80
8
0
194,311
3
L
Cu Chulainn
5,881
588
88
9
0
204,141
2
W
Ne Zha
5,562
556
65
7
0
248,608
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role