Player Matchup

Serqet
Serqet
Dog-On-Show
Serqet
Level 157
God Stats
3W - 10L
1,285 SR
Queue Stats
379W - 405L
1,413 Elo+
Solo
Medusa
Medusa
FireballTre
Medusa
Level 108
God Stats
12W - 11L
1,721 SR
Queue Stats
91W - 93L
1,522 Elo+
Party 2
Artio
Artio
IANGHDZ
Artio
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 120L
1,391 Elo+
Solo
Nu Wa
Nu Wa
PurpleTiger731
Nu Wa
Level 109
God Stats
17W - 15L
1,580 SR
Queue Stats
352W - 330L
1,482 Elo+
Party 2
Nemesis
Nemesis
SaintMalcolm
Nemesis
Level 128
God Stats
0W - 5L
1,342 SR
Queue Stats
69W - 66L
1,426 Elo+
Solo
Team Averages
Level 122
1,486 SR
1,447 Elo+

VS

Team Averages
Level 100
1,501 SR
1,439 Elo+
Xbalanque
Xbalanque
Agus_gonzalez19
Xbalanque
Level 85
God Stats
5W - 5L
1,483 SR
Queue Stats
511W - 554L
1,418 Elo+
Party 1
Baron Samedi
Baron Samedi
ItZ_MilleR_ThYME
Baron Samedi
Level 123
God Stats
13W - 5L
1,633 SR
Queue Stats
260W - 269L
1,450 Elo+
Solo
Bellona
Bellona
Jean Killer777
Bellona
Level 59
God Stats
13W - 5L
1,922 SR
Queue Stats
153W - 172L
1,416 Elo+
Solo
Susano
Susano
Leakylewis
Susano
Level 86
God Stats
1W - 0L
1,283 SR
Queue Stats
92W - 111L
1,462 Elo+
Solo
Chang'e
Chang'e
Shikamaru-14----
Chang'e
Level 149
God Stats
1W - 3L
1,184 SR
Queue Stats
502W - 557L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
13
0 / 3 / 3
7,663
426
4,744
15,386
7,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Medusa
13
3 / 2 / 0
8,059
448
9,983
9,719
4,658
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
IANGHDZ
Artio
11
0 / 6 / 3
7,292
405
4,130
21,017
21,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
1 / 3 / 2
8,061
448
11,743
9,529
4,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
SaintMalcolm
Nemesis
16
2 / 5 / 1
9,410
523
8,758
19,174
9,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Agus_gonzalez19
Xbalanque
15
3 / 2 / 8
9,532
530
12,327
13,711
5,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
ItZ_MilleR_ThYME
Baron Samedi
15
5 / 1 / 8
9,108
506
6,617
10,786
6,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
4 / 3 / 8
9,990
555
17,024
19,993
17,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
Leakylewis
Susano
15
3 / 0 / 4
8,851
492
4,603
9,264
3,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
4 / 0 / 6
10,408
578
10,201
11,979
5,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
53
6
Kills
19
19
Deaths
6
9
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Agus_gonzalez19
Xbalanque
3
2
8
3.5
L
Serqet
0
3
3
0.5
L
Medusa
3
2
0
1.5
L
Artio
IANGHDZ
Artio
0
6
3
0.25
W
Baron Samedi
ItZ_MilleR_ThYME
Baron Samedi
5
1
8
9
W
4
3
8
2.67
W
Susano
Leakylewis
Susano
3
0
4
5
L
1
3
2
0.67
L
Nemesis
SaintMalcolm
Nemesis
2
5
1
0.5
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,358
Damage
50,772
74,825
Taken
65,733
47,158
Mitigated
37,410
17,111
Healing
25,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Agus_gonzalez19
Xbalanque
12,327
4,457
0
4,627
13,711
5,150
321
2,353
10,990
0
77,952
L
Serqet
4,744
1,568
0
4,566
15,386
7,149
0
3,130
12,256
0
51,990
L
Medusa
9,983
3,570
0
1,611
9,719
4,658
0
2,263
7,456
0
55,133
L
Artio
IANGHDZ
Artio
4,130
602
497
3,426
21,017
21,688
26
6,076
14,941
26,252
1,599
W
Baron Samedi
ItZ_MilleR_ThYME
Baron Samedi
6,617
999
828
3,189
10,786
6,440
294
2,834
7,952
43,396
3,028
W
17,024
5,428
0
5,535
19,993
17,183
448
4,135
15,162
0
72,650
W
Susano
Leakylewis
Susano
4,603
700
0
632
9,264
3,572
0
1,707
7,413
0
56,734
L
11,743
2,295
0
490
9,529
4,267
0
3,246
6,283
67,346
0
L
Nemesis
SaintMalcolm
Nemesis
8,758
3,656
0
6,521
19,174
9,396
255
1,777
17,397
0
76,027
W
10,201
167
3,613
7,412
11,979
5,065
666
4,661
7,318
96,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,485
Gold Earned
47,889
467
Minions Killed
564
0
Camps Cleared
0
1,663,750
Distance Traveled
1,764,461
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,532
530
133
7
0
320,213
1
L
Serqet
7,663
426
90
5
0
352,249
3
L
Medusa
8,059
448
90
5
0
338,369
10
L
Artio
7,292
405
36
2
0
333,628
1
W
Baron Samedi
9,108
506
57
3
0
329,083
8
W
Bellona
9,990
555
112
6
0
351,751
5
W
Susano
8,851
492
91
5
0
403,033
0
L
Nu Wa
8,061
448
99
6
0
301,834
4
L
Nemesis
9,410
523
152
8
0
337,670
2
W
Chang'e
10,408
578
171
10
0
360,381
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role