Player Matchup

Ganesha
Ganesha
Diamond II
Jeff559
Ganesha
Diamond II
Level 157
God Stats
32W - 24L
1,711 SR
Queue Stats
81W - 82L
2,609 MMR
Party 2
Scylla
Scylla
Diamond IV
WapoViibez
Scylla
Diamond IV
Level 126
God Stats
18W - 25L
1,414 SR
Queue Stats
421W - 415L
2,079 MMR
Solo
Hercules
Hercules
Platinum II
xDIAMONDxDEAD
Hercules
Platinum II
Level 155
God Stats
1W - 2L
1,423 SR
Queue Stats
24W - 20L
2,275 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 146
1,516 SR
2,321 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,488 SR
1,097 MMR
Amaterasu
Amaterasu
Gold IV
ICECOLDMARZ
Amaterasu
Gold IV
Level 129
God Stats
6W - 6L
1,588 SR
Queue Stats
192W - 219L
1,386 MMR
Party 1
Ishtar
Ishtar
Silver III
VVSdoozy
Ishtar
Silver III
Level 108
God Stats
0W - 1L
1,360 SR
Queue Stats
201W - 240L
995 MMR
Party 1
Bacchus
Bacchus
Silver III
Xx OxAxK xX
Bacchus
Silver III
Level 123
God Stats
22W - 21L
1,517 SR
Queue Stats
170W - 230L
910 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Jeff559
Ganesha
16
0 / 0 / 13
11,349
757
6,188
13,346
17,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
WapoViibez
Scylla
16
7 / 1 / 6
11,356
757
16,811
8,025
3,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
xDIAMONDxDEAD
Hercules
16
6 / 0 / 5
10,515
701
16,177
13,854
10,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
BastetBaron SamediAtlasAh Muzen CabHera

VS

Bans
ShivaVulcanBaba YagaCabrakanHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ICECOLDMARZ
Amaterasu
12
1 / 6 / 0
8,592
573
10,467
15,466
14,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ishtar
VVSdoozy
Ishtar
13
0 / 6 / 0
8,654
577
7,452
13,884
5,287
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Xx OxAxK xX
Bacchus
12
0 / 1 / 1
9,227
615
5,281
20,233
24,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
13
Kills
1
1
Deaths
13
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
ICECOLDMARZ
Amaterasu
1
6
0
0.17
W
Ganesha
Jeff559
Ganesha
0
0
13
6.5
L
Ishtar
VVSdoozy
Ishtar
0
6
0
0
W
Scylla
WapoViibez
Scylla
7
1
6
10
L
Bacchus
Xx OxAxK xX
Bacchus
0
1
1
0.5
W
Hercules
xDIAMONDxDEAD
Hercules
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,176
Damage
23,200
35,225
Taken
49,583
32,296
Mitigated
44,610
16,334
Healing
6,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
ICECOLDMARZ
Amaterasu
10,467
4,284
0
874
15,466
14,497
0
6,426
8,687
0
22,512
W
Ganesha
Jeff559
Ganesha
6,188
1,111
856
7,202
13,346
17,968
444
841
12,505
26,928
0
L
Ishtar
VVSdoozy
Ishtar
7,452
2,973
0
584
13,884
5,287
0
7,024
6,479
0
47,856
W
Scylla
WapoViibez
Scylla
16,811
1,917
0
1,502
8,025
3,397
1,065
3,076
4,949
63,299
0
L
Bacchus
Xx OxAxK xX
Bacchus
5,281
979
0
4,830
20,233
24,826
0
9,062
10,760
15,788
0
W
Hercules
xDIAMONDxDEAD
Hercules
16,177
6,836
0
6,774
13,854
10,931
1,123
1,818
12,036
0
41,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,220
Gold Earned
26,473
186
Minions Killed
139
8
Camps Cleared
5
858,761
Distance Traveled
792,264
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,592
573
35
2
0
270,009
2
W
Ganesha
11,349
757
1
0
0
272,546
8
L
Ishtar
8,654
577
83
6
2
223,320
2
W
Scylla
11,356
757
124
8
4
303,262
2
L
Bacchus
9,227
615
21
1
3
298,935
1
W
Hercules
10,515
701
61
4
4
282,953
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role