Player Matchup

Merlin
Merlin
 
Merlin
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Orvadillo
Achilles
Level 56
God Stats
3W - 2L
1,581 SR
Queue Stats
39W - 30L
1,572 Elo+
Party 1
He Bo
He Bo
Pigsome
He Bo
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 37L
1,446 Elo+
Party 1
Kuzenbo
Kuzenbo
jinxje
Kuzenbo
Level 50
God Stats
8W - 8L
1,457 SR
Queue Stats
54W - 48L
1,500 Elo+
Party 1
Rama
Rama
theWARDen2569
Rama
Level 124
God Stats
5W - 3L
1,598 SR
Queue Stats
259W - 218L
1,604 Elo+
Party 1
Team Averages
Level 74
1,527 SR
1,525 Elo+

VS

Team Averages
Level 60
1,462 SR
1,370 Elo+
Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Daeves
Nike
Level 19
God Stats
1W - 2L
1,214 SR
Queue Stats
7W - 14L
1,307 Elo+
Party 2
Chang'e
Chang'e
Rajiku--
Chang'e
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 57L
1,413 Elo+
Party 3
Ganesha
Ganesha
bigl0ve
Ganesha
Level 24
God Stats
0W - 1L
1,579 SR
Queue Stats
2W - 9L
1,268 Elo+
Party 2
Ishtar
Ishtar
johnnysinns16
Ishtar
Level 17
God Stats
11W - 6L
1,518 SR
Queue Stats
20W - 23L
1,363 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
4 / 2 / 11
9,493
791
20,221
11,754
5,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Orvadillo
Achilles
16
7 / 4 / 8
9,341
778
13,850
17,544
10,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

He Bo
Pigsome
He Bo
15
2 / 3 / 11
8,856
738
11,886
7,303
2,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
jinxje
Kuzenbo
16
2 / 0 / 11
9,376
781
6,050
12,809
19,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
5 / 0 / 10
10,029
836
12,975
14,421
7,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
2 / 5 / 3
8,162
680
7,764
15,200
8,921
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nike
Daeves
Nike
15
5 / 3 / 2
8,898
742
8,982
14,157
11,866
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
Rajiku--
Chang'e
15
2 / 5 / 6
8,370
698
14,337
16,021
7,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
bigl0ve
Ganesha
14
0 / 4 / 5
8,094
675
7,673
18,173
16,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 3 / 0
7,309
609
6,575
12,917
5,789
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
25
20
Kills
9
9
Deaths
20
51
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
2
11
4.75
L
Fenrir
 
Fenrir
2
5
3
0.7
L
Nike
Daeves
Nike
5
3
2
2
W
Achilles
Orvadillo
Achilles
7
4
8
2.75
W
He Bo
Pigsome
He Bo
2
3
11
2.5
L
Chang'e
Rajiku--
Chang'e
2
5
6
1
L
Ganesha
bigl0ve
Ganesha
0
4
5
0.63
W
Kuzenbo
jinxje
Kuzenbo
2
0
11
7.5
L
0
3
0
0
W
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,982
Damage
45,331
63,831
Taken
76,468
45,460
Mitigated
50,603
24,561
Healing
12,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
20,221
2,016
697
2,704
11,754
5,648
425
4,610
7,144
53,608
0
L
Fenrir
 
Fenrir
7,764
1,526
0
1,234
15,200
8,921
0
7,044
7,590
0
15,248
L
Nike
Daeves
Nike
8,982
713
0
250
14,157
11,866
0
7,460
6,478
0
31,515
W
Achilles
Orvadillo
Achilles
13,850
1,767
0
6,021
17,544
10,725
712
5,808
11,736
0
22,784
W
He Bo
Pigsome
He Bo
11,886
481
0
1,055
7,303
2,885
1,554
2,347
4,956
28,213
0
L
Chang'e
Rajiku--
Chang'e
14,337
653
3,436
5,744
16,021
7,583
0
8,187
7,564
36,102
0
L
Ganesha
bigl0ve
Ganesha
7,673
873
0
1,165
18,173
16,444
0
8,819
8,422
16,705
0
W
Kuzenbo
jinxje
Kuzenbo
6,050
2,281
0
4,076
12,809
19,152
557
4,932
7,877
13,280
0
L
6,575
4,209
0
1,049
12,917
5,789
0
6,209
6,352
0
21,422
W
12,975
10,043
0
10,008
14,421
7,050
3,614
4,313
10,108
0
57,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,095
Gold Earned
40,833
222
Minions Killed
178
0
Camps Cleared
0
1,229,357
Distance Traveled
1,187,391
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,493
791
72
6
0
226,718
0
L
Fenrir
8,162
680
18
2
0
247,234
4
L
Nike
8,898
742
57
5
0
255,098
0
W
Achilles
9,341
778
15
1
0
253,698
0
W
He Bo
8,856
738
40
3
0
247,372
4
L
Chang'e
8,370
698
55
5
0
217,393
1
L
Ganesha
8,094
675
1
0
0
245,869
1
W
Kuzenbo
9,376
781
12
1
0
263,401
6
L
Ishtar
7,309
609
47
4
0
221,797
0
W
Rama
10,029
836
83
7
0
238,168
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role