Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
IvanTaraN
Nu Wa
Level 69
God Stats
0W - 4L
1,127 SR
Queue Stats
23W - 50L
1,317 Elo+
Party 1
Bakasura
Bakasura
LWEdwards
Bakasura
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,702 Elo+
Party 2
Arachne
Arachne
RecklessDante
Arachne
Level 89
God Stats
10W - 15L
1,437 SR
Queue Stats
485W - 529L
1,522 Elo+
Solo
Kumbhakarna
Kumbhakarna
Stuffybarley64
Kumbhakarna
Level 28
God Stats
1W - 2L
1,486 SR
Queue Stats
28W - 42L
1,397 Elo+
Party 2
Team Averages
Level 66
1,410 SR
1,488 Elo+

VS

Team Averages
Level 82
1,543 SR
1,459 Elo+
Serqet
Serqet
 
Serqet
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hera
Hera
Riski4477
Hera
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 114L
1,447 Elo+
Party 3
Xing Tian
Xing Tian
Streetwarrior199
Xing Tian
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 37L
1,447 Elo+
Solo
Chiron
Chiron
SyDnEy2906
Chiron
Level 97
God Stats
2W - 0L
1,713 SR
Queue Stats
39W - 42L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
0 / 7 / 6
7,676
640
8,155
16,397
17,318
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
IvanTaraN
Nu Wa
16
4 / 4 / 5
9,304
775
13,506
12,598
6,375
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
LWEdwards
Bakasura
14
0 / 6 / 3
7,851
654
4,528
14,363
9,248
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
15
2 / 4 / 5
9,055
755
6,726
11,666
6,484
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Kumbhakarna
Stuffybarley64
Kumbhakarna
16
3 / 4 / 2
9,288
774
4,929
16,256
20,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
4 / 4 / 11
9,076
756
5,894
10,141
10,098
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
 
Eset
15
2 / 1 / 17
8,906
742
10,352
8,495
4,794
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hera
17
5 / 2 / 16
9,902
825
18,321
9,728
5,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
17
4 / 1 / 18
10,496
875
13,687
16,783
23,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chiron
SyDnEy2906
Chiron
19
10 / 1 / 12
11,109
926
15,868
7,409
4,324
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
99
9
Kills
25
25
Deaths
9
21
Assists
74
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
7
6
0.43
W
Serqet
 
Serqet
4
4
11
2.38
W
Eset
 
Eset
2
1
17
10.5
L
Nu Wa
IvanTaraN
Nu Wa
4
4
5
1.63
L
Bakasura
LWEdwards
Bakasura
0
6
3
0.25
L
Arachne
2
4
5
1.13
W
Hera
5
2
16
6.5
W
Xing Tian
4
1
18
13
L
Kumbhakarna
Stuffybarley64
Kumbhakarna
3
4
2
1
W
Chiron
SyDnEy2906
Chiron
10
1
12
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,844
Damage
64,122
71,280
Taken
52,556
59,695
Mitigated
47,544
17,376
Healing
16,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
8,155
578
0
134
16,397
17,318
0
8,285
8,007
0
17,126
W
Serqet
 
Serqet
5,894
754
1,631
470
10,141
10,098
33
4,968
5,065
0
6,571
W
Eset
 
Eset
10,352
959
2,932
1,704
8,495
4,794
1,182
3,079
5,216
23,993
0
L
Nu Wa
IvanTaraN
Nu Wa
13,506
3,714
577
3,182
12,598
6,375
414
7,229
5,369
31,947
0
L
Bakasura
LWEdwards
Bakasura
4,528
3,057
1,550
2,395
14,363
9,248
931
9,533
4,576
0
10,319
L
Arachne
6,726
5,383
2,502
3,049
11,666
6,484
0
6,935
3,684
0
13,090
W
Hera
18,321
5,982
646
1,960
9,728
5,210
597
2,611
6,688
37,345
0
W
Xing Tian
13,687
786
369
1,437
16,783
23,118
366
4,218
12,495
30,744
0
L
Kumbhakarna
Stuffybarley64
Kumbhakarna
4,929
429
1,062
2,925
16,256
20,270
256
10,378
5,160
12,391
0
W
Chiron
SyDnEy2906
Chiron
15,868
4,982
3,560
1,502
7,409
4,324
2,444
3,559
3,725
0
45,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,174
Gold Earned
49,489
105
Minions Killed
200
0
Camps Cleared
0
1,059,729
Distance Traveled
1,060,807
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,676
640
18
2
0
219,310
1
W
Serqet
9,076
756
9
1
0
190,216
0
W
Eset
8,906
742
30
3
0
223,868
0
L
Nu Wa
9,304
775
39
3
0
196,511
1
L
Bakasura
7,851
654
23
2
0
226,292
1
L
Arachne
9,055
755
16
1
0
209,086
0
W
Hera
9,902
825
42
4
0
209,671
1
W
Xing Tian
10,496
875
35
3
0
222,528
0
L
Kumbhakarna
9,288
774
9
1
0
208,530
0
W
Chiron
11,109
926
84
7
0
214,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role