Player Matchup

Gilgamesh
Gilgamesh
Drea7
Gilgamesh
Level 53
God Stats
1W - 0L
1,470 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
GlueXguy
Merlin
Level 54
God Stats
1W - 0L
1,358 SR
Queue Stats
2W - 1L
1,751 Elo+
Party 2
Danzaburou
Danzaburou
WJ91
Danzaburou
Level 78
God Stats
1W - 0L
1,594 SR
Queue Stats
2W - 1L
1,751 Elo+
Party 2
Team Averages
Level 62
1,474 SR
1,668 Elo+

VS

Team Averages
Level 122
1,422 SR
1,348 Elo+
Merlin
Merlin
eberindesing
Merlin
Level 156
God Stats
13W - 34L
1,266 SR
Queue Stats
23W - 53L
1,317 Elo+
Solo
Ishtar
Ishtar
noigel
Ishtar
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 90L
1,371 Elo+
Party 1
Ares
Ares
noigel2008
Ares
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 112L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Drea7
Gilgamesh
11
4 / 0 / 10
7,631
763
9,323
9,027
6,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
GlueXguy
Merlin
13
7 / 0 / 9
8,601
860
11,526
4,576
1,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
WJ91
Danzaburou
12
5 / 3 / 9
7,954
795
10,840
8,397
3,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
2 / 6 / 1
7,087
709
4,515
8,657
3,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ishtar
noigel
Ishtar
10
0 / 7 / 1
6,087
609
3,685
11,178
5,057
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 3 / 1
7,038
704
3,853
16,597
18,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
16
Kills
3
3
Deaths
16
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Drea7
Gilgamesh
4
0
10
9
W
Merlin
GlueXguy
Merlin
7
0
9
11.5
W
Danzaburou
WJ91
Danzaburou
5
3
9
3.17
L
Merlin
2
6
1
0.42
L
Ishtar
noigel
Ishtar
0
7
1
0.07
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,689
Damage
12,053
22,000
Taken
36,432
11,837
Mitigated
27,266
4,316
Healing
1,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Drea7
Gilgamesh
9,323
3,139
0
1,540
9,027
6,136
0
3,536
5,491
0
18,600
W
Merlin
GlueXguy
Merlin
11,526
990
0
1,240
4,576
1,943
505
1,308
3,268
29,539
0
W
Danzaburou
WJ91
Danzaburou
10,840
4,556
0
1,536
8,397
3,758
0
3,989
4,408
0
23,360
L
Merlin
4,515
370
0
505
8,657
3,853
0
2,758
5,702
25,646
0
L
Ishtar
noigel
Ishtar
3,685
1,980
0
0
11,178
5,057
0
4,384
6,543
0
13,985
L
3,853
332
0
613
16,597
18,356
0
4,766
11,510
10,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,186
Gold Earned
20,212
98
Minions Killed
89
4
Camps Cleared
5
557,143
Distance Traveled
471,229
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,631
763
18
2
3
191,265
0
W
Merlin
8,601
860
39
4
0
190,089
4
W
Danzaburou
7,954
795
41
4
1
175,789
0
L
Merlin
7,087
709
48
5
3
140,070
2
L
Ishtar
6,087
609
24
2
1
148,672
3
L
Ares
7,038
704
17
2
1
182,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role