Player Matchup

Skadi
Skadi
Blacky081
Skadi
Level 149
God Stats
4W - 3L
1,657 SR
Queue Stats
174W - 236L
1,366 Elo+
Solo
Jormungandr
Jormungandr
Churchills319
Jormungandr
Level 104
God Stats
0W - 1L
1,291 SR
Queue Stats
22W - 41L
1,403 Elo+
Party 2
Discordia
Discordia
MUSHROOM913
Discordia
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 110L
1,407 Elo+
Party 2
Team Averages
Level 120
1,483 SR
1,392 Elo+

VS

Team Averages
Level 67
1,500 SR
1,478 Elo+
Nox
Nox
Demonic_Pages
Nox
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 19L
1,540 Elo+
Solo
Sobek
Sobek
NoLuck93
Sobek
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,412 Elo+
Party 1
Ra
Ra
fancoexo
Ra
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Blacky081
Skadi
12
0 / 2 / 0
6,618
662
8,382
6,204
3,057
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jormungandr
Churchills319
Jormungandr
10
0 / 2 / 0
6,683
668
5,361
9,596
11,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
MUSHROOM913
Discordia
10
0 / 3 / 0
6,332
633
5,408
4,720
2,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 3
7,861
786
6,856
6,978
3,494
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
NoLuck93
Sobek
11
1 / 0 / 5
7,700
770
4,169
10,348
13,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
2 / 0 / 4
7,153
715
3,763
5,065
2,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
7
7
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Skadi
Blacky081
Skadi
0
2
0
0
L
Jormungandr
Churchills319
Jormungandr
0
2
0
0
W
4
0
3
5.5
L
Discordia
MUSHROOM913
Discordia
0
3
0
0
W
Sobek
NoLuck93
Sobek
1
0
5
3.5
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,151
Damage
14,788
20,520
Taken
22,391
16,670
Mitigated
18,962
2,393
Healing
5,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Blacky081
Skadi
8,382
3,383
0
188
6,204
3,057
0
4,717
1,487
0
29,787
L
Jormungandr
Churchills319
Jormungandr
5,361
2,181
208
1,311
9,596
11,321
0
6,399
3,197
19,440
0
W
6,856
492
0
1,250
6,978
3,494
76
4,111
2,867
33,266
0
L
Discordia
MUSHROOM913
Discordia
5,408
279
293
393
4,720
2,292
0
4,057
663
16,291
0
W
Sobek
NoLuck93
Sobek
4,169
893
0
2,353
10,348
13,144
154
4,207
6,141
7,243
0
W
3,763
270
1,172
769
5,065
2,324
0
3,042
2,023
19,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,633
Gold Earned
22,714
116
Minions Killed
114
6
Camps Cleared
5
542,718
Distance Traveled
601,516
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,618
662
61
6
3
174,066
2
L
Jormungandr
6,683
668
28
3
0
178,695
2
W
Nox
7,861
786
67
7
3
178,105
4
L
Discordia
6,332
633
27
3
3
189,957
3
W
Sobek
7,700
770
4
0
0
208,773
1
W
Ra
7,153
715
43
4
2
214,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role