Player Matchup

Horus
Horus
Platinum IV
LordArtharos
Horus
Platinum IV
Level 145
God Stats
11W - 8L
1,659 SR
Queue Stats
21W - 18L
1,802 MMR
Party 2
Nox
Nox
Gold III
Xentium
Nox
Gold III
Level 151
God Stats
10W - 10L
1,575 SR
Queue Stats
33W - 33L
1,563 MMR
Party 2
Pele
Pele
Gold IV
zGodzify
Pele
Gold IV
Level 91
God Stats
1W - 2L
1,455 SR
Queue Stats
71W - 88L
1,531 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 129
1,563 SR
1,632 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 79
1,723 SR
1,621 MMR
Sylvanus
Sylvanus
Bronze III
gabrielonchas
Sylvanus
Bronze III
Level 103
God Stats
1W - 0L
1,711 SR
Queue Stats
10W - 19L
1,498 MMR
Solo
Ne Zha
Ne Zha
Platinum II
scatuleja
Ne Zha
Platinum II
Level 65
God Stats
1W - 0L
1,540 SR
Queue Stats
56W - 72L
1,761 MMR
Party 1
Agni
Agni
Platinum IV
shady98z
Agni
Platinum IV
Level 68
God Stats
6W - 1L
1,917 SR
Queue Stats
109W - 143L
1,603 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 3
12,062
603
10,841
28,104
44,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nox
17
1 / 2 / 2
11,620
581
12,154
13,263
7,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pele
17
3 / 5 / 1
12,540
627
16,469
24,041
25,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Ah Muzen CabAresThothAtlasAchilles

VS

Bans
Baron SamediMulanUllrGebHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
gabrielonchas
Sylvanus
17
0 / 1 / 6
11,608
580
12,027
17,861
26,148
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
scatuleja
Ne Zha
18
2 / 1 / 7
12,776
639
17,841
19,951
25,148
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
19
7 / 2 / 2
14,205
710
27,407
10,768
6,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
4
Kills
9
9
Deaths
4
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
L
Nox
1
2
2
1
W
Sylvanus
gabrielonchas
Sylvanus
0
1
6
3
W
Ne Zha
scatuleja
Ne Zha
2
1
7
5.5
W
Agni
7
2
2
4
L
Pele
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,464
Damage
57,275
65,408
Taken
48,580
77,011
Mitigated
57,297
28,196
Healing
12,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,841
4,147
5,687
13,876
28,104
44,646
0
18,643
9,461
233
22,199
L
Nox
12,154
1,376
0
1,180
13,263
7,272
0
5,775
7,488
58,554
0
W
Sylvanus
gabrielonchas
Sylvanus
12,027
2,546
4,519
4,268
17,861
26,148
206
6,081
11,076
26,957
0
W
Ne Zha
scatuleja
Ne Zha
17,841
2,804
0
3,430
19,951
25,148
1,089
6,396
12,833
167
50,562
W
Agni
27,407
2,035
0
534
10,768
6,001
1,315
713
9,788
97,212
0
L
Pele
16,469
2,503
819
6,634
24,041
25,093
0
15,328
8,713
168
52,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,222
Gold Earned
38,589
195
Minions Killed
224
6
Camps Cleared
12
1,113,646
Distance Traveled
1,133,543
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
12,062
603
19
1
0
375,853
7
L
Nox
11,620
581
103
5
3
380,346
4
W
Sylvanus
11,608
580
8
0
0
348,871
3
W
Ne Zha
12,776
639
53
3
5
416,223
4
W
Agni
14,205
710
163
8
7
368,449
4
L
Pele
12,540
627
73
4
3
357,447
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role