Player Matchup

Ne Zha
Ne Zha
BoyWithBa11
Ne Zha
Level 131
God Stats
17W - 11L
1,437 SR
Queue Stats
446W - 427L
1,504 Elo+
Party 2
Ishtar
Ishtar
D3ZTRO
Ishtar
Level 77
God Stats
1W - 1L
1,690 SR
Queue Stats
311W - 332L
1,515 Elo+
Party 1
Da Ji
Da Ji
GirlWithDrill
Da Ji
Level 149
God Stats
11W - 12L
1,462 SR
Queue Stats
388W - 382L
1,543 Elo+
Party 2
King Arthur
King Arthur
Nikirasi
King Arthur
Level 107
God Stats
6W - 6L
1,571 SR
Queue Stats
324W - 325L
1,492 Elo+
Solo
Chang'e
Chang'e
QuEggmire
Chang'e
Level 116
God Stats
3W - 2L
1,673 SR
Queue Stats
242W - 245L
1,515 Elo+
Party 1
Team Averages
Level 116
1,567 SR
1,514 Elo+

VS

Team Averages
Level 127
1,560 SR
1,515 Elo+
Terra
Terra
DarthNiels
Terra
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 28L
1,397 Elo+
Solo
Nu Wa
Nu Wa
LizaMagomedovna
Nu Wa
Level 105
God Stats
3W - 1L
1,608 SR
Queue Stats
69W - 72L
1,455 Elo+
Party 3
Cabrakan
Cabrakan
OlegJkee
Cabrakan
Level 158
God Stats
1W - 0L
1,690 SR
Queue Stats
41W - 11L
1,717 Elo+
Party 3
Ishtar
Ishtar
Sanglier_Alpha
Ishtar
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 39L
1,529 Elo+
Solo
Chiron
Chiron
sulikov
Chiron
Level 117
God Stats
7W - 1L
1,500 SR
Queue Stats
167W - 169L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
7 / 4 / 11
12,774
751
32,461
22,762
12,128
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
D3ZTRO
Ishtar
19
5 / 6 / 11
12,078
710
24,075
20,484
9,969
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
9 / 8 / 5
11,780
693
22,693
23,369
12,397
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Nikirasi
King Arthur
17
0 / 6 / 16
10,206
600
8,714
35,684
35,607
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chang'e
QuEggmire
Chang'e
17
0 / 4 / 13
10,078
593
9,528
24,076
11,120
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
20
6 / 1 / 22
13,911
818
17,323
26,042
36,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

18
2 / 6 / 20
10,981
646
21,228
18,895
8,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
OlegJkee
Cabrakan
20
7 / 5 / 15
12,720
748
24,438
29,863
40,178
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
0 / 5 / 22
10,287
605
16,452
23,882
12,163
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Chiron
sulikov
Chiron
20
13 / 4 / 8
13,359
786
29,437
19,587
10,688
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
115
21
Kills
28
28
Deaths
21
56
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
7
4
11
3.13
L
Ishtar
D3ZTRO
Ishtar
5
6
11
1.75
W
Terra
6
1
22
17
L
9
8
5
1.44
W
2
6
20
2
L
King Arthur
Nikirasi
King Arthur
0
6
16
1.33
W
Cabrakan
OlegJkee
Cabrakan
7
5
15
2.9
L
Chang'e
QuEggmire
Chang'e
0
4
13
1.63
W
0
5
22
2.2
W
Chiron
sulikov
Chiron
13
4
8
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,471
Damage
108,878
126,375
Taken
118,269
81,221
Mitigated
107,562
53,679
Healing
52,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
32,461
1,364
3,138
7,825
22,762
12,128
1,364
10,364
12,228
0
66,716
L
Ishtar
D3ZTRO
Ishtar
24,075
11,107
2,214
4,446
20,484
9,969
1,986
9,024
11,329
0
48,391
W
Terra
17,323
778
15,575
11,020
26,042
36,030
656
2,559
23,483
28,203
0
L
22,693
3,947
2,345
1,999
23,369
12,397
538
12,112
11,004
0
32,572
W
21,228
5,334
1,306
1,225
18,895
8,503
917
879
18,016
39,058
0
L
King Arthur
Nikirasi
King Arthur
8,714
794
1,416
8,262
35,684
35,607
140
18,304
16,853
0
14,973
W
Cabrakan
OlegJkee
Cabrakan
24,438
2,006
368
5,248
29,863
40,178
351
3,983
25,880
42,245
0
L
Chang'e
QuEggmire
Chang'e
9,528
2,190
10,911
11,123
24,076
11,120
765
11,953
11,945
33,658
0
W
16,452
7,165
2,505
3,320
23,882
12,163
3,078
1,332
22,550
0
31,021
W
Chiron
sulikov
Chiron
29,437
12,246
6,360
5,711
19,587
10,688
4,883
775
18,812
27
64,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,916
Gold Earned
61,258
202
Minions Killed
187
0
Camps Cleared
0
1,369,133
Distance Traveled
1,407,038
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
12,774
751
70
4
0
315,796
0
L
Ishtar
12,078
710
73
4
0
246,749
2
W
Terra
13,911
818
16
1
0
336,984
0
L
Da Ji
11,780
693
18
1
0
243,108
1
W
Nu Wa
10,981
646
33
2
0
249,838
0
L
King Arthur
10,206
600
8
0
0
296,787
0
W
Cabrakan
12,720
748
43
3
0
275,995
0
L
Chang'e
10,078
593
33
2
0
266,693
1
W
Ishtar
10,287
605
42
2
0
260,206
0
W
Chiron
13,359
786
53
3
0
284,015
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role