Player Matchup

Neith
Neith
 
Neith
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Zanniin
Bacchus
Level 144
God Stats
71W - 72L
1,514 SR
Queue Stats
196W - 194L
1,553 Elo+
Solo
Team Averages
Level 112
1,505 SR
1,518 Elo+

VS

Team Averages
Level 129
1,496 SR
1,420 Elo+
Ah Puch
Ah Puch
Garuda_my_Wife
Ah Puch
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,346 Elo+
Party 1
Jing Wei
Jing Wei
ONII-CHAN52
Jing Wei
Level 147
God Stats
0W - 2L
1,489 SR
Queue Stats
29W - 32L
1,482 Elo+
Party 1
Bacchus
Bacchus
matheus2001609
Bacchus
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
11 / 0 / 5
10,397
866
15,183
9,299
4,482
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
 
Kukulkan
13
4 / 1 / 9
8,923
744
15,179
9,864
4,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Zanniin
Bacchus
13
1 / 0 / 14
9,040
753
8,843
13,351
15,226
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
7,325
610
7,430
9,791
4,104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
ONII-CHAN52
Jing Wei
10
0 / 9 / 1
6,969
581
7,678
13,355
6,715
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 5 / 0
8,158
680
7,171
19,462
16,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
3
16
Kills
1
1
Deaths
16
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
11
0
5
13.5
W
Kukulkan
 
Kukulkan
4
1
9
8.5
L
0
2
1
0.25
L
Jing Wei
ONII-CHAN52
Jing Wei
0
9
1
0.06
W
Bacchus
Zanniin
Bacchus
1
0
14
8
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,205
Damage
22,279
32,514
Taken
42,608
24,454
Mitigated
27,262
9,308
Healing
6,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
15,183
7,399
0
3,437
9,299
4,482
2,060
4,590
4,709
0
51,377
W
Kukulkan
 
Kukulkan
15,179
2,021
0
2,779
9,864
4,746
692
5,496
4,368
39,110
0
L
7,430
380
0
589
9,791
4,104
0
6,644
3,147
27,492
0
L
Jing Wei
ONII-CHAN52
Jing Wei
7,678
3,165
0
0
13,355
6,715
0
6,171
7,184
0
24,783
W
Bacchus
Zanniin
Bacchus
8,843
1,646
515
2,577
13,351
15,226
254
4,644
8,047
22,918
0
L
7,171
801
0
5,812
19,462
16,443
0
11,673
7,789
16,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,360
Gold Earned
22,452
188
Minions Killed
102
6
Camps Cleared
3
701,555
Distance Traveled
639,315
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,397
866
91
8
3
222,802
2
W
Kukulkan
8,923
744
66
6
1
224,723
2
L
Ah Puch
7,325
610
44
4
0
213,891
1
L
Jing Wei
6,969
581
36
3
3
206,394
3
W
Bacchus
9,040
753
31
3
2
254,030
1
L
Bacchus
8,158
680
22
2
0
219,030
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role