Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
CONNER0044
Kuzenbo
Level 124
God Stats
81W - 58L
1,764 SR
Queue Stats
148W - 145L
1,565 Elo+
Party 2
King Arthur
King Arthur
NB l Demonic
King Arthur
Level 28
God Stats
25W - 8L
1,774 SR
Queue Stats
96W - 35L
1,712 Elo+
Party 2
Team Averages
Level 80
1,679 SR
1,592 Elo+

VS

Team Averages
Level 57
1,424 SR
1,396 Elo+
Neith
Neith
IzFitz
Neith
Level 88
God Stats
0W - 2L
1,305 SR
Queue Stats
25W - 36L
1,354 Elo+
Solo
Kumbhakarna
Kumbhakarna
bIuexo
Kumbhakarna
Level 60
God Stats
1W - 2L
1,610 SR
Queue Stats
36W - 34L
1,476 Elo+
Party 1
Kukulkan
Kukulkan
iNex1k
Kukulkan
Level 24
God Stats
5W - 8L
1,358 SR
Queue Stats
10W - 17L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
7 / 0 / 6
8,622
862
9,939
7,770
4,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kuzenbo
CONNER0044
Kuzenbo
12
1 / 0 / 12
8,051
805
5,839
10,806
16,116
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
NB l Demonic
King Arthur
11
5 / 0 / 6
7,576
758
4,157
5,309
3,588
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
IzFitz
Neith
9
0 / 4 / 0
5,743
574
5,953
7,732
3,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
bIuexo
Kumbhakarna
7
0 / 4 / 0
5,682
568
1,218
8,213
4,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
iNex1k
Kukulkan
9
0 / 5 / 0
5,840
584
5,321
7,452
2,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
0
13
Kills
0
0
Deaths
13
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
7
0
6
10
W
Kuzenbo
CONNER0044
Kuzenbo
1
0
12
7
L
Neith
IzFitz
Neith
0
4
0
0
W
King Arthur
NB l Demonic
King Arthur
5
0
6
8
L
Kumbhakarna
bIuexo
Kumbhakarna
0
4
0
0
L
Kukulkan
iNex1k
Kukulkan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,935
Damage
12,492
23,885
Taken
23,397
24,670
Mitigated
10,699
6,504
Healing
896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
9,939
3,900
0
3,777
7,770
4,966
160
2,452
5,150
0
28,018
W
Kuzenbo
CONNER0044
Kuzenbo
5,839
2,398
0
2,477
10,806
16,116
270
2,769
7,821
19,340
0
L
Neith
IzFitz
Neith
5,953
1,928
0
611
7,732
3,306
0
1,535
6,197
0
14,750
W
King Arthur
NB l Demonic
King Arthur
4,157
596
0
250
5,309
3,588
245
1,279
3,858
0
14,092
L
Kumbhakarna
bIuexo
Kumbhakarna
1,218
265
0
285
8,213
4,632
0
2,344
5,869
4,265
0
L
Kukulkan
iNex1k
Kukulkan
5,321
514
0
0
7,452
2,761
0
2,060
5,392
18,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,249
Gold Earned
17,265
89
Minions Killed
77
7
Camps Cleared
2
571,585
Distance Traveled
432,629
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,622
862
41
4
4
187,970
1
W
Kuzenbo
8,051
805
21
2
3
194,576
1
L
Neith
5,743
574
22
2
1
161,409
2
W
King Arthur
7,576
758
27
3
0
189,039
0
L
Kumbhakarna
5,682
568
7
1
1
117,586
0
L
Kukulkan
5,840
584
48
5
0
153,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role