Player Matchup

Chang'e
Chang'e
ID873732
Chang'e
Level 64
God Stats
2W - 0L
1,724 SR
Queue Stats
28W - 23L
1,600 Elo+
Party 2
Skadi
Skadi
JustM0nika
Skadi
Level 141
God Stats
4W - 0L
1,824 SR
Queue Stats
33W - 32L
1,603 Elo+
Party 2
King Arthur
King Arthur
irollanz
King Arthur
Level 119
God Stats
13W - 17L
1,491 SR
Queue Stats
1,158W - 959L
1,652 Elo+
Solo
Team Averages
Level 108
1,680 SR
1,619 Elo+

VS

Team Averages
Level 159
1,707 SR
1,676 Elo+
Ymir
Ymir
BBRoberts
Ymir
Level 159
God Stats
1W - 2L
1,743 SR
Queue Stats
152W - 97L
1,646 Elo+
Party 1
Mulan
Mulan
ScottishGuy09
Mulan
Level 160
God Stats
7W - 7L
1,661 SR
Queue Stats
135W - 72L
1,749 Elo+
Party 1
Nu Wa
Nu Wa
zeroshikiiiii
Nu Wa
Level 159
God Stats
2W - 2L
1,716 SR
Queue Stats
212W - 124L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ID873732
Chang'e
11
3 / 3 / 7
7,604
760
5,632
6,612
2,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
12
2 / 1 / 5
7,110
711
7,736
4,954
1,842
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
irollanz
King Arthur
13
5 / 1 / 5
7,982
798
9,223
11,288
9,382
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
3 / 4 / 2
6,754
675
3,805
9,417
7,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

10
2 / 3 / 2
6,558
656
6,635
10,806
8,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 3 / 4
6,684
668
4,815
6,450
2,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
10
Kills
5
5
Deaths
10
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ymir
3
4
2
1
W
Chang'e
ID873732
Chang'e
3
3
7
2.17
W
Skadi
2
1
5
4.5
L
2
3
2
1
W
King Arthur
irollanz
King Arthur
5
1
5
7.5
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,591
Damage
15,255
22,854
Taken
26,673
13,359
Mitigated
18,342
6,126
Healing
3,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,805
1,064
0
380
9,417
7,872
0
2,059
7,358
9,487
0
W
Chang'e
ID873732
Chang'e
5,632
367
1,560
1,379
6,612
2,135
573
3,063
3,273
17,773
0
W
Skadi
7,736
3,835
0
1,039
4,954
1,842
752
2,088
2,796
0
31,410
L
6,635
994
0
2,598
10,806
8,068
0
2,727
8,079
0
15,883
W
King Arthur
irollanz
King Arthur
9,223
2,140
0
2,148
11,288
9,382
83
3,708
7,293
0
26,823
L
4,815
1,913
0
765
6,450
2,402
0
1,233
5,217
33,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,696
Gold Earned
19,996
138
Minions Killed
100
4
Camps Cleared
5
553,276
Distance Traveled
473,892
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,754
675
10
1
0
142,398
0
W
Chang'e
7,604
760
36
4
0
184,210
0
W
Skadi
7,110
711
64
6
4
172,348
2
L
Mulan
6,558
656
27
3
1
170,605
2
W
King Arthur
7,982
798
38
4
0
196,718
1
L
Nu Wa
6,684
668
63
6
4
160,889
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role