Player Matchup

Izanami
Izanami
Silver III
H1DANN
Izanami
Silver III
Level 123
God Stats
0W - 3L
1,270 SR
Queue Stats
26W - 35L
1,104 MMR
Party 1
Poseidon
Poseidon
Silver II
Luikiz iwnl
Poseidon
Silver II
Level 45
God Stats
0W - 3L
1,071 SR
Queue Stats
32W - 60L
1,057 MMR
Party 1
Khepri
Khepri
Silver V
OdeioMoba
Khepri
Silver V
Level 82
God Stats
11W - 18L
1,427 SR
Queue Stats
46W - 74L
862 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 83
1,256 SR
1,008 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 133
1,519 SR
1,115 MMR
Baron Samedi
Baron Samedi
Gold IV
G33KlSH_G0D69
Baron Samedi
Gold IV
Level 123
God Stats
17W - 18L
1,509 SR
Queue Stats
353W - 391L
1,534 MMR
Party 2
Ne Zha
Ne Zha
Silver IV
RAFA3L_g215
Ne Zha
Silver IV
Level 117
God Stats
43W - 27L
1,601 SR
Queue Stats
354W - 400L
755 MMR
Party 2
Nox
Nox
Silver II
andriodcentaur5
Nox
Silver II
Level 160
God Stats
47W - 69L
1,447 SR
Queue Stats
323W - 370L
1,057 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
H1DANN
Izanami
17
2 / 5 / 2
11,911
627
12,776
23,975
9,879
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Luikiz iwnl
Poseidon
16
1 / 6 / 2
10,915
574
7,184
13,012
3,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
OdeioMoba
Khepri
18
2 / 6 / 4
12,409
653
7,397
24,605
27,662
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
ChaacAh Muzen CabGilgameshAchillesKumbhakarna

VS

Bans
AresBacchusYmirCabrakanShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
G33KlSH_G0D69
Baron Samedi
17
5 / 3 / 9
13,096
689
18,125
16,197
11,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
20
12 / 2 / 5
14,460
761
25,693
21,219
11,614
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
0 / 1 / 16
12,200
642
11,237
10,071
10,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
5
Kills
17
17
Deaths
6
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
G33KlSH_G0D69
Baron Samedi
5
3
9
3.17
L
Izanami
H1DANN
Izanami
2
5
2
0.6
L
Poseidon
Luikiz iwnl
Poseidon
1
6
2
0.33
L
Khepri
OdeioMoba
Khepri
2
6
4
0.67
W
Ne Zha
12
2
5
7.25
W
0
1
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,357
Damage
55,055
61,592
Taken
47,487
41,137
Mitigated
33,208
5,727
Healing
20,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
G33KlSH_G0D69
Baron Samedi
18,125
1,754
2,784
6,287
16,197
11,303
1,028
5,361
10,836
55,504
0
L
Izanami
H1DANN
Izanami
12,776
11,058
0
3,198
23,975
9,879
1,377
13,430
10,545
0
68,666
L
Poseidon
Luikiz iwnl
Poseidon
7,184
1,263
0
813
13,012
3,596
382
4,507
8,505
31,854
0
L
Khepri
OdeioMoba
Khepri
7,397
257
566
1,150
24,605
27,662
115
11,678
12,927
21,686
0
W
Ne Zha
25,693
5,034
0
7,395
21,219
11,614
1,048
5,792
15,427
0
77,235
W
11,237
1,160
783
3,076
10,071
10,291
463
4,165
5,906
34,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,235
Gold Earned
39,756
194
Minions Killed
212
7
Camps Cleared
8
908,548
Distance Traveled
993,167
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,096
689
77
4
2
321,933
1
L
Izanami
11,911
627
111
6
5
291,940
1
L
Poseidon
10,915
574
64
3
1
293,753
1
L
Khepri
12,409
653
19
1
1
322,855
3
W
Ne Zha
14,460
761
86
5
5
351,085
0
W
Nox
12,200
642
49
3
1
320,149
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role