Player Matchup

Vulcan
Vulcan
Diamond II
ChangBangs
Vulcan
Diamond II
Level 131
God Stats
4W - 3L
1,592 SR
Queue Stats
91W - 81L
2,508 MMR
Party 1
King Arthur
King Arthur
Diamond I
GuateRican
King Arthur
Diamond I
Level 129
God Stats
1W - 4L
1,537 SR
Queue Stats
86W - 71L
2,554 MMR
Party 1
Skadi
Skadi
Platinum I
Superbia7
Skadi
Platinum I
Level 147
God Stats
4W - 2L
1,719 SR
Queue Stats
62W - 62L
2,039 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 136
1,616 SR
2,367 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 158
1,430 SR
2,215 MMR
Sobek
Sobek
Diamond II
Darkrion
Sobek
Diamond II
Level 160
God Stats
5W - 8L
1,144 SR
Queue Stats
72W - 71L
2,233 MMR
Solo
Zhong Kui
Zhong Kui
Platinum III
FrazzzyDaddy
Zhong Kui
Platinum III
Level 156
God Stats
3W - 1L
1,644 SR
Queue Stats
45W - 36L
2,150 MMR
Solo
Ne Zha
Ne Zha
Diamond IV
xJNSNx
Ne Zha
Diamond IV
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
320W - 389L
2,261 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ChangBangs
Vulcan
18
1 / 5 / 5
12,993
619
30,747
16,563
9,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
GuateRican
King Arthur
19
4 / 3 / 3
13,097
624
29,104
26,141
39,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
Superbia7
Skadi
15
2 / 7 / 5
12,192
581
19,931
18,133
8,780
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
Baba YagaAtlasAh Muzen CabGuan YuShiva

VS

Bans
AchillesScyllaOdinThothHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Darkrion
Sobek
19
4 / 1 / 7
14,850
707
13,619
32,837
57,998
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
FrazzzyDaddy
Zhong Kui
20
11 / 3 / 2
15,027
716
22,217
34,642
31,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
xJNSNx
Ne Zha
19
0 / 3 / 11
13,636
649
17,386
30,976
33,797
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
7
Kills
15
15
Deaths
7
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Vulcan
ChangBangs
Vulcan
1
5
5
0.7
W
Sobek
Darkrion
Sobek
4
1
7
7.5
W
Zhong Kui
FrazzzyDaddy
Zhong Kui
11
3
2
4
L
King Arthur
GuateRican
King Arthur
4
3
3
1.83
L
Skadi
Superbia7
Skadi
2
7
5
0.64
W
Ne Zha
xJNSNx
Ne Zha
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,782
Damage
53,222
60,837
Taken
98,455
58,051
Mitigated
123,482
7,472
Healing
30,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
ChangBangs
Vulcan
30,747
11,744
0
2,902
16,563
9,830
352
9,751
6,517
85,457
0
W
Sobek
Darkrion
Sobek
13,619
1,057
0
7,893
32,837
57,998
0
14,009
17,806
33,093
0
W
Zhong Kui
FrazzzyDaddy
Zhong Kui
22,217
1,296
0
15,724
34,642
31,687
737
10,962
22,990
81,688
0
L
King Arthur
GuateRican
King Arthur
29,104
4,239
558
3,537
26,141
39,441
275
13,721
11,263
6,446
44,365
L
Skadi
Superbia7
Skadi
19,931
8,134
0
475
18,133
8,780
928
10,990
6,852
0
50,747
W
Ne Zha
xJNSNx
Ne Zha
17,386
5,248
0
7,011
30,976
33,797
1,194
9,122
20,996
169
73,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,282
Gold Earned
43,513
224
Minions Killed
259
7
Camps Cleared
10
1,119,191
Distance Traveled
1,152,683
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
12,993
619
124
6
1
398,602
1
W
Sobek
14,850
707
44
2
3
406,281
6
W
Zhong Kui
15,027
716
119
6
6
360,266
8
L
King Arthur
13,097
624
50
2
3
388,474
2
L
Skadi
12,192
581
50
2
3
332,115
0
W
Ne Zha
13,636
649
96
5
1
386,136
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role