Player Matchup

Ravana
Ravana
Masters
IGellerl
Ravana
Masters
Level 65
God Stats
3W - 3L
1,652 SR
Queue Stats
122W - 104L
1,961 MMR
Party 1
Hel
Hel
Masters
Kpieniadze
Hel
Masters
Level 85
God Stats
0W - 4L
1,260 SR
Queue Stats
167W - 150L
1,754 MMR
Party 1
Ao Kuang
Ao Kuang
Masters
Lokisaysurbad
Ao Kuang
Masters
Level 73
God Stats
5W - 1L
1,851 SR
Queue Stats
141W - 95L
2,346 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 74
1,588 SR
2,020 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 102
1,550 SR
1,545 MMR
Chaac
Chaac
Gold I
 
Chaac
Gold I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Silver II
bviet2k
Vulcan
Silver II
Level 64
God Stats
1W - 0L
1,619 SR
Queue Stats
4W - 7L
1,454 MMR
Solo
Serqet
Serqet
Gold III
c Vertigo
Serqet
Gold III
Level 116
God Stats
9W - 16L
1,531 SR
Queue Stats
35W - 47L
1,681 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
IGellerl
Ravana
18
7 / 3 / 5
13,030
724
25,035
21,312
17,044
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 5 / 8
11,916
662
8,145
22,821
29,750
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ao Kuang
Lokisaysurbad
Ao Kuang
17
5 / 1 / 7
13,163
731
18,141
26,762
26,021
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
AnubisHadesAh PuchAchilles

VS

Bans
AtlasKuzenboGebYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
3 / 4 / 6
11,291
627
21,225
31,284
26,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
bviet2k
Vulcan
16
3 / 5 / 4
11,557
642
22,609
12,090
5,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Serqet
c Vertigo
Serqet
14
3 / 4 / 6
11,818
657
15,479
14,841
9,318
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
25
13
Kills
9
9
Deaths
13
20
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
4
6
1.5
L
Ravana
IGellerl
Ravana
7
3
5
3.17
L
1
5
8
1
L
Ao Kuang
Lokisaysurbad
Ao Kuang
5
1
7
8.5
W
Vulcan
bviet2k
Vulcan
3
5
4
1
W
Serqet
c Vertigo
Serqet
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,321
Damage
59,313
70,895
Taken
58,215
72,815
Mitigated
40,497
35,792
Healing
18,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
21,225
6,171
0
14,914
31,284
26,081
1,003
15,028
16,256
0
50,494
L
Ravana
IGellerl
Ravana
25,035
7,172
0
6,917
21,312
17,044
708
6,303
14,259
286
58,124
L
8,145
561
6,289
10,675
22,821
29,750
152
8,304
13,763
35,737
0
L
Ao Kuang
Lokisaysurbad
Ao Kuang
18,141
4,887
2,857
9,054
26,762
26,021
867
8,423
16,805
46,884
0
W
Vulcan
bviet2k
Vulcan
22,609
9,267
0
260
12,090
5,098
0
5,187
6,903
57,350
0
W
Serqet
c Vertigo
Serqet
15,479
4,855
1,801
1,199
14,841
9,318
0
6,707
8,134
0
22,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,109
Gold Earned
34,666
165
Minions Killed
177
7
Camps Cleared
7
1,028,267
Distance Traveled
987,856
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,291
627
63
4
2
310,906
5
L
Ravana
13,030
724
80
4
4
344,902
0
L
Hel
11,916
662
44
2
2
323,958
2
L
Ao Kuang
13,163
731
41
2
1
359,407
3
W
Vulcan
11,557
642
85
5
4
323,825
3
W
Serqet
11,818
657
29
2
1
353,125
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role