Player Matchup

Fenrir
Fenrir
Silver III
H1DANN
Fenrir
Silver III
Level 123
God Stats
2W - 3L
1,490 SR
Queue Stats
26W - 35L
1,108 MMR
Party 1
Discordia
Discordia
Silver II
Luikiz iwnl
Discordia
Silver II
Level 45
God Stats
7W - 16L
1,377 SR
Queue Stats
32W - 60L
1,061 MMR
Party 1
Bacchus
Bacchus
Silver V
OdeioMoba
Bacchus
Silver V
Level 82
God Stats
14W - 9L
1,616 SR
Queue Stats
46W - 74L
866 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 83
1,494 SR
1,012 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 140
1,511 SR
1,374 MMR
Jormungandr
Jormungandr
Gold V
DillardWillard
Jormungandr
Gold V
Level 151
God Stats
7W - 8L
1,517 SR
Queue Stats
381W - 418L
1,439 MMR
Party 2
Vamana
Vamana
Bronze II
Kennys_Shadow
Vamana
Bronze II
Level 160
God Stats
4W - 5L
1,402 SR
Queue Stats
30W - 51L
875 MMR
Solo
Baron Samedi
Baron Samedi
Platinum V
NazTy-_-N3AL
Baron Samedi
Platinum V
Level 109
God Stats
26W - 22L
1,613 SR
Queue Stats
214W - 228L
1,807 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
H1DANN
Fenrir
14
6 / 6 / 2
9,781
699
9,819
22,407
22,594
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Discordia
Luikiz iwnl
Discordia
13
2 / 6 / 3
9,042
646
9,210
11,026
5,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
OdeioMoba
Bacchus
14
1 / 2 / 5
8,889
635
9,991
17,740
23,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
ChaacAtlasGilgameshAh Muzen CabSkadi

VS

Bans
Da JiCupidAresBastetCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DillardWillard
Jormungandr
16
6 / 1 / 7
11,804
843
17,079
16,829
18,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 3 / 6
11,038
788
10,581
19,546
17,267
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
NazTy-_-N3AL
Baron Samedi
15
4 / 5 / 4
10,571
755
13,542
13,834
8,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
9
Kills
14
14
Deaths
9
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DillardWillard
Jormungandr
6
1
7
9.5
L
Fenrir
H1DANN
Fenrir
6
6
2
1.17
W
4
3
6
2.33
L
Discordia
Luikiz iwnl
Discordia
2
6
3
0.58
W
Baron Samedi
NazTy-_-N3AL
Baron Samedi
4
5
4
1.2
L
Bacchus
OdeioMoba
Bacchus
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,020
Damage
41,202
51,173
Taken
50,209
51,682
Mitigated
43,421
4,246
Healing
17,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DillardWillard
Jormungandr
17,079
5,065
0
2,733
16,829
18,045
94
3,817
12,662
43,224
0
L
Fenrir
H1DANN
Fenrir
9,819
1,856
0
1,410
22,407
22,594
0
13,778
8,629
0
20,105
W
10,581
4,676
2,372
5,711
19,546
17,267
1,960
6,878
11,504
24
25,195
L
Discordia
Luikiz iwnl
Discordia
9,210
820
0
90
11,026
5,261
0
6,155
4,871
32,966
0
W
Baron Samedi
NazTy-_-N3AL
Baron Samedi
13,542
564
2,650
3,934
13,834
8,109
324
7,749
5,669
38,965
0
L
Bacchus
OdeioMoba
Bacchus
9,991
1,068
348
2,398
17,740
23,827
0
10,868
6,872
28,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,712
Gold Earned
33,413
107
Minions Killed
134
3
Camps Cleared
6
752,643
Distance Traveled
821,905
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,804
843
41
3
1
288,137
4
L
Fenrir
9,781
699
25
2
1
245,922
0
W
Vamana
11,038
788
31
2
0
272,511
3
L
Discordia
9,042
646
44
3
1
230,930
2
W
Baron Samedi
10,571
755
62
4
5
261,257
2
L
Bacchus
8,889
635
38
3
1
275,791
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role