Player Matchup

Poseidon
Poseidon
Gold V
DarkZodiack
Poseidon
Gold V
Level 146
God Stats
13W - 9L
1,622 SR
Queue Stats
196W - 200L
1,245 MMR
Party 1
Hou Yi
Hou Yi
Silver II
Merdian11
Hou Yi
Silver II
Level 89
God Stats
4W - 5L
1,438 SR
Queue Stats
111W - 113L
1,109 MMR
Solo
King Arthur
King Arthur
Silver III
T4wpy
King Arthur
Silver III
Level 48
God Stats
10W - 11L
1,555 SR
Queue Stats
15W - 26L
1,083 MMR
Solo
Persephone
Persephone
Gold II
ZqAuan
Persephone
Gold II
Level 148
God Stats
17W - 11L
1,569 SR
Queue Stats
150W - 127L
1,287 MMR
Solo
Sylvanus
Sylvanus
Gold IV
luzbell97
Sylvanus
Gold IV
Level 160
God Stats
4W - 4L
1,419 SR
Queue Stats
197W - 199L
1,324 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 118
1,521 SR
1,210 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,410 SR
1,215 MMR
Pele
Pele
Gold V
FiniteSkillz
Pele
Gold V
Level 115
God Stats
1W - 5L
1,417 SR
Queue Stats
272W - 275L
1,249 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
LtCrunch1012
Gilgamesh
Gold IV
Level 128
God Stats
1W - 8L
1,342 SR
Queue Stats
390W - 379L
1,285 MMR
Solo
Ah Puch
Ah Puch
Silver IV
RevrenXx
Ah Puch
Silver IV
Level 67
God Stats
3W - 3L
1,421 SR
Queue Stats
20W - 31L
1,078 MMR
Solo
Skadi
Skadi
Silver I
stevn2015
Skadi
Silver I
Level 160
God Stats
50W - 30L
1,604 SR
Queue Stats
200W - 205L
1,263 MMR
Solo
Chang'e
Chang'e
Silver I
xxGeneralTeaxx
Chang'e
Silver I
Level 157
God Stats
0W - 2L
1,267 SR
Queue Stats
195W - 204L
1,200 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DarkZodiack
Poseidon
18
7 / 2 / 5
12,454
566
16,924
17,013
7,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
Merdian11
Hou Yi
18
5 / 5 / 2
11,903
541
10,895
21,675
10,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
T4wpy
King Arthur
19
2 / 2 / 4
12,625
574
14,127
19,302
23,264
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
ZqAuan
Persephone
20
8 / 2 / 7
14,411
655
24,721
13,428
6,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
luzbell97
Sylvanus
17
1 / 2 / 13
11,722
533
8,836
22,540
22,609
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
KaliIshtarGuan YuAtlas

VS

Bans
Ne ZhaAthenaCupidHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 8 / 1
11,408
519
16,086
26,318
9,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
LtCrunch1012
Gilgamesh
17
3 / 2 / 1
10,231
465
13,722
22,005
18,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ah Puch
RevrenXx
Ah Puch
11
0 / 6 / 1
7,723
351
3,196
13,356
4,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
stevn2015
Skadi
18
3 / 5 / 2
10,798
491
12,226
20,424
7,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

15
0 / 2 / 2
9,344
425
4,523
17,083
16,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
23
Kills
13
13
Deaths
23
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Poseidon
DarkZodiack
Poseidon
7
2
5
4.75
L
7
8
1
0.94
L
Gilgamesh
LtCrunch1012
Gilgamesh
3
2
1
1.75
W
Hou Yi
Merdian11
Hou Yi
5
5
2
1.2
L
Ah Puch
RevrenXx
Ah Puch
0
6
1
0.08
W
King Arthur
T4wpy
King Arthur
2
2
4
2
W
Persephone
ZqAuan
Persephone
8
2
7
5.75
W
Sylvanus
luzbell97
Sylvanus
1
2
13
3.75
L
Skadi
stevn2015
Skadi
3
5
2
0.8
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,503
Damage
49,753
93,958
Taken
99,186
69,881
Mitigated
56,599
32,682
Healing
34,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
DarkZodiack
Poseidon
16,924
3,411
0
3,523
17,013
7,081
2,027
1,074
15,685
115,803
1,779
L
16,086
3,345
0
8,245
26,318
9,484
0
16,606
9,712
0
92,197
L
Gilgamesh
LtCrunch1012
Gilgamesh
13,722
3,440
0
5,930
22,005
18,686
0
7,290
14,715
100
79,795
W
Hou Yi
Merdian11
Hou Yi
10,895
4,311
0
7,914
21,675
10,608
2,823
1,619
19,905
95
102,787
L
Ah Puch
RevrenXx
Ah Puch
3,196
173
0
4,561
13,356
4,643
0
10,248
3,108
35,988
0
W
King Arthur
T4wpy
King Arthur
14,127
865
0
3,853
19,302
23,264
864
1,816
16,429
430
94,206
W
Persephone
ZqAuan
Persephone
24,721
1,436
0
2,324
13,428
6,319
1,391
3,146
10,108
134,739
0
W
Sylvanus
luzbell97
Sylvanus
8,836
2,423
6,366
8,702
22,540
22,609
192
3,010
19,317
32,302
0
L
Skadi
stevn2015
Skadi
12,226
4,514
0
4,859
20,424
7,782
808
6,963
13,461
0
102,073
L
4,523
313
2,989
7,792
17,083
16,004
275
9,616
7,467
38,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,115
Gold Earned
49,504
671
Minions Killed
561
0
Camps Cleared
0
2,106,458
Distance Traveled
1,862,154
23
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,454
566
136
6
0
481,054
2
L
Pele
11,408
519
128
6
0
407,614
0
L
Gilgamesh
10,231
465
127
6
0
399,221
3
W
Hou Yi
11,903
541
126
6
0
365,648
3
L
Ah Puch
7,723
351
67
3
0
248,784
4
W
King Arthur
12,625
574
173
8
0
418,483
2
W
Persephone
14,411
655
192
9
0
429,948
11
W
Sylvanus
11,722
533
44
2
0
411,325
5
L
Skadi
10,798
491
165
8
0
389,093
9
L
Chang'e
9,344
425
74
3
0
417,442
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role