Player Matchup

Horus
Horus
Masters
Bad__At__Ranked
Horus
Masters
Level 65
God Stats
7W - 11L
1,677 SR
Queue Stats
442W - 237L
2,583 MMR
Party 1
Vulcan
Vulcan
Diamond II
KoodlleTTV
Vulcan
Diamond II
Level 152
God Stats
8W - 18L
1,481 SR
Queue Stats
123W - 138L
2,517 MMR
Solo
Bacchus
Bacchus
Masters
kevinklon
Bacchus
Masters
Level 129
God Stats
16W - 11L
1,770 SR
Queue Stats
483W - 225L
2,850 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 115
1,642 SR
2,650 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 109
1,720 SR
2,508 MMR
Atlas
Atlas
Diamond I
ItsPurpsss
Atlas
Diamond I
Level 158
God Stats
3W - 7L
1,506 SR
Queue Stats
633W - 641L
2,574 MMR
Party 2
Medusa
Medusa
Diamond II
Robty93
Medusa
Diamond II
Level 85
God Stats
7W - 5L
1,820 SR
Queue Stats
226W - 162L
2,218 MMR
Party 2
Yu Huang
Yu Huang
Diamond I
ltsPurpsss
Yu Huang
Diamond I
Level 83
God Stats
5W - 4L
1,836 SR
Queue Stats
117W - 82L
2,732 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 6
11,806
694
10,021
24,949
33,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
KoodlleTTV
Vulcan
17
2 / 2 / 6
11,560
680
12,495
8,370
4,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
kevinklon
Bacchus
17
4 / 1 / 7
12,915
760
15,982
28,120
44,654
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
FenrirAchillesAh Muzen CabSobekBaba Yaga

VS

Bans
ThothGuan YuBaron SamediOdinScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
15
0 / 3 / 2
11,084
652
8,129
18,569
25,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
Robty93
Medusa
14
2 / 5 / 1
10,198
600
21,765
15,090
6,239
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
ltsPurpsss
Yu Huang
15
1 / 3 / 2
10,330
608
13,949
10,360
4,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
11
Kills
3
3
Deaths
11
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
0
6
8
L
Atlas
0
3
2
0.33
W
Vulcan
KoodlleTTV
Vulcan
2
2
6
2.5
L
Medusa
Robty93
Medusa
2
5
1
0.5
W
Bacchus
kevinklon
Bacchus
4
1
7
7.5
L
Yu Huang
ltsPurpsss
Yu Huang
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,498
Damage
43,843
61,439
Taken
44,019
82,006
Mitigated
36,399
26,711
Healing
4,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,021
3,442
3,671
11,860
24,949
33,147
594
10,296
14,653
106
31,009
L
Atlas
8,129
3,173
0
2,084
18,569
25,375
0
11,659
6,217
26,625
0
W
Vulcan
KoodlleTTV
Vulcan
12,495
4,177
0
860
8,370
4,205
1,517
4,148
4,222
72,380
0
L
Medusa
Robty93
Medusa
21,765
9,245
0
510
15,090
6,239
240
10,184
4,314
0
55,420
W
Bacchus
kevinklon
Bacchus
15,982
1,088
445
9,875
28,120
44,654
606
7,745
20,375
39,303
0
L
Yu Huang
ltsPurpsss
Yu Huang
13,949
1,094
0
1,550
10,360
4,785
0
7,050
2,793
53,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,281
Gold Earned
31,612
185
Minions Killed
195
11
Camps Cleared
3
1,099,285
Distance Traveled
953,144
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,806
694
43
3
2
374,319
5
L
Atlas
11,084
652
40
2
2
339,235
0
W
Vulcan
11,560
680
124
7
6
350,784
2
L
Medusa
10,198
600
62
4
1
319,665
5
W
Bacchus
12,915
760
18
1
3
374,182
3
L
Yu Huang
10,330
608
93
5
0
294,244
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role