Player Matchup

Rama
Rama
Masters
IGellerl
Rama
Masters
Level 65
God Stats
0W - 2L
1,319 SR
Queue Stats
122W - 104L
2,030 MMR
Party 1
Hel
Hel
Masters
Kpieniadze
Hel
Masters
Level 85
God Stats
0W - 4L
1,319 SR
Queue Stats
167W - 150L
1,823 MMR
Party 1
Arachne
Arachne
Masters
Lokisaysurbad
Arachne
Masters
Level 73
God Stats
1W - 1L
1,828 SR
Queue Stats
141W - 95L
2,415 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 74
1,489 SR
2,089 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 139
1,644 SR
2,053 MMR
Xbalanque
Xbalanque
Platinum I
Nerf_TV
Xbalanque
Platinum I
Level 132
God Stats
4W - 5L
1,634 SR
Queue Stats
156W - 158L
2,014 MMR
Solo
Cabrakan
Cabrakan
Platinum I
chrisg6130
Cabrakan
Platinum I
Level 128
God Stats
9W - 8L
1,562 SR
Queue Stats
277W - 330L
1,953 MMR
Solo
Sobek
Sobek
Diamond IV
xJNSNx
Sobek
Diamond IV
Level 158
God Stats
9W - 9L
1,736 SR
Queue Stats
320W - 389L
2,192 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
1 / 3 / 5
11,077
652
22,861
16,007
8,049
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
1 / 5 / 5
10,775
634
9,468
22,895
22,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Arachne
17
5 / 3 / 2
12,885
758
18,172
25,496
23,391
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
AnubisAtlasGebAh Muzen Cab

VS

Bans
Ah PuchGuan YuBaba YagaBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Nerf_TV
Xbalanque
18
7 / 2 / 4
12,912
760
28,055
15,818
8,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
chrisg6130
Cabrakan
16
2 / 3 / 8
11,464
674
10,901
18,834
26,351
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sobek
xJNSNx
Sobek
17
2 / 2 / 6
12,225
719
12,190
31,298
56,625
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
29
7
Kills
11
11
Deaths
7
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Rama
1
3
5
1.17
L
1
5
5
0.7
L
Arachne
5
3
2
2
W
Xbalanque
Nerf_TV
Xbalanque
7
2
4
4.5
W
Cabrakan
chrisg6130
Cabrakan
2
3
8
2
W
Sobek
xJNSNx
Sobek
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,501
Damage
51,146
64,398
Taken
65,950
54,315
Mitigated
91,929
29,195
Healing
16,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
22,861
15,941
0
2,869
16,007
8,049
1,634
5,170
10,837
0
65,304
L
9,468
560
6,705
8,635
22,895
22,875
27
6,560
16,335
35,530
0
L
Arachne
18,172
7,845
1,860
9,126
25,496
23,391
227
12,153
13,343
2,320
32,744
W
Xbalanque
Nerf_TV
Xbalanque
28,055
7,506
190
3,873
15,818
8,953
1,934
4,081
11,737
0
86,494
W
Cabrakan
chrisg6130
Cabrakan
10,901
1,041
0
1,862
18,834
26,351
373
3,288
15,546
37,482
0
W
Sobek
xJNSNx
Sobek
12,190
600
0
10,503
31,298
56,625
219
3,618
27,680
38,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,737
Gold Earned
36,601
186
Minions Killed
251
6
Camps Cleared
9
903,364
Distance Traveled
978,749
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,077
652
96
6
4
283,997
1
L
Hel
10,775
634
51
3
2
292,225
4
L
Arachne
12,885
758
39
2
0
327,142
1
W
Xbalanque
12,912
760
130
8
7
315,312
2
W
Cabrakan
11,464
674
65
4
1
307,895
5
W
Sobek
12,225
719
56
3
1
355,542
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role