Player Matchup

Scylla
Scylla
AgenTOFErebuS
Scylla
Level 149
God Stats
4W - 4L
1,560 SR
Queue Stats
193W - 187L
1,612 Elo+
Party 3
Merlin
Merlin
Bigdaddy4589
Merlin
Level 144
God Stats
1W - 3L
1,552 SR
Queue Stats
195W - 183L
1,500 Elo+
Solo
Ravana
Ravana
Boffjamin
Ravana
Level 137
God Stats
4W - 3L
1,686 SR
Queue Stats
195W - 204L
1,585 Elo+
Party 3
Sobek
Sobek
Soulgrater
Sobek
Level 83
God Stats
4W - 7L
1,408 SR
Queue Stats
240W - 212L
1,565 Elo+
Party 4
Anhur
Anhur
TheGodlyApple
Anhur
Level 116
God Stats
15W - 17L
1,526 SR
Queue Stats
234W - 209L
1,528 Elo+
Party 4
Team Averages
Level 126
1,546 SR
1,558 Elo+

VS

Team Averages
Level 136
1,616 SR
1,557 Elo+
Zhong Kui
Zhong Kui
EdibleFlexSeal
Zhong Kui
Level 145
God Stats
12W - 4L
1,697 SR
Queue Stats
223W - 208L
1,504 Elo+
Party 2
Medusa
Medusa
JHSASA
Medusa
Level 152
God Stats
1W - 1L
1,626 SR
Queue Stats
26W - 32L
1,542 Elo+
Party 1
Ne Zha
Ne Zha
JustDoIt WHTOUT
Ne Zha
Level 136
God Stats
4W - 1L
1,796 SR
Queue Stats
104W - 95L
1,545 Elo+
Solo
Pele
Pele
Mr_UsSel3ss_Br
Pele
Level 104
God Stats
3W - 1L
1,500 SR
Queue Stats
27W - 37L
1,538 Elo+
Party 1
Jormungandr
Jormungandr
VinylicChip6866
Jormungandr
Level 144
God Stats
1W - 2L
1,459 SR
Queue Stats
47W - 30L
1,656 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
4,821
482
1,077
5,319
1,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
9
0 / 3 / 0
4,977
498
2,456
6,211
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ravana
Boffjamin
Ravana
8
0 / 3 / 0
4,791
479
2,720
6,410
2,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
7
0 / 2 / 0
4,822
482
3,715
9,310
6,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 4 / 0
4,597
460
1,196
6,758
1,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
EdibleFlexSeal
Zhong Kui
12
4 / 0 / 0
6,845
685
6,748
5,783
4,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
JHSASA
Medusa
11
3 / 0 / 3
6,119
612
5,923
3,493
1,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 0 / 5
5,188
519
3,836
6,097
3,441
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
3 / 0 / 3
5,784
578
2,943
7,521
2,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
VinylicChip6866
Jormungandr
10
2 / 0 / 1
6,153
615
6,058
5,683
2,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
13
13
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Merlin
0
3
0
0
L
Ravana
Boffjamin
Ravana
0
3
0
0
W
Zhong Kui
EdibleFlexSeal
Zhong Kui
4
0
0
4
W
Medusa
JHSASA
Medusa
3
0
3
4.5
W
1
0
5
3.5
W
3
0
3
4.5
L
Sobek
0
2
0
0
L
0
4
0
0
W
Jormungandr
VinylicChip6866
Jormungandr
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,164
Damage
25,508
34,008
Taken
28,577
15,031
Mitigated
14,576
8,893
Healing
10,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,077
406
0
1,093
5,319
1,761
0
2,252
2,891
32,572
0
L
Merlin
2,456
293
0
500
6,211
2,500
0
4,716
1,495
30,770
0
L
Ravana
Boffjamin
Ravana
2,720
754
0
2,200
6,410
2,600
0
2,000
4,312
0
28,149
W
Zhong Kui
EdibleFlexSeal
Zhong Kui
6,748
1,811
0
2,396
5,783
4,572
0
2,698
3,085
42,732
8,984
W
Medusa
JHSASA
Medusa
5,923
2,452
0
1,293
3,493
1,268
1,836
603
2,890
0
42,236
W
3,836
967
144
2,507
6,097
3,441
0
1,551
4,546
0
17,134
W
2,943
485
0
1,639
7,521
2,476
0
956
6,565
0
36,425
L
Sobek
3,715
384
333
3,222
9,310
6,520
0
2,525
6,504
12,609
1,858
L
1,196
839
0
1,545
6,758
1,650
0
0
6,758
0
25,105
W
Jormungandr
VinylicChip6866
Jormungandr
6,058
2,605
0
3,010
5,683
2,819
0
957
4,726
45,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,008
Gold Earned
30,089
248
Minions Killed
356
0
Camps Cleared
0
931,597
Distance Traveled
967,853
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,821
482
63
6
0
178,301
3
L
Merlin
4,977
498
56
6
0
161,162
0
L
Ravana
4,791
479
56
6
0
207,570
3
W
Zhong Kui
6,845
685
96
10
0
156,276
2
W
Medusa
6,119
612
76
8
0
184,826
2
W
Ne Zha
5,188
519
24
2
0
195,880
2
W
Pele
5,784
578
64
6
0
234,324
3
L
Sobek
4,822
482
23
2
0
209,447
1
L
Anhur
4,597
460
50
5
0
175,117
3
W
Jormungandr
6,153
615
96
10
0
196,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role