Player Matchup

Izanami
Izanami
LiliMii
Izanami
Level 127
God Stats
21W - 19L
1,398 SR
Queue Stats
661W - 649L
1,461 Elo+
Solo
Shiva
Shiva
SundayAndFunday
Shiva
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,557 Elo+
Party 1
Ganesha
Ganesha
WOLFLegacy21
Ganesha
Level 102
God Stats
4W - 6L
1,354 SR
Queue Stats
13W - 10L
1,621 Elo+
Party 1
Mercury
Mercury
Witedarknes
Mercury
Level 104
God Stats
5W - 5L
1,487 SR
Queue Stats
217W - 210L
1,469 Elo+
Solo
Ah Puch
Ah Puch
zllap
Ah Puch
Level 93
God Stats
11W - 7L
1,514 SR
Queue Stats
136W - 120L
1,472 Elo+
Solo
Team Averages
Level 103
1,451 SR
1,516 Elo+

VS

Team Averages
Level 127
1,480 SR
1,425 Elo+
Camazotz
Camazotz
Cortisone-10
Camazotz
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 64L
1,342 Elo+
Solo
Ravana
Ravana
HadesCM
Ravana
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 33L
1,426 Elo+
Solo
Geb
Geb
MR MESEEKS8332
Geb
Level 154
God Stats
43W - 42L
1,546 SR
Queue Stats
695W - 788L
1,425 Elo+
Solo
Artemis
Artemis
Nikki_Rat_Girl
Artemis
Level 101
God Stats
25W - 9L
1,636 SR
Queue Stats
69W - 77L
1,447 Elo+
Solo
Vulcan
Vulcan
WycheTheGod
Vulcan
Level 147
God Stats
0W - 4L
1,217 SR
Queue Stats
349W - 326L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LiliMii
Izanami
18
3 / 4 / 8
12,077
483
12,506
21,800
10,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
9 / 2 / 5
12,871
515
17,517
28,505
21,863
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

Ganesha
WOLFLegacy21
Ganesha
17
0 / 1 / 23
12,219
489
14,257
22,530
28,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Witedarknes
Mercury
20
4 / 5 / 6
12,765
511
12,203
22,316
10,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
zllap
Ah Puch
20
12 / 4 / 5
13,639
546
29,567
19,094
9,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Cortisone-10
Camazotz
16
4 / 5 / 5
11,386
455
21,959
26,497
24,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ravana
HadesCM
Ravana
20
9 / 5 / 2
13,068
523
18,097
20,232
11,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
0 / 6 / 8
9,869
395
7,029
32,097
23,080
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
1 / 4 / 6
11,369
455
14,369
18,331
8,314
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vulcan
16
2 / 8 / 7
10,876
435
17,205
15,926
7,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
44
28
Kills
16
16
Deaths
28
47
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Cortisone-10
Camazotz
4
5
5
1.3
L
Ravana
HadesCM
Ravana
9
5
2
2
W
Izanami
LiliMii
Izanami
3
4
8
1.75
L
0
6
8
0.67
L
1
4
6
1
W
9
2
5
5.75
W
Ganesha
WOLFLegacy21
Ganesha
0
1
23
11.5
W
Mercury
Witedarknes
Mercury
4
5
6
1.4
L
Vulcan
2
8
7
0.69
W
Ah Puch
zllap
Ah Puch
12
4
5
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,050
Damage
78,659
114,245
Taken
113,083
80,648
Mitigated
74,527
32,304
Healing
33,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Cortisone-10
Camazotz
21,959
7,909
0
11,891
26,497
24,667
584
7,135
19,362
0
72,388
L
Ravana
HadesCM
Ravana
18,097
6,815
0
5,555
20,232
11,442
0
8,690
11,542
0
122,445
W
Izanami
LiliMii
Izanami
12,506
9,284
0
9,088
21,800
10,529
2,627
3,940
17,448
0
101,916
L
7,029
829
0
8,988
32,097
23,080
0
17,211
14,886
24,842
2,884
L
14,369
7,125
0
5,568
18,331
8,314
1,964
4,649
13,682
0
113,363
W
17,517
4,969
948
10,173
28,505
21,863
1,524
4,001
23,237
250
83,679
W
Ganesha
WOLFLegacy21
Ganesha
14,257
1,177
997
5,050
22,530
28,425
434
8,668
13,403
43,602
0
W
Mercury
Witedarknes
Mercury
12,203
5,335
0
1,709
22,316
10,814
1,279
3,808
18,096
0
131,084
L
Vulcan
17,205
6,740
0
1,748
15,926
7,024
0
7,203
8,723
67,956
0
W
Ah Puch
zllap
Ah Puch
29,567
1,194
0
4,339
19,094
9,017
652
2,771
16,101
109,042
1,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,571
Gold Earned
56,568
650
Minions Killed
581
0
Camps Cleared
0
2,359,638
Distance Traveled
2,311,666
33
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
11,386
455
104
4
0
478,031
5
L
Ravana
13,068
523
155
6
0
492,981
2
W
Izanami
12,077
483
179
7
0
428,157
12
L
Geb
9,869
395
35
1
0
475,655
9
L
Artemis
11,369
455
161
6
0
422,911
8
W
Shiva
12,871
515
124
5
0
455,919
3
W
Ganesha
12,219
489
9
0
0
488,261
5
W
Mercury
12,765
511
187
7
0
537,329
10
L
Vulcan
10,876
435
126
5
0
442,088
3
W
Ah Puch
13,639
546
151
6
0
449,972
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role