Player Matchup

Janus
Janus
FAZE_TOMBE
Janus
Level 63
God Stats
3W - 6L
1,500 SR
Queue Stats
286W - 298L
1,417 Elo+
Solo
Cernunnos
Cernunnos
MrMcL0VIN01
Cernunnos
Level 102
God Stats
3W - 2L
1,534 SR
Queue Stats
333W - 271L
1,555 Elo+
Party 1
Odin
Odin
Shonpd12
Odin
Level 49
God Stats
9W - 8L
1,690 SR
Queue Stats
192W - 176L
1,514 Elo+
Party 1
Kuzenbo
Kuzenbo
Storm1234500
Kuzenbo
Level 89
God Stats
26W - 35L
1,540 SR
Queue Stats
204W - 167L
1,532 Elo+
Party 1
Ratatoskr
Ratatoskr
heavenhel721
Ratatoskr
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 103L
1,435 Elo+
Solo
Team Averages
Level 74
1,553 SR
1,491 Elo+

VS

Team Averages
Level 76
1,702 SR
1,638 Elo+
Ares
Ares
FrankenSteinke2
Ares
Level 80
God Stats
2W - 2L
1,461 SR
Queue Stats
442W - 223L
1,687 Elo+
Party 2
Cthulhu
Cthulhu
Jayrod1245
Cthulhu
Level 73
God Stats
8W - 4L
1,803 SR
Queue Stats
180W - 148L
1,637 Elo+
Party 2
Skadi
Skadi
ShadowsODarkness
Skadi
Level 49
God Stats
46W - 6L
2,021 SR
Queue Stats
189W - 49L
1,797 Elo+
Party 2
Poseidon
Poseidon
l-ToppZ-l
Poseidon
Level 89
God Stats
17W - 6L
1,757 SR
Queue Stats
209W - 137L
1,654 Elo+
Party 2
Nemesis
Nemesis
sky-skygodslayer
Nemesis
Level 91
God Stats
15W - 14L
1,469 SR
Queue Stats
569W - 595L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
0 / 4 / 0
8,363
440
5,140
10,974
4,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cernunnos
MrMcL0VIN01
Cernunnos
15
1 / 3 / 0
8,568
451
8,897
14,241
5,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
14
0 / 1 / 1
8,083
425
3,192
14,301
12,434
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kuzenbo
Storm1234500
Kuzenbo
12
0 / 1 / 1
7,400
389
6,360
14,606
19,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
heavenhel721
Ratatoskr
13
1 / 8 / 0
8,155
429
3,464
16,712
6,401
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 3
10,191
536
12,463
16,157
15,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
Jayrod1245
Cthulhu
14
2 / 0 / 4
9,546
502
7,457
10,795
9,095
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
6 / 1 / 1
11,141
586
13,338
11,248
4,636
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
l-ToppZ-l
Poseidon
16
2 / 0 / 7
10,026
528
11,559
5,644
2,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 0 / 4
10,268
540
6,190
12,573
5,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
2
Kills
17
17
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Janus
0
4
0
0
W
3
1
3
4.5
W
Cthulhu
Jayrod1245
Cthulhu
2
0
4
4
L
Cernunnos
MrMcL0VIN01
Cernunnos
1
3
0
0.33
W
6
1
1
6.5
L
Odin
0
1
1
0.5
L
Kuzenbo
Storm1234500
Kuzenbo
0
1
1
0.5
L
Ratatoskr
heavenhel721
Ratatoskr
1
8
0
0.13
W
Poseidon
l-ToppZ-l
Poseidon
2
0
7
5.5
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,053
Damage
51,007
70,834
Taken
56,417
47,880
Mitigated
36,931
17,970
Healing
19,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
5,140
378
0
750
10,974
4,732
0
4,462
6,460
74,215
0
W
12,463
1,192
0
6,601
16,157
15,276
64
1,347
14,810
60,323
0
W
Cthulhu
Jayrod1245
Cthulhu
7,457
326
3,685
3,766
10,795
9,095
210
3,129
7,568
35,662
2,186
L
Cernunnos
MrMcL0VIN01
Cernunnos
8,897
4,072
0
4,909
14,241
5,281
0
2,878
11,363
0
77,337
W
13,338
6,073
0
1,487
11,248
4,636
3,215
2,177
9,071
0
101,278
L
Odin
3,192
1,144
0
1,960
14,301
12,434
0
8,818
4,718
0
45,767
L
Kuzenbo
Storm1234500
Kuzenbo
6,360
2,560
757
5,344
14,606
19,032
0
7,600
6,864
29,456
0
L
Ratatoskr
heavenhel721
Ratatoskr
3,464
1,045
0
4,250
16,712
6,401
0
6,157
10,307
0
57,683
W
Poseidon
l-ToppZ-l
Poseidon
11,559
1,324
0
1,406
5,644
2,146
768
2,043
3,451
105,773
0
W
6,190
2,150
0
2,603
12,573
5,778
805
3,238
9,173
0
77,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,569
Gold Earned
51,172
510
Minions Killed
616
0
Camps Cleared
0
1,745,551
Distance Traveled
1,916,538
18
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,363
440
134
7
0
340,212
1
W
Ares
10,191
536
84
4
0
358,286
6
W
Cthulhu
9,546
502
60
3
0
364,558
2
L
Cernunnos
8,568
451
116
6
0
314,618
5
W
Skadi
11,141
586
164
9
0
363,226
6
L
Odin
8,083
425
105
6
0
348,308
5
L
Kuzenbo
7,400
389
41
2
0
369,812
5
L
Ratatoskr
8,155
429
114
6
0
372,601
2
W
Poseidon
10,026
528
185
10
0
415,323
7
W
Nemesis
10,268
540
123
6
0
415,145
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role