Player Matchup

Ah Muzen Cab
Ah Muzen Cab
D1a6JIo
Ah Muzen Cab
Level 109
God Stats
2W - 2L
1,560 SR
Queue Stats
543W - 574L
1,535 Elo+
Solo
Merlin
Merlin
Eczovian
Merlin
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,375 Elo+
Party 2
Mercury
Mercury
Fouter
Mercury
Level 67
God Stats
3W - 4L
1,463 SR
Queue Stats
12W - 18L
1,375 Elo+
Party 2
Team Averages
Level 81
1,508 SR
1,428 Elo+

VS

Team Averages
Level 152
1,554 SR
1,682 Elo+
Agni
Agni
DanteZero001
Agni
Level 160
God Stats
2W - 1L
1,637 SR
Queue Stats
136W - 93L
1,652 Elo+
Party 1
Ravana
Ravana
johnjota4
Ravana
Level 159
God Stats
1W - 2L
1,554 SR
Queue Stats
86W - 50L
1,692 Elo+
Party 1
Xing Tian
Xing Tian
sarcos12
Xing Tian
Level 137
God Stats
2W - 1L
1,470 SR
Queue Stats
61W - 32L
1,702 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
D1a6JIo
Ah Muzen Cab
15
1 / 8 / 2
10,516
619
10,194
18,712
6,371
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Eczovian
Merlin
15
4 / 8 / 1
11,018
648
13,957
16,218
5,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Fouter
Mercury
14
1 / 8 / 2
9,822
578
5,090
17,970
6,282
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 3 / 9
12,924
760
24,758
13,000
7,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
johnjota4
Ravana
18
12 / 1 / 9
13,201
777
16,865
11,240
12,085
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
sarcos12
Xing Tian
17
2 / 2 / 17
12,646
744
6,295
19,733
29,285
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
59
6
Kills
24
24
Deaths
6
5
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
D1a6JIo
Ah Muzen Cab
1
8
2
0.25
W
10
3
9
4.83
L
Merlin
Eczovian
Merlin
4
8
1
0.56
L
Mercury
Fouter
Mercury
1
8
2
0.25
W
Ravana
johnjota4
Ravana
12
1
9
16.5
W
Xing Tian
sarcos12
Xing Tian
2
2
17
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,241
Damage
47,918
52,900
Taken
43,973
18,068
Mitigated
48,695
2,557
Healing
6,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
D1a6JIo
Ah Muzen Cab
10,194
1,610
0
1,697
18,712
6,371
0
10,294
8,418
0
49,481
W
24,758
1,070
99
1,483
13,000
7,325
1,188
3,554
9,446
71,638
0
L
Merlin
Eczovian
Merlin
13,957
1,041
0
0
16,218
5,415
30
9,997
6,221
38,807
0
L
Mercury
Fouter
Mercury
5,090
2,372
0
860
17,970
6,282
0
11,207
6,763
0
9,529
W
Ravana
johnjota4
Ravana
16,865
5,481
0
3,568
11,240
12,085
1,214
3,007
8,233
0
52,755
W
Xing Tian
sarcos12
Xing Tian
6,295
608
0
1,815
19,733
29,285
362
7,924
11,809
18,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,356
Gold Earned
38,771
163
Minions Killed
226
3
Camps Cleared
12
776,740
Distance Traveled
962,614
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,516
619
92
5
1
261,114
5
W
Agni
12,924
760
116
7
4
302,861
4
L
Merlin
11,018
648
61
4
2
219,570
3
L
Mercury
9,822
578
10
1
0
296,056
1
W
Ravana
13,201
777
64
4
6
326,297
2
W
Xing Tian
12,646
744
46
3
2
333,456
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role