Player Matchup

Anubis
Anubis
 
Anubis
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Blightning92
Bellona
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 196L
1,258 Elo+
Solo
Medusa
Medusa
Paige GiaXo
Medusa
Level 65
God Stats
29W - 20L
1,452 SR
Queue Stats
54W - 54L
1,368 Elo+
Solo
Team Averages
Level 83
1,484 SR
1,375 Elo+

VS

Team Averages
Level 30
1,484 SR
1,500 Elo+
Ishtar
Ishtar
CrazyMonkey1758
Ishtar
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,729 Elo+
Party 1
Baron Samedi
Baron Samedi
ITZ lil NUGGE7
Baron Samedi
Level 55
God Stats
9W - 16L
1,451 SR
Queue Stats
24W - 49L
1,271 Elo+
Party 1
Ymir
Ymir
ValuableBox101
Ymir
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
5 / 4 / 8
11,670
729
13,759
13,832
8,590
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Blightning92
Bellona
14
0 / 6 / 9
10,604
663
5,513
22,843
23,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
19
14 / 1 / 4
14,059
879
32,586
17,915
8,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 3
9,878
617
10,115
17,109
6,392
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
ITZ lil NUGGE7
Baron Samedi
17
8 / 8 / 2
12,290
768
16,867
19,855
9,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 4 / 5
10,470
654
9,644
21,604
22,075
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
19
Kills
11
11
Deaths
19
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
4
8
2.25
W
Bellona
Blightning92
Bellona
0
6
9
0.75
L
1
7
3
0.36
L
Baron Samedi
ITZ lil NUGGE7
Baron Samedi
8
8
2
1.13
W
Medusa
14
1
4
16
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,858
Damage
36,626
54,590
Taken
58,568
41,021
Mitigated
37,814
14,180
Healing
7,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
13,759
398
0
5,452
13,832
8,590
590
7,076
6,756
41,197
0
W
Bellona
Blightning92
Bellona
5,513
1,177
0
2,533
22,843
23,443
1,133
11,594
11,249
0
26,837
L
10,115
7,133
0
780
17,109
6,392
908
3,098
14,011
0
31,588
L
Baron Samedi
ITZ lil NUGGE7
Baron Samedi
16,867
1,758
1,173
4,318
19,855
9,347
642
5,122
14,733
43,479
0
W
Medusa
32,586
16,608
0
6,195
17,915
8,988
1,050
9,546
8,369
0
82,007
L
9,644
2,552
0
920
21,604
22,075
0
5,882
15,722
20,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,333
Gold Earned
32,638
194
Minions Killed
126
11
Camps Cleared
1
799,892
Distance Traveled
712,385
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,670
729
60
4
4
234,132
0
W
Bellona
10,604
663
32
2
1
273,183
0
L
Ishtar
9,878
617
41
3
1
199,318
0
L
Baron Samedi
12,290
768
61
4
0
252,053
1
W
Medusa
14,059
879
102
6
6
292,577
0
L
Ymir
10,470
654
24
2
0
261,014
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role