Player Matchup

Discordia
Discordia
Platinum II
Guiller_De_sanfe
Discordia
Platinum II
Level 156
God Stats
8W - 7L
1,625 SR
Queue Stats
127W - 171L
1,901 MMR
Party 1
Sol
Sol
Platinum I
LgTv_Ger-ESport
Sol
Platinum I
Level 128
God Stats
5W - 12L
1,620 SR
Queue Stats
219W - 229L
1,952 MMR
Solo
Chaac
Chaac
Platinum V
abian1996
Chaac
Platinum V
Level 146
God Stats
1W - 3L
1,403 SR
Queue Stats
52W - 59L
1,796 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 143
1,549 SR
1,883 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 107
1,664 SR
2,017 MMR
Susano
Susano
Platinum III
Briоche
Susano
Platinum III
Level 156
God Stats
1W - 0L
1,756 SR
Queue Stats
44W - 9L
2,130 MMR
Party 2
Chang'e
Chang'e
Platinum II
Cеlestiа
Chang'e
Platinum II
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 2L
2,154 MMR
Party 2
Horus
Horus
Platinum II
KiffenGeil420x
Horus
Platinum II
Level 80
God Stats
3W - 3L
1,734 SR
Queue Stats
98W - 93L
1,766 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
11
1 / 4 / 1
7,519
684
8,460
6,976
1,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 5 / 1
7,922
720
8,281
9,735
3,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Chaac
abian1996
Chaac
12
0 / 3 / 2
7,178
653
6,647
12,027
10,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
AtlasFenrirAchillesThothPersephone

VS

Bans
Ah Muzen CabAresGuan YuOdinShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Briоche
Susano
14
9 / 2 / 2
9,215
838
11,797
13,219
7,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Cеlestiа
Chang'e
14
3 / 1 / 7
8,147
741
9,514
7,454
3,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 0 / 10
8,540
776
4,509
11,386
12,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
3
Kills
12
12
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Susano
Briоche
Susano
9
2
2
5
W
Chang'e
Cеlestiа
Chang'e
3
1
7
6.5
L
Discordia
1
4
1
0.38
W
0
0
10
5
L
2
5
1
0.5
L
Chaac
abian1996
Chaac
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,388
Damage
25,820
28,738
Taken
32,059
16,174
Mitigated
24,289
4,920
Healing
12,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Briоche
Susano
11,797
3,956
0
1,580
13,219
7,723
0
6,925
6,125
0
32,495
W
Chang'e
Cеlestiа
Chang'e
9,514
1,634
2,404
3,027
7,454
3,771
27
4,421
2,828
42,696
0
L
Discordia
8,460
350
0
130
6,976
1,980
0
2,559
4,240
23,822
0
W
4,509
1,660
952
4,269
11,386
12,795
0
5,026
5,850
0
11,569
L
8,281
2,229
0
2,048
9,735
3,213
0
1,980
7,458
22,785
2,249
L
Chaac
abian1996
Chaac
6,647
766
0
2,742
12,027
10,981
0
5,002
6,777
0
15,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,619
Gold Earned
25,902
111
Minions Killed
138
3
Camps Cleared
8
624,453
Distance Traveled
656,103
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,215
838
46
4
4
211,884
0
W
Chang'e
8,147
741
80
7
4
212,352
6
L
Discordia
7,519
684
53
5
3
212,439
4
W
Horus
8,540
776
12
1
0
231,867
2
L
Sol
7,922
720
40
4
0
192,282
1
L
Chaac
7,178
653
18
2
0
219,732
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role