Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Mynine11
Fenrir
Level 42
God Stats
8W - 12L
1,055 SR
Queue Stats
152W - 251L
1,243 Elo+
Party 1
Janus
Janus
suicides7
Janus
Level 76
God Stats
1W - 3L
1,204 SR
Queue Stats
228W - 369L
1,274 Elo+
Party 1
Artemis
Artemis
xHisooka
Artemis
Level 39
God Stats
2W - 3L
1,500 SR
Queue Stats
159W - 290L
1,168 Elo+
Party 1
Set
Set
xObitoSKY
Set
Level 27
God Stats
22W - 51L
1,099 SR
Queue Stats
26W - 73L
1,084 Elo+
Party 1
Team Averages
Level 44
1,272 SR
1,254 Elo+

VS

Team Averages
Level 59
1,563 SR
1,478 Elo+
Arachne
Arachne
L0Ki4Lif3
Arachne
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 18L
1,597 Elo+
Party 2
Izanami
Izanami
MellamoDrew
Izanami
Level 88
God Stats
2W - 0L
1,584 SR
Queue Stats
95W - 108L
1,472 Elo+
Solo
Cthulhu
Cthulhu
Pony2205
Cthulhu
Level 32
God Stats
9W - 7L
1,324 SR
Queue Stats
147W - 163L
1,505 Elo+
Solo
Baron Samedi
Baron Samedi
joosek01
Baron Samedi
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,308 Elo+
Solo
Set
Set
rJewy
Set
Level 120
God Stats
4W - 3L
1,908 SR
Queue Stats
135W - 142L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
1 / 2 / 1
6,897
460
3,851
7,547
5,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Mynine11
Fenrir
11
1 / 2 / 0
6,291
419
3,387
11,783
4,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
suicides7
Janus
11
0 / 2 / 0
6,064
404
2,860
5,565
1,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
xHisooka
Artemis
9
0 / 5 / 0
5,608
374
3,721
10,656
3,553
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 6 / 0
7,037
469
2,257
12,626
5,376
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
L0Ki4Lif3
Arachne
14
1 / 1 / 3
8,696
580
3,763
12,955
5,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
MellamoDrew
Izanami
16
5 / 0 / 0
9,929
662
6,444
10,029
4,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Pony2205
Cthulhu
13
2 / 1 / 6
8,638
576
5,358
10,233
9,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baron Samedi
joosek01
Baron Samedi
14
3 / 0 / 3
8,831
589
10,553
5,136
2,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Set
rJewy
Set
17
6 / 0 / 3
10,284
686
5,670
8,021
4,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
2
Kills
17
17
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
2
1
0.75
W
Arachne
L0Ki4Lif3
Arachne
1
1
3
2.5
W
Izanami
MellamoDrew
Izanami
5
0
0
5
L
Fenrir
Mynine11
Fenrir
1
2
0
0.5
W
Cthulhu
Pony2205
Cthulhu
2
1
6
5
W
Baron Samedi
joosek01
Baron Samedi
3
0
3
4.5
W
Set
rJewy
Set
6
0
3
7.5
L
Janus
suicides7
Janus
0
2
0
0
L
Artemis
xHisooka
Artemis
0
5
0
0
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,076
Damage
31,788
48,177
Taken
46,374
20,713
Mitigated
26,563
6,311
Healing
17,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,851
417
0
1,694
7,547
5,129
0
5,536
1,960
50,293
0
W
Arachne
L0Ki4Lif3
Arachne
3,763
3,023
0
4,247
12,955
5,123
727
864
12,091
0
74,268
W
Izanami
MellamoDrew
Izanami
6,444
4,018
0
5,258
10,029
4,395
3,458
1,713
8,316
0
100,567
L
Fenrir
Mynine11
Fenrir
3,387
622
0
3
11,783
4,991
0
3,847
7,936
0
40,664
W
Cthulhu
Pony2205
Cthulhu
5,358
742
0
2,985
10,233
9,652
30
2,310
7,923
28,892
1,625
W
Baron Samedi
joosek01
Baron Samedi
10,553
830
492
2,412
5,136
2,763
268
2,199
2,937
56,276
0
W
Set
rJewy
Set
5,670
2,721
0
2,065
8,021
4,630
157
72
7,949
0
83,759
L
Janus
suicides7
Janus
2,860
227
0
732
5,565
1,664
0
2,479
3,039
39,265
0
L
Artemis
xHisooka
Artemis
3,721
1,945
0
897
10,656
3,553
0
1,627
9,029
0
30,546
L
2,257
684
0
2,985
12,626
5,376
1,278
2,394
9,887
0
52,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,897
Gold Earned
46,378
367
Minions Killed
597
0
Camps Cleared
0
1,269,221
Distance Traveled
1,420,536
8
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,897
460
103
7
0
211,986
2
W
Arachne
8,696
580
112
7
0
328,662
5
W
Izanami
9,929
662
178
12
0
259,442
2
L
Fenrir
6,291
419
56
4
0
278,725
0
W
Cthulhu
8,638
576
46
3
0
238,310
8
W
Baron Samedi
8,831
589
111
7
0
278,360
3
W
Set
10,284
686
150
10
0
315,762
6
L
Janus
6,064
404
57
4
0
255,356
1
L
Artemis
5,608
374
54
4
0
235,590
4
L
Set
7,037
469
97
6
0
287,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role