Player Matchup

Mulan
Mulan
FrankenSteinke2
Mulan
Level 80
God Stats
5W - 1L
1,698 SR
Queue Stats
442W - 223L
1,677 Elo+
Party 2
Cthulhu
Cthulhu
Jayrod1245
Cthulhu
Level 72
God Stats
8W - 4L
1,755 SR
Queue Stats
180W - 148L
1,625 Elo+
Party 2
Rama
Rama
ShadowsODarkness
Rama
Level 49
God Stats
4W - 2L
1,729 SR
Queue Stats
189W - 49L
1,789 Elo+
Party 2
Fenrir
Fenrir
l-ToppZ-l
Fenrir
Level 89
God Stats
4W - 1L
1,782 SR
Queue Stats
209W - 137L
1,643 Elo+
Party 2
Kukulkan
Kukulkan
sktrfreek102
Kukulkan
Level 159
God Stats
1W - 0L
1,648 SR
Queue Stats
202W - 160L
1,610 Elo+
Party 2
Team Averages
Level 90
1,722 SR
1,669 Elo+

VS

Team Averages
Level 47
1,353 SR
1,328 Elo+
Ymir
Ymir
 
Ymir
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Babyshmeatgang
Loki
Level 77
God Stats
7W - 13L
1,335 SR
Queue Stats
528W - 620L
1,332 Elo+
Party 1
Mulan
Mulan
MasterTurtle869
Mulan
Level 42
God Stats
0W - 4L
1,214 SR
Queue Stats
40W - 66L
1,248 Elo+
Solo
Cupid
Cupid
that_dude_0911
Cupid
Level 27
God Stats
5W - 5L
1,553 SR
Queue Stats
179W - 239L
1,251 Elo+
Party 1
Freya
Freya
thatboygabe_
Freya
Level 49
God Stats
15W - 20L
1,164 SR
Queue Stats
323W - 397L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 0
5,823
728
4,897
6,667
2,781
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Jayrod1245
Cthulhu
7
0 / 1 / 5
4,846
606
3,826
4,973
2,304
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
4 / 1 / 2
4,826
603
4,761
4,114
1,214
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
l-ToppZ-l
Fenrir
8
3 / 2 / 3
5,060
633
2,954
5,770
2,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
sktrfreek102
Kukulkan
10
4 / 0 / 3
5,760
720
4,365
2,246
728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
6
1 / 2 / 0
4,151
519
790
7,343
4,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 3 / 4
4,309
539
1,900
6,107
1,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
1 / 3 / 0
3,916
490
3,217
6,552
3,205
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 4 / 1
3,609
451
2,343
4,983
1,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
3 / 4 / 1
4,727
591
3,147
5,727
1,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
15
Kills
5
5
Deaths
16
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
2
0
0.5
L
0
3
4
0.67
W
4
1
0
4
W
Cthulhu
Jayrod1245
Cthulhu
0
1
5
2.5
L
1
3
0
0.33
W
4
1
2
5
W
Fenrir
l-ToppZ-l
Fenrir
3
2
3
2.25
W
Kukulkan
sktrfreek102
Kukulkan
4
0
3
5.5
L
0
4
1
0.13
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,803
Damage
11,397
23,770
Taken
30,712
9,202
Mitigated
12,736
9,979
Healing
7,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
790
232
217
2,909
7,343
4,061
0
2,635
4,648
10,384
0
L
1,900
694
0
520
6,107
1,769
0
1,100
4,934
0
24,415
W
4,897
1,245
0
3,873
6,667
2,781
0
274
6,353
0
38,982
W
Cthulhu
Jayrod1245
Cthulhu
3,826
574
1,126
1,314
4,973
2,304
0
1,095
3,838
15,146
4,619
L
3,217
1,543
0
1,463
6,552
3,205
0
0
6,552
0
16,077
W
4,761
3,958
0
858
4,114
1,214
0
417
3,657
0
28,608
W
Fenrir
l-ToppZ-l
Fenrir
2,954
794
0
2,606
5,770
2,175
0
1,382
4,238
0
22,379
W
Kukulkan
sktrfreek102
Kukulkan
4,365
739
0
202
2,246
728
0
431
1,747
31,960
0
L
2,343
1,449
0
544
4,983
1,751
0
1,388
3,595
0
12,183
L
3,147
1,374
0
1,479
5,727
1,950
0
2,020
3,518
17,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,315
Gold Earned
20,712
267
Minions Killed
140
0
Camps Cleared
0
787,611
Distance Traveled
697,806
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,151
519
13
2
0
142,805
0
L
Loki
4,309
539
45
6
0
165,883
2
W
Mulan
5,823
728
76
10
0
151,971
3
W
Cthulhu
4,846
606
30
4
0
146,126
1
L
Mulan
3,916
490
27
3
0
120,287
3
W
Rama
4,826
603
45
6
0
128,935
3
W
Fenrir
5,060
633
48
6
0
199,308
1
W
Kukulkan
5,760
720
68
9
0
161,271
2
L
Cupid
3,609
451
21
3
0
115,774
0
L
Freya
4,727
591
34
4
0
153,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role