Player Matchup

Sol
Sol
BobertTheGreat
Sol
Level 106
God Stats
1W - 1L
1,329 SR
Queue Stats
353W - 271L
1,602 Elo+
Party 2
Fafnir
Fafnir
Cobblort
Fafnir
Level 28
God Stats
11W - 4L
1,702 SR
Queue Stats
100W - 67L
1,562 Elo+
Party 2
Thanatos
Thanatos
Dromentum
Thanatos
Level 107
God Stats
36W - 16L
1,586 SR
Queue Stats
151W - 134L
1,460 Elo+
Solo
Ratatoskr
Ratatoskr
ParzivalLune
Ratatoskr
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 125L
1,388 Elo+
Solo
Janus
Janus
unclejames95
Janus
Level 38
God Stats
1W - 4L
1,448 SR
Queue Stats
45W - 79L
1,416 Elo+
Solo
Team Averages
Level 63
1,513 SR
1,486 Elo+

VS

Team Averages
Level 63
1,496 SR
1,445 Elo+
Merlin
Merlin
IsThatToxic
Merlin
Level 77
God Stats
1W - 6L
1,290 SR
Queue Stats
200W - 184L
1,570 Elo+
Party 3
Awilix
Awilix
STEVEF_INMORTAL
Awilix
Level 79
God Stats
17W - 16L
1,569 SR
Queue Stats
127W - 129L
1,450 Elo+
Party 1
Lancelot
Lancelot
TimBlessed
Lancelot
Level 149
God Stats
8W - 6L
1,620 SR
Queue Stats
352W - 311L
1,517 Elo+
Party 3
Geb
Geb
iam6reezy
Geb
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
marrero2772
Kukulkan
Level 3
God Stats
4W - 3L
1,500 SR
Queue Stats
27W - 25L
1,189 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 1 / 4
12,175
529
9,598
18,991
8,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
Cobblort
Fafnir
16
1 / 0 / 3
10,988
478
2,871
17,774
29,887
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Dromentum
Thanatos
20
4 / 0 / 1
12,901
561
5,431
20,412
10,117
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ratatoskr
ParzivalLune
Ratatoskr
17
3 / 8 / 2
12,034
523
15,237
19,617
8,725
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 1 / 0
8,764
381
1,851
4,772
1,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
0 / 2 / 0
7,080
308
3,269
5,063
1,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
3 / 4 / 2
9,758
424
11,532
21,377
9,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
TimBlessed
Lancelot
11
4 / 3 / 1
8,601
374
6,303
11,528
7,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

1
0 / 0 / 0
5,816
253
0
15
4
Kukulkan
marrero2772
Kukulkan
20
2 / 2 / 3
12,462
542
13,386
11,442
5,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
11
Kills
9
10
Deaths
11
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
W
Fafnir
Cobblort
Fafnir
1
0
3
2.5
W
Thanatos
Dromentum
Thanatos
4
0
1
4.5
L
Merlin
0
2
0
0
W
Ratatoskr
ParzivalLune
Ratatoskr
3
8
2
0.5
L
3
4
2
1
L
Lancelot
TimBlessed
Lancelot
4
3
1
1.5
L
0
0
0
0
L
Kukulkan
marrero2772
Kukulkan
2
2
3
1.75
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,988
Damage
34,490
81,566
Taken
49,425
58,473
Mitigated
23,228
36,985
Healing
5,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,598
3,595
0
12,174
18,991
8,154
10,551
3,013
15,928
109,942
6,281
W
Fafnir
Cobblort
Fafnir
2,871
373
121
3,447
17,774
29,887
2,638
6,019
11,575
37,191
10,836
W
Thanatos
Dromentum
Thanatos
5,431
969
0
17,521
20,412
10,117
3,539
2,452
17,695
0
119,670
L
Merlin
3,269
445
0
505
5,063
1,814
0
3,412
1,651
28,070
0
W
Ratatoskr
ParzivalLune
Ratatoskr
15,237
5,845
0
2,222
19,617
8,725
3,930
3,253
15,798
0
86,983
L
11,532
4,439
0
500
21,377
9,129
0
7,651
13,662
0
63,265
L
Lancelot
TimBlessed
Lancelot
6,303
2,392
0
3,786
11,528
7,128
0
184
11,302
0
34,522
L
0
0
0
0
15
4
0
0
15
0
0
L
Kukulkan
marrero2772
Kukulkan
13,386
1,410
0
1,050
11,442
5,153
0
2,390
8,924
117,507
0
W
1,851
302
0
1,500
4,772
1,590
0
1,252
3,257
37,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,862
Gold Earned
43,717
629
Minions Killed
408
0
Camps Cleared
0
1,849,989
Distance Traveled
1,340,920
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,175
529
180
8
0
415,106
6
W
Fafnir
10,988
478
63
3
0
384,915
1
W
Thanatos
12,901
561
178
8
0
497,910
7
L
Merlin
7,080
308
30
1
0
173,445
2
W
Ratatoskr
12,034
523
144
6
0
357,903
2
L
Awilix
9,758
424
93
4
0
490,712
1
L
Lancelot
8,601
374
65
3
0
212,795
1
L
Geb
5,816
253
0
0
0
33,939
0
L
Kukulkan
12,462
542
220
10
0
430,029
3
W
Janus
8,764
381
64
3
0
194,155
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role