Player Matchup

Atlas
Atlas
 
Atlas
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
ChildOgenius
Anhur
Level 143
God Stats
2W - 3L
1,375 SR
Queue Stats
174W - 166L
1,582 Elo+
Solo
King Arthur
King Arthur
Pelid
King Arthur
Level 87
God Stats
53W - 43L
1,565 SR
Queue Stats
374W - 348L
1,569 Elo+
Solo
Ullr
Ullr
Smiffeeboy
Ullr
Level 153
God Stats
1W - 2L
1,493 SR
Queue Stats
31W - 27L
1,613 Elo+
Party 3
Merlin
Merlin
someonescotty
Merlin
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 38L
1,619 Elo+
Party 3
Team Averages
Level 138
1,487 SR
1,577 Elo+

VS

Team Averages
Level 102
1,702 SR
1,566 Elo+
Ah Puch
Ah Puch
Hanstastic
Ah Puch
Level 100
God Stats
9W - 9L
1,517 SR
Queue Stats
378W - 288L
1,594 Elo+
Party 2
Bacchus
Bacchus
Helemina
Bacchus
Level 68
God Stats
3W - 1L
1,784 SR
Queue Stats
177W - 162L
1,568 Elo+
Party 1
Awilix
Awilix
Silibrin
Awilix
Level 109
God Stats
8W - 7L
1,624 SR
Queue Stats
201W - 168L
1,586 Elo+
Party 1
Pele
Pele
WileyBee
Pele
Level 88
God Stats
7W - 2L
1,877 SR
Queue Stats
169W - 111L
1,620 Elo+
Party 2
Izanami
Izanami
pinki74
Izanami
Level 147
God Stats
17W - 10L
1,706 SR
Queue Stats
573W - 578L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
0 / 2 / 0
6,789
399
4,368
16,056
16,097
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
0 / 2 / 0
8,842
520
6,520
10,977
4,491
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Pelid
King Arthur
15
0 / 1 / 0
9,525
560
10,722
15,001
17,311
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 7 / 0
7,941
467
4,759
14,345
6,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 2 / 1
7,821
460
7,859
6,566
3,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Hanstastic
Ah Puch
15
3 / 2 / 4
9,267
545
11,361
9,498
4,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
Helemina
Bacchus
14
3 / 0 / 6
8,808
518
7,351
10,767
11,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
Silibrin
Awilix
16
8 / 0 / 1
9,487
558
10,438
12,648
5,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Pele
16
0 / 0 / 3
9,323
548
8,871
15,768
12,525
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
pinki74
Izanami
15
0 / 0 / 2
8,988
529
2,969
8,584
2,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
2
Kills
14
14
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
2
0
0
L
0
2
0
0
W
Ah Puch
Hanstastic
Ah Puch
3
2
4
2.5
W
Bacchus
Helemina
Bacchus
3
0
6
6
L
King Arthur
Pelid
King Arthur
0
1
0
0
W
Awilix
Silibrin
Awilix
8
0
1
8.5
L
2
7
0
0.29
W
Pele
0
0
3
1.5
W
Izanami
pinki74
Izanami
0
0
2
1
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,228
Damage
40,990
62,945
Taken
57,265
47,144
Mitigated
36,758
13,103
Healing
22,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
4,368
1,465
117
1,161
16,056
16,097
0
6,720
9,336
30,244
0
L
6,520
2,398
0
3,329
10,977
4,491
30
1,510
9,467
0
82,440
W
Ah Puch
Hanstastic
Ah Puch
11,361
753
0
5,202
9,498
4,161
0
3,656
5,842
92,062
0
W
Bacchus
Helemina
Bacchus
7,351
537
0
2,467
10,767
11,709
0
3,968
6,799
25,243
5,061
L
King Arthur
Pelid
King Arthur
10,722
1,311
0
4,085
15,001
17,311
0
994
14,007
0
90,940
W
Awilix
Silibrin
Awilix
10,438
4,113
0
750
12,648
5,864
0
1,543
11,105
0
95,990
L
4,759
1,809
0
3,939
14,345
6,194
1,386
4,985
9,360
0
56,584
W
Pele
8,871
1,826
0
8,557
15,768
12,525
0
2,331
13,437
84
87,991
W
Izanami
pinki74
Izanami
2,969
1,994
0
5,103
8,584
2,499
0
936
7,648
0
93,158
L
7,859
672
0
472
6,566
3,051
0
4,220
2,346
70,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,918
Gold Earned
45,873
608
Minions Killed
626
0
Camps Cleared
0
1,598,683
Distance Traveled
1,799,190
30
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,789
399
47
3
0
329,794
7
L
Anhur
8,842
520
154
9
0
303,366
9
W
Ah Puch
9,267
545
164
10
0
349,433
7
W
Bacchus
8,808
518
33
2
0
389,355
6
L
King Arthur
9,525
560
171
10
0
333,785
6
W
Awilix
9,487
558
120
7
0
398,411
3
L
Ullr
7,941
467
94
6
0
321,537
4
W
Pele
9,323
548
149
9
0
340,022
5
W
Izanami
8,988
529
160
9
0
321,969
5
L
Merlin
7,821
460
142
8
0
310,201
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role