Player Matchup

Anhur
Anhur
Ali-Butti-
Anhur
Level 159
God Stats
2W - 2L
1,385 SR
Queue Stats
157W - 150L
1,526 Elo+
Party 1
Hades
Hades
Benzux
Hades
Level 157
God Stats
2W - 1L
1,521 SR
Queue Stats
49W - 56L
1,455 Elo+
Solo
Kuzenbo
Kuzenbo
Brun1K
Kuzenbo
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 17L
1,508 Elo+
Solo
Persephone
Persephone
DrunkenMonkeyMS
Persephone
Level 145
God Stats
3W - 3L
1,463 SR
Queue Stats
208W - 206L
1,452 Elo+
Solo
Atlas
Atlas
hmd741
Atlas
Level 55
God Stats
14W - 5L
1,535 SR
Queue Stats
686W - 675L
1,520 Elo+
Party 1
Team Averages
Level 125
1,481 SR
1,492 Elo+

VS

Team Averages
Level 85
1,567 SR
1,487 Elo+
King Arthur
King Arthur
 
King Arthur
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
AmChillen
Bacchus
Level 25
God Stats
1W - 2L
1,603 SR
Queue Stats
27W - 26L
1,499 Elo+
Solo
Poseidon
Poseidon
Cecil53
Poseidon
Level 128
God Stats
2W - 2L
1,665 SR
Queue Stats
627W - 619L
1,491 Elo+
Solo
Gilgamesh
Gilgamesh
OnlyChinese
Gilgamesh
Level 127
God Stats
3W - 4L
1,569 SR
Queue Stats
457W - 436L
1,522 Elo+
Party 2
Hou Yi
Hou Yi
SpearbyEDGE
Hou Yi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
19
8 / 7 / 18
12,434
777
23,047
20,121
12,312
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hades
Benzux
Hades
20
9 / 2 / 19
12,947
809
16,009
20,686
17,279
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
Brun1K
Kuzenbo
19
7 / 5 / 16
13,016
814
13,234
37,665
63,320
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
DrunkenMonkeyMS
Persephone
18
2 / 3 / 21
11,764
735
23,080
11,571
6,330
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
hmd741
Atlas
20
9 / 3 / 17
13,013
813
15,082
22,894
30,656
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
19
3 / 9 / 8
11,044
690
15,481
26,727
27,229
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bacchus
AmChillen
Bacchus
18
2 / 6 / 16
11,409
713
12,386
25,321
42,815
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Poseidon
Cecil53
Poseidon
19
9 / 6 / 8
12,234
765
25,856
13,711
7,501
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
OnlyChinese
Gilgamesh
16
4 / 10 / 11
10,918
682
20,100
30,930
37,363
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hou Yi
17
2 / 4 / 11
10,454
653
16,850
13,353
7,736
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
74
35
Kills
20
20
Deaths
35
91
Assists
54
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
9
8
0.78
W
Anhur
8
7
18
2.43
L
Bacchus
AmChillen
Bacchus
2
6
16
1.67
W
Hades
Benzux
Hades
9
2
19
9.25
W
Kuzenbo
Brun1K
Kuzenbo
7
5
16
3
L
Poseidon
Cecil53
Poseidon
9
6
8
2.17
W
Persephone
DrunkenMonkeyMS
Persephone
2
3
21
4.17
L
Gilgamesh
OnlyChinese
Gilgamesh
4
10
11
0.95
L
Hou Yi
2
4
11
1.88
W
Atlas
hmd741
Atlas
9
3
17
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,452
Damage
90,673
112,937
Taken
110,042
129,897
Mitigated
122,644
47,882
Healing
27,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
15,481
2,090
2,856
5,266
26,727
27,229
130
15,922
10,805
0
30,734
W
Anhur
23,047
15,609
1,621
4,741
20,121
12,312
2,880
7,683
12,438
0
34,574
L
Bacchus
AmChillen
Bacchus
12,386
1,690
1,194
5,014
25,321
42,815
367
14,810
10,511
22,041
0
W
Hades
Benzux
Hades
16,009
1,933
4,756
11,849
20,686
17,279
3,112
10,315
10,371
35,208
0
W
Kuzenbo
Brun1K
Kuzenbo
13,234
4,574
2,229
12,960
37,665
63,320
590
9,289
28,376
24,356
0
L
Poseidon
Cecil53
Poseidon
25,856
2,698
2,140
1,817
13,711
7,501
1,693
9,353
4,358
49,041
0
W
Persephone
DrunkenMonkeyMS
Persephone
23,080
1,202
849
3,153
11,571
6,330
1,775
4,067
7,501
54,861
0
L
Gilgamesh
OnlyChinese
Gilgamesh
20,100
4,139
2,760
3,289
30,930
37,363
253
15,624
15,306
961
30,284
L
Hou Yi
16,850
7,005
997
1,841
13,353
7,736
837
11,696
1,657
0
36,560
W
Atlas
hmd741
Atlas
15,082
4,583
963
4,761
22,894
30,656
117
7,530
15,364
27,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,174
Gold Earned
56,059
168
Minions Killed
163
0
Camps Cleared
0
1,487,827
Distance Traveled
1,322,237
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,044
690
28
2
0
246,569
0
W
Anhur
12,434
777
29
2
0
286,783
0
L
Bacchus
11,409
713
20
1
0
282,433
0
W
Hades
12,947
809
53
3
0
289,010
0
W
Kuzenbo
13,016
814
14
1
0
316,909
0
L
Poseidon
12,234
765
58
4
0
259,161
0
W
Persephone
11,764
735
58
4
0
314,770
0
L
Gilgamesh
10,918
682
18
1
0
249,530
1
L
Hou Yi
10,454
653
39
2
0
284,544
1
W
Atlas
13,013
813
14
1
0
280,355
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role