Player Matchup

Hachiman
Hachiman
Gold V
 
Hachiman
Gold V
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kukulkan
Kukulkan
Silver V
Bybysik
Kukulkan
Silver V
Level 126
God Stats
1W - 2L
1,788 SR
Queue Stats
8W - 17L
1,237 MMR
Solo
Odin
Odin
Gold V
TokugawaBakufu
Odin
Gold V
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,776 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 74
1,596 SR
1,504 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 55
1,622 SR
1,846 MMR
Raijin
Raijin
Gold III
Tsükiyomi
Raijin
Gold III
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,818 MMR
Party 1
Horus
Horus
Gold II
Volcano112
Horus
Gold II
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 2L
1,845 MMR
Party 1
Fenrir
Fenrir
Gold II
Zonning
Fenrir
Gold II
Level 82
God Stats
2W - 2L
1,866 SR
Queue Stats
33W - 12L
1,874 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
1 / 5 / 0
8,951
559
10,312
17,717
5,313
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Bybysik
Kukulkan
14
0 / 8 / 1
9,065
567
10,089
12,083
4,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 1 / 1
8,858
554
11,531
19,723
18,330
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bans
Ao KuangAtlasGaneshaAh Muzen CabThoth

VS

Bans
AchillesScyllaBaba YagaBaron SamediYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Tsükiyomi
Raijin
17
7 / 0 / 7
11,858
741
22,765
7,364
4,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
16
3 / 0 / 11
12,045
753
9,203
19,111
24,593
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Zonning
Fenrir
16
4 / 1 / 8
10,898
681
12,525
19,350
17,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
1
Kills
14
14
Deaths
1
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
5
0
0.2
L
Kukulkan
Bybysik
Kukulkan
0
8
1
0.06
L
0
1
1
0.5
W
Raijin
Tsükiyomi
Raijin
7
0
7
10.5
W
Horus
3
0
11
8.5
W
Fenrir
Zonning
Fenrir
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,932
Damage
44,493
49,523
Taken
45,825
27,961
Mitigated
46,392
3,639
Healing
17,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
10,312
5,314
0
2,118
17,717
5,313
0
8,586
8,667
0
36,391
L
Kukulkan
Bybysik
Kukulkan
10,089
890
0
721
12,083
4,318
0
4,164
7,781
42,490
0
L
11,531
2,980
49
751
19,723
18,330
0
10,731
8,749
0
28,397
W
Raijin
Tsükiyomi
Raijin
22,765
2,334
0
2,218
7,364
4,148
1,511
41
7,323
79,855
0
W
Horus
9,203
3,109
2,494
9,229
19,111
24,593
350
4,584
14,527
0
20,406
W
Fenrir
Zonning
Fenrir
12,525
2,887
0
3,771
19,350
17,651
850
5,901
13,449
331
27,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,874
Gold Earned
34,801
164
Minions Killed
171
5
Camps Cleared
9
794,516
Distance Traveled
864,414
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,951
559
47
3
1
255,271
0
L
Kukulkan
9,065
567
74
5
1
224,772
6
L
Odin
8,858
554
43
3
3
314,473
4
W
Raijin
11,858
741
129
8
3
246,105
4
W
Horus
12,045
753
17
1
2
308,593
4
W
Fenrir
10,898
681
25
2
4
309,716
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role