Player Matchup

Mercury
Mercury
FrankenSteinke2
Mercury
Level 79
God Stats
19W - 4L
1,818 SR
Queue Stats
442W - 223L
1,673 Elo+
Party 1
Ra
Ra
Jayrod1245
Ra
Level 72
God Stats
4W - 2L
1,556 SR
Queue Stats
180W - 148L
1,620 Elo+
Party 1
Skadi
Skadi
ShadowsODarkness
Skadi
Level 49
God Stats
46W - 6L
2,018 SR
Queue Stats
189W - 49L
1,786 Elo+
Party 1
Ymir
Ymir
l-ToppZ-l
Ymir
Level 89
God Stats
10W - 8L
1,622 SR
Queue Stats
209W - 137L
1,638 Elo+
Party 1
Horus
Horus
sktrfreek102
Horus
Level 159
God Stats
8W - 8L
1,593 SR
Queue Stats
202W - 160L
1,605 Elo+
Party 1
Team Averages
Level 90
1,721 SR
1,664 Elo+

VS

Team Averages
Level 54
1,478 SR
1,393 Elo+
Awilix
Awilix
 
Awilix
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
BossBeefy
Discordia
Level 46
God Stats
6W - 8L
1,491 SR
Queue Stats
216W - 256L
1,299 Elo+
Solo
Ares
Ares
GR33NDR4GON99
Ares
Level 60
God Stats
6W - 4L
1,501 SR
Queue Stats
69W - 61L
1,403 Elo+
Solo
Sobek
Sobek
ailhan
Sobek
Level 46
God Stats
4W - 9L
1,405 SR
Queue Stats
188W - 213L
1,363 Elo+
Solo
Neith
Neith
cool_preface3
Neith
Level 78
God Stats
2W - 2L
1,495 SR
Queue Stats
59W - 49L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 3
8,263
636
9,442
9,576
3,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

13
0 / 0 / 5
7,871
605
3,587
3,289
1,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 0 / 1
8,046
619
7,002
8,379
2,861
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ymir
10
1 / 0 / 7
6,979
537
4,107
7,570
5,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 0 / 4
8,700
669
9,193
10,124
5,360
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
9
0 / 4 / 0
5,594
430
1,771
11,381
4,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
BossBeefy
Discordia
11
0 / 3 / 0
6,244
480
2,913
6,077
2,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 0
5,656
435
3,871
8,589
6,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
ailhan
Sobek
9
0 / 3 / 0
5,134
395
2,925
12,341
5,284
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 3 / 0
5,352
412
6,919
9,423
3,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
15
Kills
0
0
Deaths
15
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
4
0
0
L
Discordia
BossBeefy
Discordia
0
3
0
0
W
7
0
3
8.5
L
0
2
0
0
W
0
0
5
2.5
W
2
0
1
2.5
L
Sobek
ailhan
Sobek
0
3
0
0
L
0
3
0
0
W
Ymir
1
0
7
4.5
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,331
Damage
18,399
38,938
Taken
47,811
18,763
Mitigated
22,446
10,320
Healing
8,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
1,771
564
0
1,008
11,381
4,374
0
2,143
9,238
0
33,893
L
Discordia
BossBeefy
Discordia
2,913
241
0
470
6,077
2,013
0
937
5,140
48,831
0
W
9,442
5,317
0
455
9,576
3,986
1,601
1,611
7,965
0
76,030
L
3,871
27
0
3,114
8,589
6,886
0
1,950
6,639
20,758
0
W
3,587
232
507
1,283
3,289
1,313
0
1,079
2,210
60,322
0
W
7,002
2,957
0
1,627
8,379
2,861
1,699
1,050
7,329
0
67,589
L
Sobek
ailhan
Sobek
2,925
360
22
2,770
12,341
5,284
893
740
11,601
19,072
0
L
6,919
2,361
0
1,507
9,423
3,889
244
1,250
8,173
0
34,326
W
Ymir
4,107
1,282
277
2,363
7,570
5,243
0
2,668
4,902
11,908
4,390
W
9,193
3,415
649
3,159
10,124
5,360
1,429
3,301
6,823
0
62,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,859
Gold Earned
27,980
497
Minions Killed
255
0
Camps Cleared
0
1,441,671
Distance Traveled
1,239,418
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,594
430
63
5
0
288,021
0
L
Discordia
6,244
480
84
6
0
234,452
4
W
Mercury
8,263
636
121
9
0
350,621
5
L
Ares
5,656
435
29
2
0
259,054
6
W
Ra
7,871
605
116
9
0
295,684
3
W
Skadi
8,046
619
116
9
0
247,473
4
L
Sobek
5,134
395
29
2
0
234,453
2
L
Neith
5,352
412
50
4
0
223,438
4
W
Ymir
6,979
537
25
2
0
272,181
4
W
Horus
8,700
669
119
9
0
275,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role