Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Frostterxx
Tyr
Level 125
God Stats
22W - 15L
1,545 SR
Queue Stats
1,071W - 1,029L
1,493 Elo+
Solo
Poseidon
Poseidon
MrFURY0US
Poseidon
Level 81
God Stats
3W - 3L
1,783 SR
Queue Stats
58W - 67L
1,406 Elo+
Solo
Anhur
Anhur
murilovisch
Anhur
Level 82
God Stats
5W - 1L
1,672 SR
Queue Stats
103W - 108L
1,419 Elo+
Solo
Tsukuyomi
Tsukuyomi
yung_paulinho69
Tsukuyomi
Level 85
God Stats
10W - 4L
1,810 SR
Queue Stats
69W - 85L
1,426 Elo+
Solo
Team Averages
Level 100
1,662 SR
1,449 Elo+

VS

Team Averages
Level 127
1,527 SR
1,471 Elo+
Nox
Nox
CaO_oN
Nox
Level 108
God Stats
14W - 13L
1,459 SR
Queue Stats
535W - 584L
1,427 Elo+
Solo
Artemis
Artemis
Ivan kauan85
Artemis
Level 83
God Stats
15W - 17L
1,398 SR
Queue Stats
265W - 267L
1,388 Elo+
Solo
Ymir
Ymir
Jipster12
Ymir
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
177W - 188L
1,580 Elo+
Solo
Hun Batz
Hun Batz
caio deco
Hun Batz
Level 150
God Stats
3W - 0L
1,781 SR
Queue Stats
216W - 199L
1,485 Elo+
Solo
Thor
Thor
pedrabarbosa
Thor
Level 154
God Stats
31W - 34L
1,496 SR
Queue Stats
309W - 333L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
2 / 1 / 3
8,004
471
7,066
16,848
15,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
4 / 4 / 2
8,341
491
12,096
19,321
15,589
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Poseidon
MrFURY0US
Poseidon
15
4 / 0 / 1
8,885
523
10,100
10,352
4,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
3 / 2 / 2
7,863
463
6,617
10,796
4,216
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
yung_paulinho69
Tsukuyomi
11
3 / 4 / 4
7,643
450
4,024
13,661
5,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
CaO_oN
Nox
14
2 / 1 / 5
8,221
484
6,473
7,655
3,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artemis
Ivan kauan85
Artemis
11
1 / 4 / 2
6,849
403
9,322
8,299
3,178
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
12
0 / 3 / 4
7,430
437
5,669
11,819
10,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hun Batz
caio deco
Hun Batz
12
3 / 5 / 6
7,822
460
9,228
14,758
5,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
5 / 3 / 3
9,019
531
14,001
13,503
7,159
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
31
16
Kills
11
11
Deaths
16
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
1
3
3.5
W
Nox
CaO_oN
Nox
2
1
5
4.5
L
4
4
2
1.25
W
Artemis
Ivan kauan85
Artemis
1
4
2
0.5
W
Ymir
0
3
4
0.67
L
Poseidon
MrFURY0US
Poseidon
4
0
1
4.5
W
Hun Batz
caio deco
Hun Batz
3
5
6
1.2
L
3
2
2
2
W
5
3
3
2.17
L
Tsukuyomi
yung_paulinho69
Tsukuyomi
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,903
Damage
44,693
70,978
Taken
56,034
45,224
Mitigated
30,008
28,208
Healing
10,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
7,066
2,088
2,924
7,930
16,848
15,137
0
3,839
13,009
31,156
0
W
Nox
CaO_oN
Nox
6,473
555
0
1,660
7,655
3,598
345
4,626
3,029
62,596
0
L
12,096
2,848
0
6,866
19,321
15,589
0
1,699
17,622
42
54,274
W
Artemis
Ivan kauan85
Artemis
9,322
4,502
0
1,482
8,299
3,178
0
2,151
6,148
0
39,858
W
Ymir
5,669
1,111
0
1,878
11,819
10,310
0
3,934
7,885
26,805
1,891
L
Poseidon
MrFURY0US
Poseidon
10,100
2,288
0
3,722
10,352
4,505
0
2,262
8,090
85,708
0
W
Hun Batz
caio deco
Hun Batz
9,228
4,279
0
2,896
14,758
5,763
363
4,064
10,694
0
39,662
L
6,617
3,666
0
2,423
10,796
4,216
1,074
1,035
9,761
0
47,411
W
14,001
3,070
0
2,320
13,503
7,159
0
2,433
11,070
35
59,037
L
Tsukuyomi
yung_paulinho69
Tsukuyomi
4,024
1,224
0
4,343
13,661
5,777
0
3,042
10,619
0
43,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,736
Gold Earned
39,341
437
Minions Killed
362
0
Camps Cleared
0
1,519,774
Distance Traveled
1,580,299
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,004
471
34
2
0
280,624
3
W
Nox
8,221
484
114
7
0
331,704
4
L
Tyr
8,341
491
98
6
0
314,019
0
W
Artemis
6,849
403
67
4
0
281,315
0
W
Ymir
7,430
437
32
2
0
309,044
2
L
Poseidon
8,885
523
140
8
0
364,610
7
W
Hun Batz
7,822
460
61
4
0
335,199
1
L
Anhur
7,863
463
88
5
0
277,661
3
W
Thor
9,019
531
88
5
0
323,037
0
L
Tsukuyomi
7,643
450
77
5
0
282,860
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role