Player Matchup

Athena
Athena
Avency_MeRCuR
Athena
Level 87
God Stats
2W - 1L
1,874 SR
Queue Stats
159W - 183L
1,344 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
GOHARDSTAYHARD
Ah Muzen Cab
Level 80
God Stats
4W - 10L
1,427 SR
Queue Stats
109W - 140L
1,323 Elo+
Party 1
Da Ji
Da Ji
SimbaXI
Da Ji
Level 109
God Stats
6W - 8L
1,491 SR
Queue Stats
340W - 409L
1,343 Elo+
Party 1
Ah Puch
Ah Puch
jeed
Ah Puch
Level 86
God Stats
11W - 13L
1,446 SR
Queue Stats
163W - 208L
1,370 Elo+
Party 1
Kukulkan
Kukulkan
tams6r
Kukulkan
Level 119
God Stats
12W - 9L
1,576 SR
Queue Stats
131W - 157L
1,327 Elo+
Party 2
Team Averages
Level 96
1,563 SR
1,342 Elo+

VS

Team Averages
Level 50
1,596 SR
1,441 Elo+
Bastet
Bastet
A Super Warrior
Bastet
Level 54
God Stats
5W - 2L
1,608 SR
Queue Stats
75W - 66L
1,416 Elo+
Party 4
Neith
Neith
GleVanBE
Neith
Level 97
God Stats
1W - 0L
1,726 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Anubis
Anubis
Spen W
Anubis
Level 31
God Stats
9W - 2L
1,568 SR
Queue Stats
50W - 42L
1,370 Elo+
Party 4
Cthulhu
Cthulhu
delton-1999
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Hades
Hades
halki1975
Hades
Level 39
God Stats
16W - 4L
1,576 SR
Queue Stats
83W - 69L
1,420 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 8
11,350
405
7,030
32,066
40,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
GOHARDSTAYHARD
Ah Muzen Cab
19
4 / 5 / 4
12,757
456
24,326
20,496
8,998
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Da Ji
SimbaXI
Da Ji
19
6 / 10 / 2
12,663
452
14,276
33,337
14,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
jeed
Ah Puch
20
1 / 4 / 0
12,385
442
13,038
17,717
5,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
tams6r
Kukulkan
19
3 / 3 / 5
12,240
437
11,871
14,103
6,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 11
15,294
546
17,850
29,616
13,255
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
GleVanBE
Neith
18
0 / 5 / 4
12,278
439
14,202
19,542
8,755
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Spen W
Anubis
20
12 / 2 / 8
16,957
606
29,564
17,984
10,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
delton-1999
Cthulhu
15
1 / 2 / 2
11,518
411
6,865
20,611
23,247
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hades
halki1975
Hades
20
8 / 2 / 7
16,634
594
19,825
24,707
14,818
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
59
16
Kills
27
27
Deaths
16
19
Assists
32
Player
Kills
Deaths
Assists
KDA
W
6
5
11
2.3
L
2
5
8
1.2
L
Ah Muzen Cab
GOHARDSTAYHARD
Ah Muzen Cab
4
5
4
1.2
W
Neith
GleVanBE
Neith
0
5
4
0.4
L
Da Ji
SimbaXI
Da Ji
6
10
2
0.7
W
Anubis
Spen W
Anubis
12
2
8
8
W
Cthulhu
delton-1999
Cthulhu
1
2
2
1
W
Hades
halki1975
Hades
8
2
7
5.75
L
Ah Puch
jeed
Ah Puch
1
4
0
0.25
L
Kukulkan
tams6r
Kukulkan
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,541
Damage
88,306
117,719
Taken
112,460
76,149
Mitigated
70,778
21,578
Healing
52,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,850
6,994
0
13,258
29,616
13,255
2,218
8,386
21,112
0
124,083
L
7,030
1,975
0
3,187
32,066
40,378
0
16,243
15,823
20,302
0
L
Ah Muzen Cab
GOHARDSTAYHARD
Ah Muzen Cab
24,326
7,194
0
3,975
20,496
8,998
1,390
9,730
10,766
0
134,992
W
Neith
GleVanBE
Neith
14,202
5,756
729
8,234
19,542
8,755
4,869
4,339
15,197
0
107,500
L
Da Ji
SimbaXI
Da Ji
14,276
4,078
0
7,958
33,337
14,064
0
14,451
18,886
0
124,414
W
Anubis
Spen W
Anubis
29,564
1,110
0
11,263
17,984
10,703
696
6,237
11,699
155,766
0
W
Cthulhu
delton-1999
Cthulhu
6,865
1,002
252
3,845
20,611
23,247
369
2,645
17,966
31,322
0
W
Hades
halki1975
Hades
19,825
2,821
443
14,765
24,707
14,818
2,337
10,740
13,189
155,543
0
L
Ah Puch
jeed
Ah Puch
13,038
253
309
3,207
17,717
5,813
0
9,871
7,846
97,370
0
L
Kukulkan
tams6r
Kukulkan
11,871
1,056
0
2,942
14,103
6,896
288
5,959
8,144
95,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,395
Gold Earned
72,681
682
Minions Killed
881
0
Camps Cleared
0
2,428,683
Distance Traveled
2,487,511
28
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
15,294
546
161
6
0
554,471
2
L
Athena
11,350
405
14
1
0
579,254
3
L
Ah Muzen Cab
12,757
456
188
7
0
479,584
1
W
Neith
12,278
439
184
7
0
463,837
1
L
Da Ji
12,663
452
147
5
0
423,108
3
W
Anubis
16,957
606
223
8
0
512,998
5
W
Cthulhu
11,518
411
48
2
0
492,069
1
W
Hades
16,634
594
265
9
0
464,136
2
L
Ah Puch
12,385
442
168
6
0
448,799
4
L
Kukulkan
12,240
437
165
6
0
497,938
17

Distance Traveled

Minion Kills by Role

Gold Earned by Role