Player Matchup

Anubis
Anubis
Silver IV
H1DANN
Anubis
Silver IV
Level 123
God Stats
9W - 3L
1,659 SR
Queue Stats
26W - 35L
953 MMR
Party 1
Neith
Neith
Silver III
Luikiz iwnl
Neith
Silver III
Level 45
God Stats
6W - 3L
1,421 SR
Queue Stats
32W - 60L
906 MMR
Party 1
Bacchus
Bacchus
Silver V
OdeioMoba
Bacchus
Silver V
Level 82
God Stats
14W - 9L
1,591 SR
Queue Stats
46W - 74L
711 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 83
1,557 SR
857 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 97
1,531 SR
1,021 MMR
Nu Wa
Nu Wa
Silver IV
Dennmo22
Nu Wa
Silver IV
Level 87
God Stats
17W - 11L
1,591 SR
Queue Stats
81W - 110L
815 MMR
Solo
Guan Yu
Guan Yu
Silver V
L I E F NJ
Guan Yu
Silver V
Level 100
God Stats
52W - 58L
1,502 SR
Queue Stats
227W - 306L
781 MMR
Solo
Ne Zha
Ne Zha
Silver II
Leonardnor
Ne Zha
Silver II
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 24L
1,467 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
H1DANN
Anubis
18
7 / 7 / 8
14,303
753
19,525
26,304
10,854
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 5 / 11
13,334
702
19,655
17,060
6,164
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Bacchus
OdeioMoba
Bacchus
19
9 / 2 / 9
14,469
762
22,529
24,628
35,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
ChaacAh Muzen CabGilgameshHadesBaron Samedi

VS

Bans
TyrSkadiKing ArthurFenrirAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dennmo22
Nu Wa
17
4 / 6 / 8
12,723
670
19,595
15,915
5,986
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
L I E F NJ
Guan Yu
17
2 / 7 / 9
12,491
657
17,103
34,378
25,806
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ne Zha
Leonardnor
Ne Zha
19
8 / 7 / 5
13,561
714
20,793
29,482
28,368
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
36
20
Kills
14
14
Deaths
20
28
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Dennmo22
Nu Wa
4
6
8
1.33
W
Anubis
H1DANN
Anubis
7
7
8
1.57
L
Guan Yu
L I E F NJ
Guan Yu
2
7
9
0.93
L
Ne Zha
Leonardnor
Ne Zha
8
7
5
1.5
W
4
5
11
1.9
W
Bacchus
OdeioMoba
Bacchus
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,709
Damage
57,491
67,992
Taken
79,775
52,847
Mitigated
60,160
23,115
Healing
20,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Dennmo22
Nu Wa
19,595
9,013
0
250
15,915
5,986
1,396
11,711
3,716
49,726
0
W
Anubis
H1DANN
Anubis
19,525
708
0
13,433
26,304
10,854
439
9,030
17,274
77,186
0
L
Guan Yu
L I E F NJ
Guan Yu
17,103
2,846
1,420
10,467
34,378
25,806
459
14,026
19,533
0
53,730
L
Ne Zha
Leonardnor
Ne Zha
20,793
4,991
739
7,663
29,482
28,368
0
14,536
13,956
148
61,950
W
19,655
10,322
0
3,969
17,060
6,164
2,546
3,231
13,829
0
58,155
W
Bacchus
OdeioMoba
Bacchus
22,529
3,252
399
5,314
24,628
35,829
300
7,916
16,712
56,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,106
Gold Earned
38,775
245
Minions Killed
216
5
Camps Cleared
10
939,116
Distance Traveled
915,713
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,723
670
55
3
2
296,327
6
W
Anubis
14,303
753
94
5
3
278,788
3
L
Guan Yu
12,491
657
82
4
3
333,909
3
L
Ne Zha
13,561
714
79
4
5
285,477
4
W
Neith
13,334
702
78
4
1
292,505
1
W
Bacchus
14,469
762
73
4
1
367,823
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role