Player Matchup

Cupid
Cupid
Silver IV
Absolut-poliak
Cupid
Silver IV
Level 108
God Stats
0W - 1L
1,614 SR
Queue Stats
25W - 52L
895 MMR
Party 1
Horus
Horus
Silver II
As-c_Lex
Horus
Silver II
Level 66
God Stats
33W - 55L
1,417 SR
Queue Stats
64W - 117L
1,191 MMR
Party 1
Atlas
Atlas
Silver V
turkish_7seven
Atlas
Silver V
Level 100
God Stats
18W - 29L
1,403 SR
Queue Stats
123W - 211L
696 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 91
1,478 SR
928 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,539 SR
1,052 MMR
Baron Samedi
Baron Samedi
Gold V
G33KlSH_G0D69
Baron Samedi
Gold V
Level 123
God Stats
17W - 18L
1,471 SR
Queue Stats
353W - 391L
1,428 MMR
Party 2
Ne Zha
Ne Zha
Silver IV
RAFA3L_g215
Ne Zha
Silver IV
Level 117
God Stats
43W - 27L
1,541 SR
Queue Stats
354W - 400L
649 MMR
Party 2
Cerberus
Cerberus
Silver I
jStabinski
Cerberus
Silver I
Level 129
God Stats
18W - 10L
1,604 SR
Queue Stats
239W - 248L
1,079 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 1
11,457
603
12,869
24,518
10,872
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
As-c_Lex
Horus
16
1 / 3 / 3
12,304
648
12,626
29,458
37,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 3 / 4
11,669
614
14,317
26,948
37,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AchillesAh Muzen CabVulcanAresGanesha

VS

Bans
ChaacHou YiHadesNeithScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
G33KlSH_G0D69
Baron Samedi
19
5 / 1 / 6
12,965
682
25,278
13,869
9,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
20
6 / 2 / 5
13,582
715
28,956
20,493
12,233
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cerberus
jStabinski
Cerberus
18
0 / 1 / 10
13,063
688
15,457
21,770
30,494
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
4
Kills
11
11
Deaths
4
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
L
Horus
As-c_Lex
Horus
1
3
3
0.83
W
Baron Samedi
G33KlSH_G0D69
Baron Samedi
5
1
6
8
W
Ne Zha
6
2
5
4.25
W
Cerberus
jStabinski
Cerberus
0
1
10
5
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,812
Damage
69,691
80,924
Taken
56,132
85,732
Mitigated
52,311
33,902
Healing
29,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,869
7,125
2,878
10,726
24,518
10,872
0
11,565
12,953
0
57,695
L
Horus
As-c_Lex
Horus
12,626
5,699
4,566
10,065
29,458
37,361
0
15,227
14,231
0
32,922
W
Baron Samedi
G33KlSH_G0D69
Baron Samedi
25,278
2,473
5,172
7,324
13,869
9,584
674
4,047
9,822
58,299
0
W
Ne Zha
28,956
5,073
250
9,254
20,493
12,233
1,414
5,115
15,378
0
89,814
W
Cerberus
jStabinski
Cerberus
15,457
854
0
7,848
21,770
30,494
0
5,922
15,848
37,242
0
L
14,317
5,589
0
5,667
26,948
37,499
0
14,315
12,633
39,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,430
Gold Earned
39,610
182
Minions Killed
234
5
Camps Cleared
11
994,969
Distance Traveled
1,084,455
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
11,457
603
99
5
3
303,901
4
L
Horus
12,304
648
42
2
2
344,054
4
W
Baron Samedi
12,965
682
75
4
1
355,435
3
W
Ne Zha
13,582
715
109
6
10
375,555
1
W
Cerberus
13,063
688
50
3
0
353,465
6
L
Atlas
11,669
614
41
2
0
347,014
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role